Moved osg::DOFTransform to osgSim::DOFTransform.

Fixed crash associated with .osg files which contain empty description fields.

From Sondra Inverson, added support to .ive plugin for osgSim::DOFTransform.
This commit is contained in:
Robert Osfield
2003-11-25 14:11:05 +00:00
parent 032909f8c7
commit 31c5528ffb
26 changed files with 246 additions and 203 deletions

View File

@@ -16,6 +16,7 @@ SRC_DIRS = \
osgSim\
osgGL2\
osgFX\
osgTerrain\
osgProducer\
osgPlugins\
../examples

View File

@@ -1727,6 +1727,9 @@ Package=<4>
Begin Project Dependency
Project_Dep_Name Core osgUtil
End Project Dependency
Begin Project Dependency
Project_Dep_Name Core osgSim
End Project Dependency
}}}
###############################################################################

View File

@@ -181,10 +181,6 @@ SOURCE=..\..\src\osg\DisplaySettings.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osg\DOFTransform.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osg\Drawable.cpp
# End Source File
# Begin Source File
@@ -561,10 +557,6 @@ SOURCE=..\..\include\osg\DisplaySettings
# End Source File
# Begin Source File
SOURCE=..\..\include\osg\DOFTransform
# End Source File
# Begin Source File
SOURCE=..\..\Include\Osg\Drawable
# End Source File
# Begin Source File

View File

@@ -134,6 +134,10 @@ SOURCE=..\..\..\src\osgPlugins\ive\DataOutputStream.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\ive\DOFTransform.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\ive\Drawable.cpp
# End Source File
# Begin Source File
@@ -382,6 +386,10 @@ SOURCE=..\..\..\src\osgPlugins\ive\DrawElementsUShort.h
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\ive\DOFTransform.h
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\ive\Exception.h
# End Source File
# Begin Source File

View File

@@ -190,13 +190,19 @@ LINK32=link.exe
SOURCE=..\..\..\src\osgPlugins\osgSim\IO_LightPointNode.cpp
SOURCE=..\..\..\src\osgPlugins\osgSim\IO_DOFTransform.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\osgSim\IO_LightPointNode.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\osgSim\IO_LightPoint.cpp

View File

@@ -97,6 +97,10 @@ SOURCE=..\..\src\osgSim\BlinkSequence.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgSim\DOFTransform.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgSim\LightPoint.cpp
# End Source File
# Begin Source File
@@ -141,6 +145,10 @@ SOURCE=..\..\include\osgSim\BlinkSequence
# End Source File
# Begin Source File
SOURCE=..\..\include\osgSim\DOFTransform
# End Source File
# Begin Source File
SOURCE=..\..\include\osgSim\LightPoint
# End Source File
# Begin Source File

View File

@@ -1,178 +0,0 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
//C++ header - Open Scene Graph - Copyright (C) 1998-2002 Robert Osfield
//created by Sasa Bistrovic
//Distributed under the terms of the GNU Library General Public License (LGPL)
//as published by the Free Software Foundation.
#ifndef OSG_DOFTRANSFORM
#define OSG_DOFTRANSFORM 1
//base class:
#include <osg/Transform>
namespace osg{
/** DOFTransform - encapsulates Multigen DOF behavior*/
class SG_EXPORT DOFTransform : public Transform
{
public:
/** constructor*/
DOFTransform();
/**copy constructor*/
DOFTransform(const DOFTransform& dof, const CopyOp& copyop=CopyOp::SHALLOW_COPY):
Transform(dof, copyop),
_minHPR(dof._minHPR),
_maxHPR(dof._maxHPR),
_currentHPR(dof._currentHPR),
_incrementHPR(dof._incrementHPR),
_minTranslate(dof._minTranslate),
_maxTranslate(dof._maxTranslate),
_currentTranslate(dof._currentTranslate),
_incrementTranslate(dof._incrementTranslate),
_minScale(dof._minScale),
_maxScale(dof._maxScale),
_currentScale(dof._currentScale),
_incrementScale(dof._incrementScale),
_Put(dof._Put),
_inversePut(dof._inversePut),
_limitationFlags(dof._limitationFlags),
_animationOn(dof._animationOn),
_increasingFlags(dof._increasingFlags) {}
META_Node(osg, DOFTransform);
virtual DOFTransform* asDOFTransform() { return this; }
virtual const DOFTransform* asDOFTransform() const { return this; }
virtual void traverse(NodeVisitor& nv);
void setMinHPR(const Vec3& hpr) { _minHPR = hpr;}
const Vec3& getMinHPR() const { return _minHPR;}
void setMaxHPR(const Vec3& hpr) {_maxHPR = hpr;}
const Vec3& getMaxHPR() const { return _maxHPR;}
void setIncrementHPR(const Vec3& hpr) {_incrementHPR = hpr;}
const Vec3& getIncrementHPR() const { return _incrementHPR;}
void setCurrentHPR(const Vec3& hpr) {_currentHPR = hpr;}
const Vec3& getCurrentHPR() const {return _currentHPR;}
void updateCurrentHPR(const Vec3& hpr);
void setMinTranslate(const Vec3& translate) {_minTranslate = translate;}
const Vec3& getMinTranslate() const { return _minTranslate;}
void setMaxTranslate(const Vec3& translate) {_maxTranslate = translate;}
const Vec3& getMaxTranslate() const { return _maxTranslate;}
void setIncrementTranslate(const Vec3& translate) { _incrementTranslate = translate;}
const Vec3& getIncrementTranslate() const { return _incrementTranslate;}
void setCurrentTranslate(const Vec3& translate){ _currentTranslate = translate;}
inline const Vec3& getCurrentTranslate() const { return _currentTranslate;}
void updateCurrentTranslate(const Vec3& translate);
void setMinScale(const Vec3& scale) { _minScale = scale;}
const Vec3& getMinScale() const { return _minScale;}
void setMaxScale(const Vec3& scale) { _maxScale = scale;}
const Vec3& getMaxScale() const { return _maxScale;}
void setIncrementScale(const Vec3& scale) { _incrementScale = scale;}
const Vec3& getIncrementScale() const { return _incrementScale;}
void setCurrentScale(const Vec3& scale) { _currentScale = scale;}
inline const Vec3& getCurrentScale() const { return _currentScale;}
void updateCurrentScale(const Vec3& scale);
void setPutMatrix(const Matrix& put) { _Put = put;}
inline const Matrix& getPutMatrix() const {return _Put;}
void setInversePutMatrix(const Matrix& inversePut) { _inversePut = inversePut;}
inline const Matrix& getInversePutMatrix() const {return _inversePut;}
void setLimitationFlags(unsigned long flags) { _limitationFlags = flags;}
inline unsigned long getLimitationFlags() const {return _limitationFlags;}
inline void setAnimationOn(bool do_animate) {_animationOn = do_animate;}
inline bool getAnimationOn() const {return _animationOn;}
void animate();
virtual bool computeLocalToWorldMatrix(Matrix& matrix,NodeVisitor* nv) const;
virtual bool computeWorldToLocalMatrix(Matrix& matrix,NodeVisitor* nv) const;
protected:
virtual ~DOFTransform() {}
Vec3 _minHPR;
Vec3 _maxHPR;
Vec3 _currentHPR;
Vec3 _incrementHPR;
Vec3 _minTranslate;
Vec3 _maxTranslate;
Vec3 _currentTranslate;
Vec3 _incrementTranslate;
Vec3 _minScale;
Vec3 _maxScale;
Vec3 _currentScale;
Vec3 _incrementScale;
Matrix _Put;
Matrix _inversePut;
unsigned long _limitationFlags;
/* bits from left to right
0 = x translation limited (2^31)
1 = y translation limited (2^30)
2 = z translation limited (2^29)
3 = pitch limited (2^28)
4 = roll limited (2^27)
5 = yaw limited (2^26)
6 = x scale limited (2^25)
7 = y scale limited (2^24)
8 = z scale limited (2^23)
else reserved
*/
bool _animationOn;
/** flags indicating whether value is incerasing or decreasing in animation
bits form right to left, 1 means increasing while 0 is decreasing
0 = x translation
1 = y translation
2 = z translation
3 = pitch
4 = roll
5 = yaw
6 = x scale
7 = y scale
8 = z scale
*/
unsigned short _increasingFlags;
};
}
#endif

View File

@@ -26,7 +26,6 @@ class LightSource;
class ClipNode;
class Group;
class Transform;
class DOFTransform;
class MatrixTransform;
class PositionAttitudeTransform;
class Projection;
@@ -226,7 +225,6 @@ class SG_EXPORT NodeVisitor : public virtual Referenced
virtual void apply(LightSource& node) { apply((Group&)node); }
virtual void apply(Transform& node) { apply((Group&)node); }
virtual void apply(DOFTransform& node) { apply((Transform&)node); }
virtual void apply(MatrixTransform& node) { apply((Transform&)node); }
virtual void apply(PositionAttitudeTransform& node) { apply((Transform&)node); }

View File

@@ -84,9 +84,6 @@ class SG_EXPORT Transform : public Group
virtual PositionAttitudeTransform* asPositionAttitudeTransform() { return 0; }
virtual const PositionAttitudeTransform* asPositionAttitudeTransform() const { return 0; }
virtual DOFTransform* asDOFTransform() { return 0; }
virtual const DOFTransform* asDOFTransform() const { return 0; }
enum ReferenceFrame
{
RELATIVE_TO_PARENTS,

174
include/osgSim/DOFTransform Normal file
View File

@@ -0,0 +1,174 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGSIM_DOFTRANSFORM
#define OSGSIM_DOFTRANSFORM 1
//base class:
#include <osg/Transform>
#include <osgSim/Export>
namespace osgSim {
/** DOFTransform - encapsulates Multigen DOF behavior*/
class OSGSIM_EXPORT DOFTransform : public osg::Transform
{
public:
/** constructor*/
DOFTransform();
/**copy constructor*/
DOFTransform(const DOFTransform& dof, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
Transform(dof, copyop),
_minHPR(dof._minHPR),
_maxHPR(dof._maxHPR),
_currentHPR(dof._currentHPR),
_incrementHPR(dof._incrementHPR),
_minTranslate(dof._minTranslate),
_maxTranslate(dof._maxTranslate),
_currentTranslate(dof._currentTranslate),
_incrementTranslate(dof._incrementTranslate),
_minScale(dof._minScale),
_maxScale(dof._maxScale),
_currentScale(dof._currentScale),
_incrementScale(dof._incrementScale),
_Put(dof._Put),
_inversePut(dof._inversePut),
_limitationFlags(dof._limitationFlags),
_animationOn(dof._animationOn),
_increasingFlags(dof._increasingFlags) {}
META_Node(osgSim, DOFTransform);
virtual void traverse(osg::NodeVisitor& nv);
void setMinHPR(const osg::Vec3& hpr) { _minHPR = hpr;}
const osg::Vec3& getMinHPR() const { return _minHPR;}
void setMaxHPR(const osg::Vec3& hpr) {_maxHPR = hpr;}
const osg::Vec3& getMaxHPR() const { return _maxHPR;}
void setIncrementHPR(const osg::Vec3& hpr) {_incrementHPR = hpr;}
const osg::Vec3& getIncrementHPR() const { return _incrementHPR;}
void setCurrentHPR(const osg::Vec3& hpr) {_currentHPR = hpr;}
const osg::Vec3& getCurrentHPR() const {return _currentHPR;}
void updateCurrentHPR(const osg::Vec3& hpr);
void setMinTranslate(const osg::Vec3& translate) {_minTranslate = translate;}
const osg::Vec3& getMinTranslate() const { return _minTranslate;}
void setMaxTranslate(const osg::Vec3& translate) {_maxTranslate = translate;}
const osg::Vec3& getMaxTranslate() const { return _maxTranslate;}
void setIncrementTranslate(const osg::Vec3& translate) { _incrementTranslate = translate;}
const osg::Vec3& getIncrementTranslate() const { return _incrementTranslate;}
void setCurrentTranslate(const osg::Vec3& translate){ _currentTranslate = translate;}
inline const osg::Vec3& getCurrentTranslate() const { return _currentTranslate;}
void updateCurrentTranslate(const osg::Vec3& translate);
void setMinScale(const osg::Vec3& scale) { _minScale = scale;}
const osg::Vec3& getMinScale() const { return _minScale;}
void setMaxScale(const osg::Vec3& scale) { _maxScale = scale;}
const osg::Vec3& getMaxScale() const { return _maxScale;}
void setIncrementScale(const osg::Vec3& scale) { _incrementScale = scale;}
const osg::Vec3& getIncrementScale() const { return _incrementScale;}
void setCurrentScale(const osg::Vec3& scale) { _currentScale = scale;}
inline const osg::Vec3& getCurrentScale() const { return _currentScale;}
void updateCurrentScale(const osg::Vec3& scale);
void setPutMatrix(const osg::Matrix& put) { _Put = put;}
inline const osg::Matrix& getPutMatrix() const {return _Put;}
void setInversePutMatrix(const osg::Matrix& inversePut) { _inversePut = inversePut;}
inline const osg::Matrix& getInversePutMatrix() const {return _inversePut;}
void setLimitationFlags(unsigned long flags) { _limitationFlags = flags;}
inline unsigned long getLimitationFlags() const {return _limitationFlags;}
inline void setAnimationOn(bool do_animate) {_animationOn = do_animate;}
inline bool getAnimationOn() const {return _animationOn;}
void animate();
virtual bool computeLocalToWorldMatrix(osg::Matrix& matrix,osg::NodeVisitor* nv) const;
virtual bool computeWorldToLocalMatrix(osg::Matrix& matrix,osg::NodeVisitor* nv) const;
protected:
virtual ~DOFTransform() {}
osg::Vec3 _minHPR;
osg::Vec3 _maxHPR;
osg::Vec3 _currentHPR;
osg::Vec3 _incrementHPR;
osg::Vec3 _minTranslate;
osg::Vec3 _maxTranslate;
osg::Vec3 _currentTranslate;
osg::Vec3 _incrementTranslate;
osg::Vec3 _minScale;
osg::Vec3 _maxScale;
osg::Vec3 _currentScale;
osg::Vec3 _incrementScale;
osg::Matrix _Put;
osg::Matrix _inversePut;
unsigned long _limitationFlags;
/* bits from left to right
0 = x translation limited (2^31)
1 = y translation limited (2^30)
2 = z translation limited (2^29)
3 = pitch limited (2^28)
4 = roll limited (2^27)
5 = yaw limited (2^26)
6 = x scale limited (2^25)
7 = y scale limited (2^24)
8 = z scale limited (2^23)
else reserved
*/
bool _animationOn;
/** flags indicating whether value is incerasing or decreasing in animation
bits form right to left, 1 means increasing while 0 is decreasing
0 = x translation
1 = y translation
2 = z translation
3 = pitch
4 = roll
5 = yaw
6 = x scale
7 = y scale
8 = z scale
*/
unsigned short _increasingFlags;
};
}
#endif

View File

@@ -53,9 +53,9 @@ class OSGSIM_EXPORT LightPointNode : public osg::Node
void removeLightPoint(unsigned int pos);
LightPoint& getLightPoint(unsigned int pos) { return _lightPointList[pos]; }
LightPoint& getLightPoint(unsigned int pos) { return _lightPointList[pos]; }
const LightPoint& getLightPoint(unsigned int pos) const { return _lightPointList[pos]; }
const LightPoint& getLightPoint(unsigned int pos) const { return _lightPointList[pos]; }
void setLightPointList(const LightPointList& lpl) { _lightPointList=lpl; }

View File

@@ -26,7 +26,6 @@ CXXFILES =\
CullStack.cpp\
Depth.cpp\
DisplaySettings.cpp\
DOFTransform.cpp\
Drawable.cpp\
DrawPixels.cpp\
ClearNode.cpp\

View File

@@ -52,7 +52,7 @@ CXXFILES =\
INC += -I$(THISDIR)
LIBS += $(OSG_LIBS) $(OTHER_LIBS)
LIBS += -losgSim $(OSG_LIBS) $(OTHER_LIBS)
TARGET_BASENAME = flt
include $(TOPDIR)/Make/cygwin_plugin_def

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@@ -30,7 +30,6 @@
#include <osg/Image>
#include <osg/Notify>
#include <osg/DOFTransform>
#include <osg/Sequence>
#include <osgDB/FileUtils>
@@ -38,6 +37,8 @@
#include <osgDB/ReadFile>
#include <osgDB/Registry>
#include <osgSim/DOFTransform>
#include "opcodes.h"
#include "flt.h"
#include "flt2osg.h"
@@ -800,7 +801,7 @@ osg::Group* ConvertFromFLT::visitDOF(osg::Group& osgParent, DofRecord* rec)
#if defined(USE_DOFTransform)
osg::DOFTransform* transform = new osg::DOFTransform;
osgSim::DOFTransform* transform = new osgSim::DOFTransform;
transform->setName(rec->getData()->szIdent);
transform->setDataVariance(osg::Object::DYNAMIC);
visitAncillary(osgParent, *transform, rec)->addChild( transform );

View File

@@ -35,6 +35,7 @@
#include "LOD.h"
#include "PagedLOD.h"
#include "PositionAttitudeTransform.h"
#include "DOFTransform.h"
#include "Transform.h"
#include "Switch.h"
#include "OccluderNode.h"
@@ -184,6 +185,17 @@ long DataInputStream::readLong(){
return l;
}
unsigned long DataInputStream::readULong(){
unsigned long l;
_istream->read((char*)&l, LONGSIZE);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readULong(): Failed to read unsigned long value.");
if (_verboseOutput) std::cout<<"read/writeULong() ["<<l<<"]"<<std::endl;
return l;
}
double DataInputStream::readDouble(){
double d;
_istream->read((char*)&d, DOUBLESIZE);
@@ -623,6 +635,10 @@ osg::Node* DataInputStream::readNode()
node = new osg::PositionAttitudeTransform();
((ive::PositionAttitudeTransform*)(node))->read(this);
}
else if(nodeTypeID== IVEDOFTRANSFORM){
node = new osgSim::DOFTransform();
((ive::DOFTransform*)(node))->read(this);
}
else if(nodeTypeID== IVETRANSFORM){
node = new osg::Transform();
((ive::Transform*)(node))->read(this);

View File

@@ -38,6 +38,7 @@ public:
int peekInt();
float readFloat();
long readLong();
unsigned long readULong();
double readDouble();
std::string readString();
void readCharArray(char* data, int size);

View File

@@ -37,6 +37,7 @@
#include "LOD.h"
#include "PagedLOD.h"
#include "PositionAttitudeTransform.h"
#include "DOFTransform.h"
#include "Transform.h"
#include "Switch.h"
#include "OccluderNode.h"
@@ -110,6 +111,12 @@ void DataOutputStream::writeLong(long l){
if (_verboseOutput) std::cout<<"read/writeLong() ["<<l<<"]"<<std::endl;
}
void DataOutputStream::writeULong(unsigned long l){
_ostream->write((char*)&l, LONGSIZE);
if (_verboseOutput) std::cout<<"read/writeULong() ["<<l<<"]"<<std::endl;
}
void DataOutputStream::writeDouble(double d){
_ostream->write((char*)&d, DOUBLESIZE);
@@ -500,6 +507,9 @@ void DataOutputStream::writeNode(const osg::Node* node)
else if(dynamic_cast<const osg::PositionAttitudeTransform*>(node)){
((ive::PositionAttitudeTransform*)(node))->write(this);
}
else if(dynamic_cast<const osgSim::DOFTransform*>(node)){
((ive::DOFTransform*)(node))->write(this);
}
else if(dynamic_cast<const osg::LightSource*>(node)){
((ive::LightSource*)(node))->write(this);
}

View File

@@ -34,6 +34,7 @@ public:
void writeInt(int i);
void writeFloat(float f);
void writeLong(long l);
void writeULong(unsigned long l);
void writeDouble(double d);
void writeString(const std::string& s);
void writeCharArray(const char* data, int size);

View File

@@ -12,6 +12,7 @@ CXXFILES =\
CullFace.cpp\
DataInputStream.cpp\
DataOutputStream.cpp\
DOFTransform.cpp\
DrawArrayLengths.cpp\
DrawArrays.cpp\
DrawElementsUByte.cpp\

View File

@@ -16,6 +16,8 @@
#include "Image.h"
#include "Object.h"
#include <osg/Notify>
using namespace ive;
void Image::write(DataOutputStream* out)
@@ -40,7 +42,7 @@ void Image::write(DataOutputStream* out)
out->writeInt(r());
std::cout << getFileName()<<"\t"<<s()<<"\t"<<t()<<std::endl;
osg::notify(osg::DEBUG_INFO) << "image written '" << getFileName()<<"'\t"<<s()<<"\t"<<t()<<std::endl;
// Write formats, type and packing
out->writeInt(getInternalTextureFormat());

View File

@@ -28,6 +28,7 @@ namespace ive {
#define IVECONVEXPLANAROCCLUDER 0x00000019
#define IVECONVEXPLANARPOLYGON 0x00000020
#define IVEPAGEDLOD 0x00000021
#define IVEDOFTRANSFORM 0x00000022
// Node callbacks
#define IVENODECALLBACK 0x00000050

View File

@@ -12,7 +12,6 @@ CXXFILES =\
CullFace.cpp\
ClipNode.cpp\
Depth.cpp\
DOFTransform.cpp\
Drawable.cpp\
ClearNode.cpp\
Fog.cpp\

View File

@@ -91,7 +91,7 @@ bool Node_readLocalData(Object& obj, Input& fr)
while (fr.matchSequence("description %s"))
{
node.addDescription(fr[1].getStr());
if (fr[1].getStr()) node.addDescription(fr[1].getStr());
fr+=2;
iteratorAdvanced = true;
}

View File

@@ -2,6 +2,7 @@ TOPDIR = ../../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
IO_DOFTransform.cpp\
IO_LightPointNode.cpp\
IO_LightPoint.cpp\
IO_BlinkSequence.cpp\

View File

@@ -1,10 +1,11 @@
#include "osg/DOFTransform"
#include "osgSim/DOFTransform"
#include "osgDB/Registry"
#include "osgDB/Input"
#include "osgDB/Output"
using namespace osg;
using namespace osgSim;
using namespace osgDB;
using namespace std;
@@ -15,7 +16,7 @@ bool DOFTransform_writeLocalData(const Object& obj, Output& fw);
// register the read and write functions with the osgDB::Registry.
RegisterDotOsgWrapperProxy g_DOFTransformProxy
(
new osg::DOFTransform,
new osgSim::DOFTransform,
"DOFTransform",
"Object Node Transform DOFTransform Group",
&DOFTransform_readLocalData,

View File

@@ -4,6 +4,7 @@ include $(TOPDIR)/Make/makedefs
CXXFILES = \
ColorRange.cpp\
DOFTransform.cpp\
ScalarBar.cpp\
ScalarsToColors.cpp\
BlinkSequence.cpp\