From Mike Weiblen, Fixes for Win32 build
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@@ -45,7 +45,7 @@ bool osgDB::fileExists(const std::string& filename)
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osgDB::FileType osgDB::fileType(const std::string& filename)
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{
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#if defined(WIN32) && !defined(__CYGWIN__)
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if (!fileExists(const std::string& filename))
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if (!fileExists(filename))
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{
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return FILE_NOT_FOUND;
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}
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@@ -5,6 +5,7 @@
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#include <osg/Texture>
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#include <osg/Texture2D>
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#include <osg/TextureRectangle>
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#include <osg/TextureCubeMap>
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using namespace osg;
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using namespace osgGA;
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