Introduced usage of OSG_GLES*_AVAILABLE macros to headers and .cpp's to enable building against OpenGL ES 1.x and 2.x headers

This commit is contained in:
Robert Osfield
2009-10-25 11:52:01 +00:00
parent 488d108ae0
commit 37ee16403a
37 changed files with 538 additions and 209 deletions

View File

@@ -38,7 +38,13 @@ Fog::~Fog()
void Fog::apply(State& state) const
{
#ifdef OSG_GL_FIXED_FUNCTION_AVAILABLE
#ifdef OSG_GLES1_AVAILABLE
#define glFogi glFogx
#endif
glFogi( GL_FOG_MODE, _mode );
glFogf( GL_FOG_DENSITY, _density );
glFogf( GL_FOG_START, _start );
glFogf( GL_FOG_END, _end );