Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers

This commit is contained in:
Robert Osfield
2009-10-25 11:52:01 +00:00
parent 488d108ae0
commit 37ee16403a
37 changed files with 538 additions and 209 deletions

View File

@@ -17,6 +17,10 @@
#include <osg/Vec3>
#include <osg/StateAttribute>
#ifndef GL_POINT_SMOOTH
#define GL_POINT_SMOOTH 0x0B10
#endif
namespace osg {
/** Point - encapsulates the OpenGL point smoothing and size state.*/