Added osg::DepthRangeIndexed class to wrap up glDepthRangeIndexed functionality.

This commit is contained in:
Robert Osfield
2016-06-29 12:28:28 +01:00
parent af28adc01d
commit 412e9fc3dd
4 changed files with 141 additions and 0 deletions

View File

@@ -66,6 +66,7 @@ SET(TARGET_H
${HEADER_PATH}/CullStack
${HEADER_PATH}/DeleteHandler
${HEADER_PATH}/Depth
${HEADER_PATH}/DepthRangeIndexed
${HEADER_PATH}/DisplaySettings
${HEADER_PATH}/Drawable
${HEADER_PATH}/DrawPixels
@@ -274,6 +275,7 @@ SET(TARGET_SRC
CullStack.cpp
DeleteHandler.cpp
Depth.cpp
DepthRangeIndexed.cpp
DisplaySettings.cpp
Drawable.cpp
DrawPixels.cpp

View File

@@ -0,0 +1,51 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/DepthRangeIndexed>
#include <osg/GLExtensions>
#include <osg/State>
using namespace osg;
DepthRangeIndexed::DepthRangeIndexed():
_index(0),
_zNear(0.0),
_zFar(1.0)
{
}
DepthRangeIndexed::~DepthRangeIndexed()
{
}
void DepthRangeIndexed::setIndex(unsigned int index)
{
if (_index==index) return;
ReassignToParents needToReassingToParentsWhenMemberValueChanges(this);
_index = index;
}
void DepthRangeIndexed::apply(State& state) const
{
const GLExtensions* extensions = state.get<GLExtensions>();
if (extensions->glDepthRangeIndexed)
{
extensions->glDepthRangeIndexed(static_cast<GLuint>(_index), static_cast<GLclampd>(_zNear), static_cast<GLclampd>(_zFar));
}
else
{
OSG_WARN<<"Warning: DepthRangeIndexed::apply(..) failed, glDepthRangeIndexed is not support by OpenGL driver."<<std::endl;
}
}