Fixed handling of use GLObjectsVisitor for modifying scene graph state without compiling to OpenGL so that the visitor can be run safely without a graphics context being current.

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14921 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2015-06-17 16:25:47 +00:00
parent 6f00eb2548
commit 3bcfad833c

View File

@@ -42,7 +42,7 @@ void GLObjectsVisitor::apply(osg::Node& node)
traverse(node);
bool programSetAfter = _renderInfo.getState()->getLastAppliedProgramObject()!=0;
bool programSetAfter = _renderInfo.getState()!=0 && _renderInfo.getState()->getLastAppliedProgramObject()!=0;
if (programSetBefore && !programSetAfter)
{
osg::State* state = _renderInfo.getState();