From Lukasz Izdebski, Added StencilTwoSided support to ive plugin

This commit is contained in:
Robert Osfield
2012-03-19 09:49:41 +00:00
parent 9c04527cbe
commit 41863ecbb6
5 changed files with 118 additions and 1 deletions

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@@ -99,6 +99,7 @@ SET(TARGET_SRC
SpecularHighlights.cpp
StateSet.cpp
Stencil.cpp
StencilTwoSided.cpp
Switch.cpp
SwitchLayer.cpp
Terrain.cpp
@@ -229,6 +230,7 @@ SET(TARGET_H
SpecularHighlights.h
StateSet.h
Stencil.h
StencilTwoSided.h
Switch.h
SwitchLayer.h
Terrain.h

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@@ -20,6 +20,7 @@
#include "AlphaFunc.h"
#include "BlendColor.h"
#include "Stencil.h"
#include "StencilTwoSided.h"
#include "BlendFunc.h"
#include "BlendEquation.h"
#include "Depth.h"
@@ -59,7 +60,6 @@
#include "Light.h"
#include "PolygonStipple.h"
#include "Node.h"
#include "Group.h"
#include "MatrixTransform.h"
@@ -1507,6 +1507,10 @@ osg::StateAttribute* DataInputStream::readStateAttribute()
attribute = new osg::Stencil();
((ive::Stencil*)(attribute.get()))->read(this);
}
else if(attributeID == IVESTENCILTWOSIDED){
attribute = new osg::StencilTwoSided();
((ive::StencilTwoSided*)(attribute.get()))->read(this);
}
else if(attributeID == IVEFOG){
attribute = new osg::Fog();
((ive::Fog*)(attribute.get()))->read(this);

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@@ -21,6 +21,7 @@
#include "AlphaFunc.h"
#include "BlendColor.h"
#include "Stencil.h"
#include "StencilTwoSided.h"
#include "BlendFunc.h"
#include "BlendEquation.h"
#include "Material.h"
@@ -1000,6 +1001,9 @@ void DataOutputStream::writeStateAttribute(const osg::StateAttribute* attribute)
else if(dynamic_cast<const osg::Stencil*>(attribute)){
((ive::Stencil*)(attribute))->write(this);
}
else if(dynamic_cast<const osg::StencilTwoSided*>(attribute)){
((ive::StencilTwoSided*)(attribute))->write(this);
}
else if(dynamic_cast<const osg::BlendFunc*>(attribute)){
((ive::BlendFunc*)(attribute))->write(this);
}

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@@ -0,0 +1,92 @@
/**********************************************************************
*
* FILE: Stencil.cpp
*
* DESCRIPTION: Read/Write osg::Stencil in binary format to disk.
*
* CREATED BY: Auto generated by iveGenerated
* and later modified by Rune Schmidt Jensen.
*
* HISTORY: Created 21.3.2003
*
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
#include "StencilTwoSided.h"
#include "Object.h"
using namespace ive;
void StencilTwoSided::write(DataOutputStream* out){
// Write Stencil's identification.
out->writeInt(IVESTENCILTWOSIDED);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj){
((ive::Object*)(obj))->write(out);
}
else
out_THROW_EXCEPTION("Stencil::write(): Could not cast this osg::Stencil to an osg::Object.");
// Write Stencil's properties.
out->writeInt(getFunction(FRONT));
out->writeInt(getFunctionRef(FRONT));
out->writeUInt(getFunctionMask(FRONT));
out->writeInt(getStencilFailOperation(FRONT));
out->writeInt(getStencilPassAndDepthFailOperation(FRONT));
out->writeInt(getStencilPassAndDepthPassOperation(FRONT));
out->writeUInt(getWriteMask(FRONT));
out->writeInt(getFunction(BACK));
out->writeInt(getFunctionRef(BACK));
out->writeUInt(getFunctionMask(BACK));
out->writeInt(getStencilFailOperation(BACK));
out->writeInt(getStencilPassAndDepthFailOperation(BACK));
out->writeInt(getStencilPassAndDepthPassOperation(BACK));
out->writeUInt(getWriteMask(BACK));
}
void StencilTwoSided::read(DataInputStream* in){
// Peek on Stencil's identification.
int id = in->peekInt();
if(id == IVESTENCILTWOSIDED)
{
// Read Stencil's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj){
((ive::Object*)(obj))->read(in);
}
else
in_THROW_EXCEPTION("Stencil::read(): Could not cast this osg::Stencil to an osg::Object.");
setFunction(FRONT, (Function)in->readInt());
setFunctionRef(FRONT, in->readInt());
setFunctionMask(FRONT, in->readUInt());
setStencilFailOperation(FRONT, (Operation)in->readInt());
setStencilPassAndDepthFailOperation(FRONT, (Operation)in->readInt());
setStencilPassAndDepthPassOperation(FRONT, (Operation)in->readInt());
setWriteMask(FRONT, in->readUInt());
setFunction(BACK, (Function)in->readInt());
setFunctionRef(BACK, in->readInt());
setFunctionMask(BACK, in->readUInt());
setStencilFailOperation(BACK, (Operation)in->readInt());
setStencilPassAndDepthFailOperation(BACK, (Operation)in->readInt());
setStencilPassAndDepthPassOperation(BACK, (Operation)in->readInt());
setWriteMask(BACK, in->readUInt());
}
else{
in_THROW_EXCEPTION("Stencil::read(): Expected Stencil identification.");
}
}

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@@ -0,0 +1,15 @@
#ifndef IVE_STENCIL_TWO_SIDED
#define IVE_STENCIL_TWO_SIDED 1
#include <osg/StencilTwoSided>
#include "ReadWrite.h"
namespace ive{
class StencilTwoSided : public osg::StencilTwoSided, public ReadWrite {
public:
void write(DataOutputStream* out);
void read(DataInputStream* in);
};
}
#endif