Fixed handling of use GLObjectsVisitor for modifying scene graph state without compiling to OpenGL so that the visitor can be run safely without a graphics context being current.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14921 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
@@ -42,7 +42,7 @@ void GLObjectsVisitor::apply(osg::Node& node)
|
||||
|
||||
traverse(node);
|
||||
|
||||
bool programSetAfter = _renderInfo.getState()->getLastAppliedProgramObject()!=0;
|
||||
bool programSetAfter = _renderInfo.getState()!=0 && _renderInfo.getState()->getLastAppliedProgramObject()!=0;
|
||||
if (programSetBefore && !programSetAfter)
|
||||
{
|
||||
osg::State* state = _renderInfo.getState();
|
||||
|
||||
Reference in New Issue
Block a user