Updated ChangeLog, and AUTHORS file for release
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11
AUTHORS.txt
11
AUTHORS.txt
@@ -1,6 +1,6 @@
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OpenSceneGraph Library 2.1.3
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OpenSceneGraph Library 2.1.4
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268 Contributors:
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269 Contributors:
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Firstname Surname
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-----------------
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@@ -15,8 +15,8 @@ Farshid Lashkari
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Paul Martz
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Bob Kuehne
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Stephan Huber
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Ulrich Hertlein
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Martin Lavery
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Ulrich Hertlein
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Eric Sokolowsky
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Tree
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Trajce Nikolov
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@@ -55,6 +55,7 @@ Jason Daly
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Jason Beverage
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David Spilling
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Ben Discoe
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Andy Skinner
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Sasa Bistrovic
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Rainer Oder
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Paul Melis
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@@ -74,9 +75,9 @@ Michael Platings
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Michael Hartman
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Loic Dachary
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Joseph Steel
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John Shue
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David Guthrie
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Corbin Holtz
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Andy Skinner
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Toshiyuki Takahei
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Thom DeCarlo
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Terry Welsh
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@@ -86,7 +87,6 @@ Romano Magacho
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Paul de Repentigny
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Leandro Motta Barros
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Laurens Voerman
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John Shue
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Jean-Sebastien Guay
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Carlo Camporesi
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Bryan Thrall
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@@ -169,6 +169,7 @@ Vaclav Bilek
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Tyge
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Troy Yee
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Tino Schwarze
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Tim Moore
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Thom Carlo
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Tery Welsh
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Tanguy Fautr<74>
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76
ChangeLog
76
ChangeLog
@@ -1,3 +1,79 @@
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2007-08-06 09:28 +0000 [r7189] robert:
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* Changed debug message to INFO level
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2007-08-05 17:06 +0000 [r7188] robert:
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* Added support for enabling the stencil buffer when horizontal and
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vertical split stereo are used.
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2007-08-05 14:59 +0000 [r7187] robert:
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* From Tim More, "This patch causes GraphicsWindowX11 to not send
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key release events when a key press / release is caused by
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auto-repeat. This is consistent with Windows and Mac behavior, as
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well as other toolkits such as SDL."
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2007-08-05 14:51 +0000 [r7186] robert:
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* From Andy Skinner, fixes for avoiding warnings about mixing c and
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c++ versions of c libs.
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2007-08-04 17:04 +0000 [r7185] robert:
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* Disable the selection of CullPerCameraDrawPerContext until I am
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able to fix this threading model
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2007-08-04 10:30 +0000 [r7184] robert:
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* From John Shue, "Recent changes to sockstream.cpp and
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sockinet.cpp to better deal with various operating system
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differences between socklen_t and int have broken the FreeBSD
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build. Change was to add __FreeBSD__ to the list of defines that
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are checked."
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2007-08-03 16:08 +0000 [r7183] robert:
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* Updated wrappers
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2007-08-03 14:50 +0000 [r7182] robert:
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* Added perlimnary support for reading the DISPLAY variable.
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2007-08-02 16:23 +0000 [r7181] robert:
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* Changed the projection matrix resize policy.
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2007-08-02 12:36 +0000 [r7180] robert:
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* From Martin Lavery, XCode updates for the new Renderer class
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2007-08-02 12:27 +0000 [r7179] robert:
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* Added return 0;
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2007-08-02 11:02 +0000 [r7178] robert:
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* Introduce new osgViewer::Renderer class for implementing of the
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rendering of cameras in viewers
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2007-08-02 08:50 +0000 [r7177] robert:
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* Added save and restoring of the cull mask to Camera handling code
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2007-07-31 17:28 +0000 [r7176] robert:
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* From Andy Skinner,adding c includes to avoid problems with mixing
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c and c++ versions of c functions.
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2007-07-30 16:02 +0000 [r7174] robert:
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* Updated AUTHORS file for release
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2007-07-30 15:56 +0000 [r7173] robert:
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* Updated ChangeLog for release
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2007-07-30 15:25 +0000 [r7172] robert:
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* Updated version number for 2.1.3 dev release
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@@ -309,6 +309,11 @@ std::string typoCorrection(const std::string& name)
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void nameCorrection(NamePair& name)
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{
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if (name.first=="Tim" && name.second=="More")
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{
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name.first = "Tim";
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name.second = "Moore";
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}
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if (name.first=="Andre" && name.second=="Garneau")
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{
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name.first = "Andr<EFBFBD>";
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@@ -243,6 +243,14 @@ void Viewer::setSceneData(osg::Node* node)
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_scene->setSceneData(node);
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_scene->setFrameStamp(_frameStamp.get());
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if (getSceneData())
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{
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// now make sure the scene graph is set up with the correct DataVariance to protect the dyamic elements of
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// the scene graph from being run in parallel.
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osgUtil::Optimizer::StaticObjectDetectionVisitor sodv;
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getSceneData()->accept(sodv);
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}
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computeActiveCoordinateSystemNodePath();
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setReferenceTime(0.0);
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@@ -539,11 +547,6 @@ void Viewer::startThreading()
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if (!osg::Referenced::getDeleteHandler()) osg::Referenced::setDeleteHandler(new osg::DeleteHandler(2));
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else osg::Referenced::getDeleteHandler()->setNumFramesToRetainObjects(2);
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// now make sure the scene graph is set up with the correct DataVariance to protect the dyamic elements of
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// the scene graph from being run in parallel.
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osgUtil::Optimizer::StaticObjectDetectionVisitor sodv;
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getSceneData()->accept(sodv);
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}
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if (numThreadsOnBarrier>1)
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