Used Mike Wittman suggestion from setting CRLF on .dsp files

This commit is contained in:
Robert Osfield
2007-02-23 21:06:17 +00:00
parent ad3cac84e9
commit 41af073507
39 changed files with 10575 additions and 10575 deletions

File diff suppressed because it is too large Load Diff

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@@ -1,318 +1,318 @@
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View File

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View File

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View File

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View File

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View File

@@ -1,177 +1,177 @@
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@@ -1,188 +1,188 @@
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@@ -1,172 +1,172 @@
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View File

@@ -1,332 +1,332 @@
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View File

@@ -1,296 +1,296 @@
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View File

@@ -1,177 +1,177 @@
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View File

@@ -1,198 +1,198 @@
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View File

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View File

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View File

@@ -1,174 +1,174 @@
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View File

@@ -1,123 +1,123 @@
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View File

@@ -1,173 +1,173 @@
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View File

@@ -1,173 +1,173 @@
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View File

@@ -1,173 +1,173 @@
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View File

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View File

@@ -1,173 +1,173 @@
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View File

@@ -1,173 +1,173 @@
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View File

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View File

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View File

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!ELSEIF "$(CFG)" == "Core osgProducer - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../../bin/$(PlatformName)"
# PROP Intermediate_Dir "$(PlatformName)/$(ConfigurationName)"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /vmg /GR /GX /Zi /Od /I "../../include" /I "../../../OpenThreads/include" /I "../../../Producer/include" /I "../../../3rdParty/include" /D "OSGPRODUCER_LIBRARY" /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "_CRT_SECURE_NO_DEPRECATE" /YX /FD /GZ /Zm200 /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 OpenThreadsWin32d.lib opengl32.lib glu32.lib producerd.lib /nologo /dll /debug /machine:I386 /out:"$(OutDir)/osgProducerd.dll" /pdbtype:sept /implib:"../../lib/$(PlatformName)/osgProducerd.lib" /libpath:"../../lib/$(PlatformName)" /libpath:"../../../OpenThreads/lib/$(PlatformName)" /libpath:"../../../Producer/lib/$(PlatformName)" /libpath:"../../../3rdParty/lib/$(PlatformName)" /libpath:"../../../3rdParty/lib"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "Core osgProducer - Win32 Release Static"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "../../lib"
# PROP BASE Intermediate_Dir "Release_Static"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../../lib/$(PlatformName)"
# PROP Intermediate_Dir "$(PlatformName)/$(ConfigurationName)_Static"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "../../include" /I "../../../OpenThreads/include" /I "../../../Producer/include" /I "../../../3rdParty/include" /D "NDEBUG" /D "_MBCS" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /D "WIN32" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /YX /FD /Zm200 /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nodefaultlib /nologo /out:"$(OutDir)/osgProducer_s.lib"
!ELSEIF "$(CFG)" == "Core osgProducer - Win32 Debug Static"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../../lib"
# PROP BASE Intermediate_Dir "Debug_Static"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../../lib/$(PlatformName)"
# PROP Intermediate_Dir "$(PlatformName)/$(ConfigurationName)_Static"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
F90=df.exe
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /vmg /GR /GX /Z7 /Od /I "../../include" /I "../../../OpenThreads/include" /I "../../../Producer/include" /I "../../../3rdParty/include" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "_CRT_SECURE_NO_DEPRECATE" /YX /FD /GZ /Zm200 /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nodefaultlib /nologo /out:"$(OutDir)/osgProducerd_s.lib"
# SUBTRACT LIB32 /pdb:none
!ENDIF
# Begin Target
# Name "Core osgProducer - Win32 Release"
# Name "Core osgProducer - Win32 Debug"
# Name "Core osgProducer - Win32 Release Static"
# Name "Core osgProducer - Win32 Debug Static"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\..\src\osgProducer\KeyboardMouseCallback.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgProducer\GraphicsContextImplementation.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgProducer\OsgCameraGroup.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgProducer\OsgSceneHandler.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgProducer\Version.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgProducer\Viewer.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgProducer\ViewerEventHandler.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter ";h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\..\Include\osgProducer\Export
# End Source File
# Begin Source File
SOURCE=..\..\Include\osgProducer\KeyboardMouseCallback
# End Source File
# Begin Source File
SOURCE=..\..\Include\osgProducer\GraphicsContextImplementation
# End Source File
# Begin Source File
SOURCE=..\..\include\osgProducer\OsgCameraGroup
# End Source File
# Begin Source File
SOURCE=..\..\Include\osgProducer\OsgSceneHandler
# End Source File
# Begin Source File
SOURCE=..\..\Include\osgProducer\Version
# End Source File
# Begin Source File
SOURCE=..\..\Include\osgProducer\Viewer
# End Source File
# Begin Source File
SOURCE=..\..\Include\osgProducer\ViewerEventHandler
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project