Updated ChangeLog, and AUTHORS file for release

This commit is contained in:
Robert Osfield
2007-08-06 11:50:40 +00:00
parent c11f5a3441
commit 3eb6e67bfa
4 changed files with 95 additions and 10 deletions

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@@ -1,6 +1,6 @@
OpenSceneGraph Library 2.1.3
OpenSceneGraph Library 2.1.4
268 Contributors:
269 Contributors:
Firstname Surname
-----------------
@@ -15,8 +15,8 @@ Farshid Lashkari
Paul Martz
Bob Kuehne
Stephan Huber
Ulrich Hertlein
Martin Lavery
Ulrich Hertlein
Eric Sokolowsky
Tree
Trajce Nikolov
@@ -55,6 +55,7 @@ Jason Daly
Jason Beverage
David Spilling
Ben Discoe
Andy Skinner
Sasa Bistrovic
Rainer Oder
Paul Melis
@@ -74,9 +75,9 @@ Michael Platings
Michael Hartman
Loic Dachary
Joseph Steel
John Shue
David Guthrie
Corbin Holtz
Andy Skinner
Toshiyuki Takahei
Thom DeCarlo
Terry Welsh
@@ -86,7 +87,6 @@ Romano Magacho
Paul de Repentigny
Leandro Motta Barros
Laurens Voerman
John Shue
Jean-Sebastien Guay
Carlo Camporesi
Bryan Thrall
@@ -169,6 +169,7 @@ Vaclav Bilek
Tyge
Troy Yee
Tino Schwarze
Tim Moore
Thom Carlo
Tery Welsh
Tanguy Fautr<74>

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@@ -1,3 +1,79 @@
2007-08-06 09:28 +0000 [r7189] robert:
* Changed debug message to INFO level
2007-08-05 17:06 +0000 [r7188] robert:
* Added support for enabling the stencil buffer when horizontal and
vertical split stereo are used.
2007-08-05 14:59 +0000 [r7187] robert:
* From Tim More, "This patch causes GraphicsWindowX11 to not send
key release events when a key press / release is caused by
auto-repeat. This is consistent with Windows and Mac behavior, as
well as other toolkits such as SDL."
2007-08-05 14:51 +0000 [r7186] robert:
* From Andy Skinner, fixes for avoiding warnings about mixing c and
c++ versions of c libs.
2007-08-04 17:04 +0000 [r7185] robert:
* Disable the selection of CullPerCameraDrawPerContext until I am
able to fix this threading model
2007-08-04 10:30 +0000 [r7184] robert:
* From John Shue, "Recent changes to sockstream.cpp and
sockinet.cpp to better deal with various operating system
differences between socklen_t and int have broken the FreeBSD
build. Change was to add __FreeBSD__ to the list of defines that
are checked."
2007-08-03 16:08 +0000 [r7183] robert:
* Updated wrappers
2007-08-03 14:50 +0000 [r7182] robert:
* Added perlimnary support for reading the DISPLAY variable.
2007-08-02 16:23 +0000 [r7181] robert:
* Changed the projection matrix resize policy.
2007-08-02 12:36 +0000 [r7180] robert:
* From Martin Lavery, XCode updates for the new Renderer class
2007-08-02 12:27 +0000 [r7179] robert:
* Added return 0;
2007-08-02 11:02 +0000 [r7178] robert:
* Introduce new osgViewer::Renderer class for implementing of the
rendering of cameras in viewers
2007-08-02 08:50 +0000 [r7177] robert:
* Added save and restoring of the cull mask to Camera handling code
2007-07-31 17:28 +0000 [r7176] robert:
* From Andy Skinner,adding c includes to avoid problems with mixing
c and c++ versions of c functions.
2007-07-30 16:02 +0000 [r7174] robert:
* Updated AUTHORS file for release
2007-07-30 15:56 +0000 [r7173] robert:
* Updated ChangeLog for release
2007-07-30 15:25 +0000 [r7172] robert:
* Updated version number for 2.1.3 dev release

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@@ -309,6 +309,11 @@ std::string typoCorrection(const std::string& name)
void nameCorrection(NamePair& name)
{
if (name.first=="Tim" && name.second=="More")
{
name.first = "Tim";
name.second = "Moore";
}
if (name.first=="Andre" && name.second=="Garneau")
{
name.first = "Andr<EFBFBD>";

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@@ -243,6 +243,14 @@ void Viewer::setSceneData(osg::Node* node)
_scene->setSceneData(node);
_scene->setFrameStamp(_frameStamp.get());
if (getSceneData())
{
// now make sure the scene graph is set up with the correct DataVariance to protect the dyamic elements of
// the scene graph from being run in parallel.
osgUtil::Optimizer::StaticObjectDetectionVisitor sodv;
getSceneData()->accept(sodv);
}
computeActiveCoordinateSystemNodePath();
setReferenceTime(0.0);
@@ -539,11 +547,6 @@ void Viewer::startThreading()
if (!osg::Referenced::getDeleteHandler()) osg::Referenced::setDeleteHandler(new osg::DeleteHandler(2));
else osg::Referenced::getDeleteHandler()->setNumFramesToRetainObjects(2);
// now make sure the scene graph is set up with the correct DataVariance to protect the dyamic elements of
// the scene graph from being run in parallel.
osgUtil::Optimizer::StaticObjectDetectionVisitor sodv;
getSceneData()->accept(sodv);
}
if (numThreadsOnBarrier>1)