Quitened down debug info

This commit is contained in:
Robert Osfield
2009-12-02 12:37:45 +00:00
parent f1009763fc
commit 3c8fe13194

View File

@@ -170,7 +170,7 @@ void GLBufferObject::compileBuffer()
if (newTotalSize > _profile._size)
{
osg::notify(osg::NOTICE)<<"newTotalSize="<<newTotalSize<<", _profile._size="<<_profile._size<<std::endl;
osg::notify(osg::INFO)<<"newTotalSize="<<newTotalSize<<", _profile._size="<<_profile._size<<std::endl;
_profile._size = newTotalSize;
@@ -392,7 +392,7 @@ GLBufferObjectSet::GLBufferObjectSet(GLBufferObjectManager* parent, const Buffer
_head(0),
_tail(0)
{
osg::notify(osg::NOTICE)<<"GLBufferObjectSet::GLBufferObjectSet _profile._size="<<_profile._size<<std::endl;
osg::notify(osg::INFO)<<"GLBufferObjectSet::GLBufferObjectSet _profile._size="<<_profile._size<<std::endl;
}
GLBufferObjectSet::~GLBufferObjectSet()
@@ -853,8 +853,6 @@ void GLBufferObjectSet::addToBack(GLBufferObject* to)
void GLBufferObjectSet::orphan(GLBufferObject* to)
{
osg::notify(osg::NOTICE)<<"GLBufferObjectSet::orphan("<<to<<")"<<std::endl;
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
// disconnect from original texture
@@ -866,11 +864,6 @@ void GLBufferObjectSet::orphan(GLBufferObject* to)
// list. This double buffered approach to handling orphaned TO's is used
// to avoid having to mutex the process of appling active TO's.
_pendingOrphanedGLBufferObjects.push_back(to);
#if 1
osg::notify(osg::NOTICE)<<"GLBufferObjectSet::orphan("<<to<<") _pendingOrphanedGLBufferObjects.size()="<<_pendingOrphanedGLBufferObjects.size()<<std::endl;
osg::notify(osg::NOTICE)<<" _orphanedGLBufferObjects.size()="<<_orphanedGLBufferObjects.size()<<std::endl;
#endif
}
void GLBufferObjectSet::remove(GLBufferObject* to)