From Paul Martz: Branch of the 2.8.2 release to add workaround for issue on OS X NVIDIA driver 1.5.49. glBlitFramebuffer on both color and depth locks the OS X desktop. Fix is a CMake-controlled switch, when enabled, the glBlitFramebuffer does not blit depth. This produces acceptable results because apps doing RTT generally don't need to resolve MSFBO to depth.

This commit is contained in:
Paul MARTZ
2009-10-21 20:13:37 +00:00
parent ace1188557
commit 32fb841e58

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