Added osg::DepthRangeIndexed class to wrap up glDepthRangeIndexed functionality.

This commit is contained in:
Robert Osfield
2016-06-29 12:28:28 +01:00
parent af28adc01d
commit 412e9fc3dd
4 changed files with 141 additions and 0 deletions

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@@ -0,0 +1,86 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2016 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_DepthRangeIndexed
#define OSG_DepthRangeIndexed 1
#include <osg/Depth>
namespace osg {
/** Encapsulates glDepthRangeIndexed function : the index version of glDepth
*/
class OSG_EXPORT DepthRangeIndexed : public osg::StateAttribute
{
public :
DepthRangeIndexed();
DepthRangeIndexed(unsigned int index, double zNear=0.0, double zFar=1.0):
_index(index),
_zNear(zNear),
_zFar(zFar) {}
/** Copy constructor using CopyOp to manage deep vs shallow copy. */
DepthRangeIndexed(const DepthRangeIndexed& dp,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
StateAttribute(dp,copyop),
_index(dp._index),
_zNear(dp._zNear),
_zFar(dp._zFar) {}
META_StateAttribute(osg, DepthRangeIndexed, DEPTHRANGEINDEXED);
/** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */
virtual int compare(const StateAttribute& sa) const
{
// Check for equal types, then create the rhs variable
// used by the COMPARE_StateAttribute_Parameter macros below.
COMPARE_StateAttribute_Types(DepthRangeIndexed,sa)
COMPARE_StateAttribute_Parameter(_index);
COMPARE_StateAttribute_Parameter(_zNear)
COMPARE_StateAttribute_Parameter(_zFar)
return 0;
}
/** Return the buffer index as the member identifier.*/
virtual unsigned int getMember() const { return _index; }
/** Set the index of the DepthRangeIndexed. */
void setIndex(unsigned int index);
/** Get the index of the DepthRangeIndexed. */
unsigned int getIndex() const { return _index; }
inline void setZNear(double zNear) { _zNear=zNear; }
inline double getZNear() const { return _zNear; }
inline void setZFar(double zFar) { _zFar=zFar; }
inline double getZFar() const { return _zFar; }
virtual void apply(State& state) const;
protected:
virtual ~DepthRangeIndexed();
unsigned int _index;
double _zNear;
double _zFar;
};
}
#endif

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@@ -204,6 +204,8 @@ class OSG_EXPORT StateAttribute : public Object
INDIRECTDRAWBUFFERBINDING,
DEPTHRANGEINDEXED,
CAPABILITY = 100
};

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@@ -66,6 +66,7 @@ SET(TARGET_H
${HEADER_PATH}/CullStack
${HEADER_PATH}/DeleteHandler
${HEADER_PATH}/Depth
${HEADER_PATH}/DepthRangeIndexed
${HEADER_PATH}/DisplaySettings
${HEADER_PATH}/Drawable
${HEADER_PATH}/DrawPixels
@@ -274,6 +275,7 @@ SET(TARGET_SRC
CullStack.cpp
DeleteHandler.cpp
Depth.cpp
DepthRangeIndexed.cpp
DisplaySettings.cpp
Drawable.cpp
DrawPixels.cpp

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@@ -0,0 +1,51 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/DepthRangeIndexed>
#include <osg/GLExtensions>
#include <osg/State>
using namespace osg;
DepthRangeIndexed::DepthRangeIndexed():
_index(0),
_zNear(0.0),
_zFar(1.0)
{
}
DepthRangeIndexed::~DepthRangeIndexed()
{
}
void DepthRangeIndexed::setIndex(unsigned int index)
{
if (_index==index) return;
ReassignToParents needToReassingToParentsWhenMemberValueChanges(this);
_index = index;
}
void DepthRangeIndexed::apply(State& state) const
{
const GLExtensions* extensions = state.get<GLExtensions>();
if (extensions->glDepthRangeIndexed)
{
extensions->glDepthRangeIndexed(static_cast<GLuint>(_index), static_cast<GLclampd>(_zNear), static_cast<GLclampd>(_zFar));
}
else
{
OSG_WARN<<"Warning: DepthRangeIndexed::apply(..) failed, glDepthRangeIndexed is not support by OpenGL driver."<<std::endl;
}
}