Updated wrappers

This commit is contained in:
Robert Osfield
2009-01-21 19:28:46 +00:00
parent 55e89e4466
commit 2e7ef9ed62

View File

@@ -147,9 +147,9 @@ BEGIN_OBJECT_REFLECTOR(osgAnimation::Bone)
__C5_osg_Matrix_R1__getInvBindMatrixInSkeletonSpace,
"",
"");
I_Method1(void, setBoneInSkeletonSpace, IN, const osg::Matrix &, matrix,
I_Method1(void, setMatrixInSkeletonSpace, IN, const osg::Matrix &, matrix,
Properties::NON_VIRTUAL,
__void__setBoneInSkeletonSpace__C5_osg_Matrix_R1,
__void__setMatrixInSkeletonSpace__C5_osg_Matrix_R1,
"",
"");
I_Method1(void, setBindMatrixInBoneSpace, IN, const osg::Matrix &, matrix,
@@ -190,9 +190,6 @@ BEGIN_OBJECT_REFLECTOR(osgAnimation::Bone)
I_SimpleProperty(const osg::Matrix &, BindMatrixInBoneSpace,
__C5_osg_Matrix_R1__getBindMatrixInBoneSpace,
__void__setBindMatrixInBoneSpace__C5_osg_Matrix_R1);
I_SimpleProperty(const osg::Matrix &, BoneInSkeletonSpace,
0,
__void__setBoneInSkeletonSpace__C5_osg_Matrix_R1);
I_SimpleProperty(osgAnimation::Bone::BoneMap, BoneMap,
__BoneMap__getBoneMap,
0);
@@ -210,7 +207,7 @@ BEGIN_OBJECT_REFLECTOR(osgAnimation::Bone)
0);
I_SimpleProperty(const osg::Matrix &, MatrixInSkeletonSpace,
__C5_osg_Matrix_R1__getMatrixInSkeletonSpace,
0);
__void__setMatrixInSkeletonSpace__C5_osg_Matrix_R1);
I_SimpleProperty(bool, NeedToComputeBindMatrix,
0,
__void__setNeedToComputeBindMatrix__bool);