Added osg::DepthRangeIndexed class to wrap up glDepthRangeIndexed functionality.
This commit is contained in:
@@ -66,6 +66,7 @@ SET(TARGET_H
|
||||
${HEADER_PATH}/CullStack
|
||||
${HEADER_PATH}/DeleteHandler
|
||||
${HEADER_PATH}/Depth
|
||||
${HEADER_PATH}/DepthRangeIndexed
|
||||
${HEADER_PATH}/DisplaySettings
|
||||
${HEADER_PATH}/Drawable
|
||||
${HEADER_PATH}/DrawPixels
|
||||
@@ -274,6 +275,7 @@ SET(TARGET_SRC
|
||||
CullStack.cpp
|
||||
DeleteHandler.cpp
|
||||
Depth.cpp
|
||||
DepthRangeIndexed.cpp
|
||||
DisplaySettings.cpp
|
||||
Drawable.cpp
|
||||
DrawPixels.cpp
|
||||
|
||||
51
src/osg/DepthRangeIndexed.cpp
Normal file
51
src/osg/DepthRangeIndexed.cpp
Normal file
@@ -0,0 +1,51 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
#include <osg/DepthRangeIndexed>
|
||||
#include <osg/GLExtensions>
|
||||
#include <osg/State>
|
||||
|
||||
using namespace osg;
|
||||
|
||||
DepthRangeIndexed::DepthRangeIndexed():
|
||||
_index(0),
|
||||
_zNear(0.0),
|
||||
_zFar(1.0)
|
||||
{
|
||||
}
|
||||
|
||||
DepthRangeIndexed::~DepthRangeIndexed()
|
||||
{
|
||||
}
|
||||
|
||||
void DepthRangeIndexed::setIndex(unsigned int index)
|
||||
{
|
||||
if (_index==index) return;
|
||||
|
||||
ReassignToParents needToReassingToParentsWhenMemberValueChanges(this);
|
||||
|
||||
_index = index;
|
||||
}
|
||||
|
||||
void DepthRangeIndexed::apply(State& state) const
|
||||
{
|
||||
const GLExtensions* extensions = state.get<GLExtensions>();
|
||||
if (extensions->glDepthRangeIndexed)
|
||||
{
|
||||
extensions->glDepthRangeIndexed(static_cast<GLuint>(_index), static_cast<GLclampd>(_zNear), static_cast<GLclampd>(_zFar));
|
||||
}
|
||||
else
|
||||
{
|
||||
OSG_WARN<<"Warning: DepthRangeIndexed::apply(..) failed, glDepthRangeIndexed is not support by OpenGL driver."<<std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user