From Mathias Froehlich, "The attached patch adds the polygon primitive to the TangentSpace computation.
As far as I understand, this should just work for the polygon as well as with the tristrip primitive. "
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@@ -104,6 +104,7 @@ void TangentSpaceGenerator::generate(osg::Geometry *geo, int normal_map_tex_unit
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break;
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case osg::PrimitiveSet::TRIANGLE_FAN:
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case osg::PrimitiveSet::POLYGON:
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if (pset->getType() == osg::PrimitiveSet::DrawArrayLengthsPrimitiveType) {
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osg::DrawArrayLengths *dal = static_cast<osg::DrawArrayLengths *>(pset);
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unsigned int j = 0;
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@@ -125,6 +126,8 @@ void TangentSpaceGenerator::generate(osg::Geometry *geo, int normal_map_tex_unit
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case osg::PrimitiveSet::LINES:
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case osg::PrimitiveSet::LINE_STRIP:
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case osg::PrimitiveSet::LINE_LOOP:
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case osg::PrimitiveSet::LINES_ADJACENCY:
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case osg::PrimitiveSet::LINE_STRIP_ADJACENCY:
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break;
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default: OSG_WARN << "Warning: TangentSpaceGenerator: unknown primitive mode " << pset->getMode() << "\n";
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