Fixed WIREFRAME_CLOSED swap in flt loader. submitted by Andreas Ekstrand
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@@ -29,8 +29,8 @@ struct SFace
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uint8 swDrawFlag; // How to draw the polygon
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// = 0 Draw solid backfaced
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// = 1 Draw solid no backface
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// = 2 Draw wireframe and not closed
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// = 3 Draw closed wireframe
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// = 2 Draw closed wireframe (swapped in documentation)
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// = 3 Draw wireframe and not closed (swapped in documentation)
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// = 4 Surround with wireframe in alternate color
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// = 8 Omni-directional light
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// = 9 Unidirectional light
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@@ -89,8 +89,8 @@ class FaceRecord : public PrimNodeRecord
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enum DrawFlag {
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SOLID_BACKFACED = 0,
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SOLID_NO_BACKFACE = 1,
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WIREFRAME_NOT_CLOSED = 2,
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WIREFRAME_CLOSED = 3,
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WIREFRAME_CLOSED = 2,
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WIREFRAME_NOT_CLOSED = 3,
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SURROUND_ALTERNATE_COLOR = 4,
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OMNIDIRECTIONAL_LIGHT = 8,
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UNIDIRECTIONAL_LIGHT = 9,
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