Fixed -Wextra warnings

This commit is contained in:
Robert Osfield
2016-06-08 08:54:43 +01:00
parent ef4de11cdb
commit 4201191e44
4 changed files with 35 additions and 35 deletions

View File

@@ -167,7 +167,7 @@ public:
osg::Geode* Q3BSPReader::convertFromBSP(
Q3BSPLoad& aLoadData,
const osgDB::ReaderWriter::Options* options) const
const osgDB::ReaderWriter::Options* /*options*/) const
{
std::vector<osg::Texture2D*> texture_array;

View File

@@ -23,7 +23,7 @@ void VBSPData::addEntity(std::string & newEntity)
}
const int VBSPData::getNumEntities() const
int VBSPData::getNumEntities() const
{
return entity_list.size();
}
@@ -41,7 +41,7 @@ void VBSPData::addModel(Model & newModel)
}
const int VBSPData::getNumModels() const
int VBSPData::getNumModels() const
{
return model_list.size();
}
@@ -59,7 +59,7 @@ void VBSPData::addPlane(bsp::Plane & newPlane)
}
const int VBSPData::getNumPlanes() const
int VBSPData::getNumPlanes() const
{
return plane_list.size();
}
@@ -78,7 +78,7 @@ void VBSPData::addVertex(osg::Vec3f & newVertex)
}
const int VBSPData::getNumVertices() const
int VBSPData::getNumVertices() const
{
return vertex_list.size();
}
@@ -96,7 +96,7 @@ void VBSPData::addEdge(Edge & newEdge)
}
const int VBSPData::getNumEdges() const
int VBSPData::getNumEdges() const
{
return edge_list.size();
}
@@ -114,13 +114,13 @@ void VBSPData::addSurfaceEdge(int & newSurfEdge)
}
const int VBSPData::getNumSurfaceEdges() const
int VBSPData::getNumSurfaceEdges() const
{
return surface_edge_list.size();
}
const int VBSPData::getSurfaceEdge(int index) const
int VBSPData::getSurfaceEdge(int index) const
{
return surface_edge_list[index];
}
@@ -132,7 +132,7 @@ void VBSPData::addFace(Face & newFace)
}
const int VBSPData::getNumFaces() const
int VBSPData::getNumFaces() const
{
return face_list.size();
}
@@ -150,7 +150,7 @@ void VBSPData::addTexInfo(TexInfo & newTexInfo)
}
const int VBSPData::getNumTexInfos() const
int VBSPData::getNumTexInfos() const
{
return texinfo_list.size();
}
@@ -168,7 +168,7 @@ void VBSPData::addTexData(TexData & newTexData)
}
const int VBSPData::getNumTexDatas() const
int VBSPData::getNumTexDatas() const
{
return texdata_list.size();
}
@@ -186,7 +186,7 @@ void VBSPData::addTexDataString(std::string & newTexDataString)
}
const int VBSPData::getNumTexDataStrings() const
int VBSPData::getNumTexDataStrings() const
{
return texdata_string_list.size();
}
@@ -204,7 +204,7 @@ void VBSPData::addDispInfo(DisplaceInfo & newDispInfo)
}
const int VBSPData::getNumDispInfos() const
int VBSPData::getNumDispInfos() const
{
return dispinfo_list.size();
}
@@ -222,7 +222,7 @@ void VBSPData::addDispVertex(DisplacedVertex & newDispVertex)
}
const int VBSPData::getNumDispVertices() const
int VBSPData::getNumDispVertices() const
{
return displaced_vertex_list.size();
}
@@ -240,7 +240,7 @@ void VBSPData::addStaticPropModel(std::string & newModel)
}
const int VBSPData::getNumStaticPropModels() const
int VBSPData::getNumStaticPropModels() const
{
return static_prop_model_list.size();
}
@@ -272,7 +272,7 @@ void VBSPData::addStaticProp(StaticProp & newProp)
}
const int VBSPData::getNumStaticProps() const
int VBSPData::getNumStaticProps() const
{
return static_prop_list.size();
}
@@ -290,7 +290,7 @@ void VBSPData::addStateSet(StateSet * stateSet)
}
const int VBSPData::getNumStateSets() const
int VBSPData::getNumStateSets() const
{
return state_set_list.size();
}

View File

@@ -218,64 +218,64 @@ public:
VBSPData();
void addEntity(std::string & newEntity);
const int getNumEntities() const;
int getNumEntities() const;
const std::string & getEntity(int index) const;
void addModel(Model & newModel);
const int getNumModels() const;
int getNumModels() const;
const Model & getModel(int index) const;
void addPlane(Plane & newPlane);
const int getNumPlanes() const;
int getNumPlanes() const;
const Plane & getPlane(int index) const;
void addVertex(osg::Vec3f & newVertex);
const int getNumVertices() const;
int getNumVertices() const;
const osg::Vec3f & getVertex(int index) const;
void addEdge(Edge & newEdge);
const int getNumEdges() const;
int getNumEdges() const;
const Edge & getEdge(int index) const;
void addSurfaceEdge(int & newSurfEdge);
const int getNumSurfaceEdges() const;
const int getSurfaceEdge(int index) const;
int getNumSurfaceEdges() const;
int getSurfaceEdge(int index) const;
void addFace(Face & newFace);
const int getNumFaces() const;
int getNumFaces() const;
const Face & getFace(int index) const;
void addTexInfo(TexInfo & newTexInfo);
const int getNumTexInfos() const;
int getNumTexInfos() const;
const TexInfo & getTexInfo(int index) const;
void addTexData(TexData & newTexData);
const int getNumTexDatas() const;
int getNumTexDatas() const;
const TexData & getTexData(int index) const;
void addTexDataString(std::string & newTexDataString);
const int getNumTexDataStrings() const;
int getNumTexDataStrings() const;
const std::string & getTexDataString(int index) const;
void addDispInfo(DisplaceInfo & newDispInfo);
const int getNumDispInfos() const;
int getNumDispInfos() const;
const DisplaceInfo & getDispInfo(int index) const;
void addDispVertex(DisplacedVertex & newDispVert);
const int getNumDispVertices() const;
int getNumDispVertices() const;
const DisplacedVertex & getDispVertex(int index) const;
void addStaticPropModel(std::string & newModel);
const int getNumStaticPropModels() const;
int getNumStaticPropModels() const;
const std::string & getStaticPropModel(int index) const;
void addStaticProp(StaticPropV4 & newProp);
void addStaticProp(StaticProp & newProp);
const int getNumStaticProps() const;
int getNumStaticProps() const;
const StaticProp & getStaticProp(int index) const;
void addStateSet(osg::StateSet * stateSet);
const int getNumStateSets() const;
int getNumStateSets() const;
osg::StateSet * getStateSet(int index) const;
};

View File

@@ -436,7 +436,7 @@ void VBSPReader::processDispVerts(std::istream & str, int offset, int length)
}
void VBSPReader::processGameData(std::istream & str, int offset, int length)
void VBSPReader::processGameData(std::istream & str, int offset, int /*length*/)
{
GameHeader gameHeader;
GameLump * gameLumps;
@@ -467,7 +467,7 @@ void VBSPReader::processGameData(std::istream & str, int offset, int length)
}
void VBSPReader::processStaticProps(std::istream & str, int offset, int length,
void VBSPReader::processStaticProps(std::istream & str, int offset, int /*length*/,
int lumpVersion)
{
StaticPropModelNames sprpModelNames;