Added commented out debug output to make it easier to test in future

This commit is contained in:
Robert Osfield
2017-09-20 11:01:04 +01:00
parent fafa468fea
commit 420094174e

View File

@@ -633,7 +633,7 @@ void Shader::PerContextShader::compileShader(osg::State& state)
GLint compiled = GL_FALSE;
// OSG_NOTICE<<"Compiling PerContextShader "<<this<<" ShaderDefine="<<getDefineString()<<std::endl;
// OSG_NOTICE<<"Compiling PerContextShader "<<this<<" DefineString="<<getDefineString()<<std::endl;
if (_defineStr.empty())
{
@@ -675,21 +675,26 @@ void Shader::PerContextShader::compileShader(osg::State& state)
if (!versionLine.empty())
{
// OSG_NOTICE<<"Shader::PerContextShader::compileShader() : Found #version, lineNum = "<<lineNum<<" ["<<versionLine<<"] new source = ["<<source<<"]"<<std::endl;
const GLchar* sourceText[3];
//OSG_NOTICE<<"glShaderSource() ["<<versionLine<<"] "<<std::endl<<"["<<_defineStr<<"], ["<<sourceText<<"]"<<std::endl;
sourceText[0] = reinterpret_cast<const GLchar*>(versionLine.c_str());
sourceText[1] = reinterpret_cast<const GLchar*>(_defineStr.c_str());
sourceText[2] = reinterpret_cast<const GLchar*>(source.c_str());
_extensions->glShaderSource( _glShaderHandle, 3, sourceText, NULL );
// OSG_NOTICE<<" Version Line : ["<<std::endl<<versionLine<<"]"<<std::endl;
// OSG_NOTICE<<" DefineStr : ["<<std::endl<<_defineStr<<"]"<<std::endl;
// OSG_NOTICE<<" Source : ["<<std::endl<<source<<"]"<<std::endl;
}
else
{
const GLchar* sourceText[2];
//OSG_NOTICE<<"glShaderSource() ["<<_defineStr<<"], ["<<sourceText<<"]"<<std::endl;
sourceText[0] = reinterpret_cast<const GLchar*>(_defineStr.c_str());
sourceText[1] = reinterpret_cast<const GLchar*>(source.c_str());
_extensions->glShaderSource( _glShaderHandle, 2, sourceText, NULL );
// OSG_NOTICE<<" DefineStr : ["<<std::endl<<_defineStr<<"]"<<std::endl;
// OSG_NOTICE<<" Source : ["<<std::endl<<source<<"]"<<std::endl;
}
}
_extensions->glCompileShader( _glShaderHandle );