Update ChangeLog and NEWS for 2.8.2-rc4
This commit is contained in:
75
ChangeLog
75
ChangeLog
@@ -1,3 +1,78 @@
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2009-07-16 13:18 robert
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* CMakeLists.txt: Updated release candidate number to 4
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2009-07-16 12:11 robert
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* src/osgPlugins/OpenFlight,
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src/osgPlugins/OpenFlight/FltExportVisitor.cpp: From Fabien
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Lavignotte, "When exporting some models to OpenFlight, i found a
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crash if the texture
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unit does not contain a TexEnv object.
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Here's the small fix, just a test on the pointer."
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Merged from svn trunk using:
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svn merge -r 10490:10491
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http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgPlugins/OpenFlight
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2009-07-16 12:06 robert
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* src/osgWidget, src/osgWidget/Window.cpp: From Stephane
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Lamoliatte, "The vertical anchor is inverted in the
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osgWidget::Window::update function.
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Here is a small patch to fix that."
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2009-07-16 11:52 robert
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* examples/osganimationtimeline,
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examples/osganimationtimeline/osganimationtimeline.cpp: From
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Cedric Pinson, crash fix for osganimationtimeline that was caused
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by not checking if nathan.osg test file had be loaded or not.
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2009-07-16 11:42 robert
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* src/osgPlugins/bsp, src/osgPlugins/bsp/VBSPEntity.cpp,
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src/osgPlugins/bsp/VBSPEntity.h,
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src/osgPlugins/bsp/VBSPGeometry.cpp,
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src/osgPlugins/bsp/VBSPReader.cpp, src/osgPlugins/mdl,
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src/osgPlugins/mdl/MDLReader.cpp,
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src/osgPlugins/mdl/MDL_README.txt: From Jason Daly, "These are
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some fixes to the mdl and bsp plugins to handle transparency and
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lighting better, plus a few other tweaks."
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2009-07-16 11:09 robert
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* src/osgUtil/Optimizer.cpp: From Colin MacDonald, "The Optimizer
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Merge Geometry visitor is always merging geometries,
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even if they have had DataVariance DYNAMIC explicitly specified.
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Then
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when an application attempts to dynamically update the geometry
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in the
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frame loop the primitive sets and data arrays are no longer as
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expected, leading to display and/or memory corruption.
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Attached is a simple fix."
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Note from Robert Osfield, tweaked Colin's changes so that it uses
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!= DYNAMIC rather == STATIC in the additional test.
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Merged from svn/trunk using:
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svn merge -r 10479:10480
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http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgUtil/Optimizer.cpp
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2009-07-14 16:02 robert
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* NEWS.txt: Tweaked news
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2009-07-14 15:49 robert
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* AUTHORS.txt, CMakeLists.txt, ChangeLog, NEWS.txt,
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applications/osgversion/Contributors.cpp: Updated contributors,
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authors file, news and changelog for 2.8.2-rc3
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2009-07-13 16:45 robert
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* src/osgViewer, src/osgViewer/GraphicsWindowWin32.cpp: From Cory
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8
NEWS.txt
8
NEWS.txt
@@ -3,7 +3,7 @@ OSG News
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= !OpenSceneGraph 2.8.2 release - bug fix release =
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PERTHSHIRE, Scotland - 14th July 2009 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.8.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.8 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.8 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
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PERTHSHIRE, Scotland - 16th July 2009 - !OpenSceneGraph Professional Services announces the release of !OpenSceneGraph 2.8.2, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. !OpenSceneGraph 2.8 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. !OpenSceneGraph 2.8 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
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=== Open-source development delivers industry-leading features and performance ===
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The !OpenSceneGraph 2.8.2 release is the culmination of 10 years of work by the lead developers and the open-source community that has grown up around the project. The real-time graphics industry and academia embraced it from the very beginning, deploying it in real-world applications, and actively participating in its development, testing and refinement. The end result is a high-quality library with a feature set relevant to application developers' needs.
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@@ -16,8 +16,12 @@ The !OpenSceneGraph 2.8.2 release is the culmination of 10 years of work by the
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* Crash fixes to:
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* crash during window destruction under Windows when using closing a MFC based !GraphicsWindow
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* deadlock under Windows due threading issues with atomic operations in Win32 Barrier implementation
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* !OpenFlight plugin not handling spaces at the end of option strings
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* !OpenFlight plugin crashed due to not handling spaces at the end of option strings
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* !OpenFlight plugin crashed when exported scene graphs contain no TexEnv objects
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* osganimationtimeline crashed when example model was not found
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* Bug fixes to :
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* vertical anchor in osgWidget::Widow was inverted
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* bsp an mdl plugins to better handling transparency and lighting
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* computation of sector range in osgSim::!LightPoint
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* extension checking of FBO packed stencil support
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* position of tabs at corners of manipulators
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