Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers
This commit is contained in:
@@ -400,15 +400,19 @@ void ArrayDispatchers::init()
|
||||
_secondaryColorDispatchers = new AttributeDispatchMap(&(_state->getGLBeginEndAdapter()));
|
||||
_fogCoordDispatchers = new AttributeDispatchMap(&(_state->getGLBeginEndAdapter()));
|
||||
|
||||
Drawable::Extensions* extensions = Drawable::getExtensions(_state->getContextID(),true);
|
||||
_glBeginEndAdapter = &(_state->getGLBeginEndAdapter());
|
||||
_useGLBeginEndAdapter = false;
|
||||
|
||||
_vertexDispatchers->assign<GLfloat>(Array::Vec2ArrayType, glVertex2fv, 2);
|
||||
_vertexDispatchers->assign<GLfloat>(Array::Vec3ArrayType, glVertex3fv, 3);
|
||||
_vertexDispatchers->assign<GLdouble>(Array::Vec2dArrayType, glVertex2dv, 2);
|
||||
_vertexDispatchers->assign<GLdouble>(Array::Vec3dArrayType, glVertex3dv, 3);
|
||||
_vertexDispatchers->assignGLBeginEnd<GLfloat>(Array::Vec3ArrayType, &GLBeginEndAdapter::Vertex3fv, 3);
|
||||
#ifdef OSG_GL_VERTEX_FUNCS_AVAILABLE
|
||||
Drawable::Extensions* extensions = Drawable::getExtensions(_state->getContextID(),true);
|
||||
|
||||
#ifndef OSG_GLES1_AVAILABLE
|
||||
_vertexDispatchers->assign<GLfloat>(Array::Vec2ArrayType, glVertex2fv, 2);
|
||||
_vertexDispatchers->assign<GLfloat>(Array::Vec3ArrayType, glVertex3fv, 3);
|
||||
_vertexDispatchers->assign<GLdouble>(Array::Vec2dArrayType, glVertex2dv, 2);
|
||||
_vertexDispatchers->assign<GLdouble>(Array::Vec3dArrayType, glVertex3dv, 3);
|
||||
_vertexDispatchers->assignGLBeginEnd<GLfloat>(Array::Vec3ArrayType, &GLBeginEndAdapter::Vertex3fv, 3);
|
||||
#endif
|
||||
|
||||
_normalDispatchers->assign<GLbyte>(Array::Vec3bArrayType, glNormal3bv, 3);
|
||||
_normalDispatchers->assign<GLshort>(Array::Vec3sArrayType, glNormal3sv, 3);
|
||||
@@ -427,6 +431,7 @@ void ArrayDispatchers::init()
|
||||
_secondaryColorDispatchers->assign<GLfloat>(Array::Vec3ArrayType, extensions->_glSecondaryColor3fv, 3);
|
||||
|
||||
_fogCoordDispatchers->assign<GLfloat>(Array::FloatArrayType, extensions->_glFogCoordfv, 1);
|
||||
#endif
|
||||
|
||||
// pre allocate.
|
||||
_activeDispatchList.resize(5);
|
||||
@@ -483,8 +488,8 @@ AttributeDispatch* ArrayDispatchers::vertexAttribDispatcher(unsigned int unit, A
|
||||
|
||||
void ArrayDispatchers::assignTexCoordDispatchers(unsigned int unit)
|
||||
{
|
||||
#if defined(OSG_GL_VERTEX_FUNCS_AVAILABLE) && !defined(OSG_GLES1_AVAILABLE)
|
||||
Drawable::Extensions* extensions = Drawable::getExtensions(_state->getContextID(),true);
|
||||
|
||||
for(unsigned int i=_texCoordDispatchers.size(); i<=unit; ++i)
|
||||
{
|
||||
_texCoordDispatchers.push_back(new AttributeDispatchMap(_glBeginEndAdapter));
|
||||
@@ -512,6 +517,7 @@ void ArrayDispatchers::assignTexCoordDispatchers(unsigned int unit)
|
||||
texCoordDispatcher.targetGLBeginEndAssign<GLenum, GLfloat>((GLenum)(GL_TEXTURE0+i), Array::Vec4ArrayType, &GLBeginEndAdapter::MultiTexCoord4fv, 4);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void ArrayDispatchers::assignVertexAttribDispatchers(unsigned int unit)
|
||||
|
||||
Reference in New Issue
Block a user