Fixed Win32 compile problem.

This commit is contained in:
Robert Osfield
2003-01-23 10:11:11 +00:00
parent e5d1d9da37
commit 3cdf42e599

View File

@@ -130,7 +130,8 @@ bool Object::generateNormals(float /*creaseAngle*/)
vector<Vector> faceNormals;
faceNormals.resize(_mesh->faces.size());
for (unsigned int fi = 0; fi < _mesh->faces.size(); fi++) {
unsigned int fi;
for (fi = 0; fi < _mesh->faces.size(); fi++) {
vector<Vector> poly;
unsigned int n = _mesh->faces[fi].size();
@@ -204,7 +205,7 @@ bool Object::generateNormals(float /*creaseAngle*/)
// Copy face mesh to normals mesh
_normals->faceNormals.resize(_mesh->faces.size());
for (unsigned int fi = 0; fi < _mesh->faces.size(); fi++)
for (fi = 0; fi < _mesh->faces.size(); fi++)
_normals->faceNormals[fi] = _mesh->faces[fi];
return true;