Warning fixes for IRIX
This commit is contained in:
@@ -78,7 +78,7 @@ bool dxtc_pixels::VFlip() const
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void dxtc_pixels::VFlip_DXT1() const
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{
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// const size_t Size = ((m_Width + 3) / 4) * ((m_Height + 3) / 4) * BSIZE_DXT1;
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dxtc_int8 * const pPixels = (dxtc_int8 * const) m_pPixels;
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dxtc_int8 * pPixels = (dxtc_int8 * ) m_pPixels;
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if (m_Height == 2)
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for (size_t j = 0; j < (m_Width + 3) / 4; ++j)
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@@ -105,14 +105,14 @@ void dxtc_pixels::VFlip_DXT3() const
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if (m_Height == 2)
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for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
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BVF_Alpha_DXT3_H2(((dxtc_int8 * const) m_pPixels) + (j * BSIZE_DXT3));
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BVF_Color_H2(((dxtc_int8 * const) m_pPixels) + (j * BSIZE_DXT3 + BSIZE_ALPHA_DXT3));
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BVF_Alpha_DXT3_H2(((dxtc_int8 * ) m_pPixels) + (j * BSIZE_DXT3));
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BVF_Color_H2(((dxtc_int8 * ) m_pPixels) + (j * BSIZE_DXT3 + BSIZE_ALPHA_DXT3));
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}
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if (m_Height == 4)
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for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
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BVF_Alpha_DXT3_H4(((dxtc_int8 * const) m_pPixels) + (j * BSIZE_DXT3));
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BVF_Color_H4(((dxtc_int8 * const) m_pPixels) + (j * BSIZE_DXT3 + BSIZE_ALPHA_DXT3));
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BVF_Alpha_DXT3_H4(((dxtc_int8 * ) m_pPixels) + (j * BSIZE_DXT3));
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BVF_Color_H4(((dxtc_int8 * ) m_pPixels) + (j * BSIZE_DXT3 + BSIZE_ALPHA_DXT3));
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}
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if (m_Height > 4)
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@@ -120,8 +120,8 @@ void dxtc_pixels::VFlip_DXT3() const
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for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
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const size_t TargetRow = ((m_Height + 3) / 4) - (i + 1);
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BVF_Alpha_DXT3(GetBlock(i, j, BSIZE_DXT3), GetBlock(TargetRow, j, BSIZE_DXT3));
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BVF_Color(((dxtc_int8 * const) GetBlock(i, j, BSIZE_DXT3)) + BSIZE_ALPHA_DXT3,
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((dxtc_int8 * const) GetBlock(TargetRow, j, BSIZE_DXT3)) + BSIZE_ALPHA_DXT3);
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BVF_Color(((dxtc_int8 * ) GetBlock(i, j, BSIZE_DXT3)) + BSIZE_ALPHA_DXT3,
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((dxtc_int8 * ) GetBlock(TargetRow, j, BSIZE_DXT3)) + BSIZE_ALPHA_DXT3);
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}
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}
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@@ -134,14 +134,14 @@ void dxtc_pixels::VFlip_DXT5() const
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if (m_Height == 2)
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for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
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BVF_Alpha_DXT5_H2(((dxtc_int8 * const) m_pPixels) + (j * BSIZE_DXT5));
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BVF_Color_H2(((dxtc_int8 * const) m_pPixels) + (j * BSIZE_DXT5 + BSIZE_ALPHA_DXT5));
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BVF_Alpha_DXT5_H2(((dxtc_int8 * ) m_pPixels) + (j * BSIZE_DXT5));
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BVF_Color_H2(((dxtc_int8 * ) m_pPixels) + (j * BSIZE_DXT5 + BSIZE_ALPHA_DXT5));
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}
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if (m_Height == 4)
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for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
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BVF_Alpha_DXT5_H4(((dxtc_int8 * const) m_pPixels) + (j * BSIZE_DXT5));
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BVF_Color_H4(((dxtc_int8 * const) m_pPixels) + (j * BSIZE_DXT5 + BSIZE_ALPHA_DXT5));
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BVF_Alpha_DXT5_H4(((dxtc_int8 * ) m_pPixels) + (j * BSIZE_DXT5));
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BVF_Color_H4(((dxtc_int8 * ) m_pPixels) + (j * BSIZE_DXT5 + BSIZE_ALPHA_DXT5));
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}
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if (m_Height > 4)
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@@ -149,8 +149,8 @@ void dxtc_pixels::VFlip_DXT5() const
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for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
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const size_t TargetRow = ((m_Height + 3) / 4) - (i + 1);
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BVF_Alpha_DXT5(GetBlock(i, j, BSIZE_DXT5), GetBlock(TargetRow, j, BSIZE_DXT5));
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BVF_Color(((dxtc_int8 * const) GetBlock(i, j, BSIZE_DXT5)) + BSIZE_ALPHA_DXT5,
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((dxtc_int8 * const) GetBlock(TargetRow, j, BSIZE_DXT5)) + BSIZE_ALPHA_DXT5);
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BVF_Color(((dxtc_int8 * ) GetBlock(i, j, BSIZE_DXT5)) + BSIZE_ALPHA_DXT5,
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((dxtc_int8 * ) GetBlock(TargetRow, j, BSIZE_DXT5)) + BSIZE_ALPHA_DXT5);
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}
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}
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@@ -85,7 +85,7 @@ bool VerticalFlip(size_t Width, size_t Height, GLenum Format, void * pPixels);
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class dxtc_pixels
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{
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public:
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dxtc_pixels(size_t Width, size_t Height, GLenum Format, void * pPixels);
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inline dxtc_pixels(size_t Width, size_t Height, GLenum Format, void * pPixels);
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// Vertically flip the whole picture
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bool VFlip() const;
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@@ -93,11 +93,11 @@ public:
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protected:
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// Limitation check functions
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bool DXT1() const;
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bool DXT3() const;
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bool DXT5() const;
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bool OpenGLSize() const;
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bool SupportedFormat() const;
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inline bool DXT1() const;
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inline bool DXT3() const;
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inline bool DXT5() const;
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inline bool OpenGLSize() const;
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inline bool SupportedFormat() const;
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// Vertical flipping functions
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void VFlip_DXT1() const;
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@@ -105,18 +105,18 @@ protected:
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void VFlip_DXT5() const;
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// Block vertical flipping functions
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void BVF_Color_H2(void * const pBlock) const; // V. flip one color block with its virtual height == 2
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void BVF_Color_H4(void * const pBlock) const; // V. flip one color block with its virtual height == 4
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void BVF_Color(void * const pBlock1, void * const pBlock2) const; // V. flip and swap two color blocks, with their virtual height == 4
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void BVF_Alpha_DXT3_H2(void * const pBlock) const; // V. flip one alpha (DXT3) block with its virtual height == 2
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void BVF_Alpha_DXT3_H4(void * const pBlock) const; // V. flip one alpha (DXT3) block with its virtual height == 4
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void BVF_Alpha_DXT3(void * const pBlock1, void * const pBlock2) const; // V. flip and swap two alpha (DXT3) blocks, with their virtual height == 4
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void BVF_Alpha_DXT5_H2(void * const pBlock) const; // V. flip one alpha (DXT5) block with its virtual height == 2
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void BVF_Alpha_DXT5_H4(void * const pBlock) const; // V. flip one alpha (DXT5) block with its virtual height == 4
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void BVF_Alpha_DXT5(void * const pBlock1, void * const pBlock2) const; // V. flip and swap two alpha (DXT5) blocks, with their virtual height == 4
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inline void BVF_Color_H2(void * const pBlock) const; // V. flip one color block with its virtual height == 2
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inline void BVF_Color_H4(void * const pBlock) const; // V. flip one color block with its virtual height == 4
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inline void BVF_Color(void * const pBlock1, void * const pBlock2) const; // V. flip and swap two color blocks, with their virtual height == 4
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inline void BVF_Alpha_DXT3_H2(void * const pBlock) const; // V. flip one alpha (DXT3) block with its virtual height == 2
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inline void BVF_Alpha_DXT3_H4(void * const pBlock) const; // V. flip one alpha (DXT3) block with its virtual height == 4
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inline void BVF_Alpha_DXT3(void * const pBlock1, void * const pBlock2) const; // V. flip and swap two alpha (DXT3) blocks, with their virtual height == 4
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inline void BVF_Alpha_DXT5_H2(void * const pBlock) const; // V. flip one alpha (DXT5) block with its virtual height == 2
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inline void BVF_Alpha_DXT5_H4(void * const pBlock) const; // V. flip one alpha (DXT5) block with its virtual height == 4
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inline void BVF_Alpha_DXT5(void * const pBlock1, void * const pBlock2) const; // V. flip and swap two alpha (DXT5) blocks, with their virtual height == 4
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// Block localization functions
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void * GetBlock(size_t i, size_t j, size_t BlockSize) const;
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inline void * GetBlock(size_t i, size_t j, size_t BlockSize) const;
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// mighty const and var
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static const size_t BSIZE_DXT1;
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@@ -174,7 +174,7 @@ inline bool dxtc_pixels::SupportedFormat() const {
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inline void dxtc_pixels::BVF_Color_H2(void * const pBlock) const {
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// Swap the two first row of pixels
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dxtc_int8 * const pP = ((dxtc_int8 * const) pBlock) + 4;
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dxtc_int8 * pP = ((dxtc_int8 *) pBlock) + 4;
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std::swap(pP[0], pP[1]);
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}
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@@ -182,7 +182,7 @@ inline void dxtc_pixels::BVF_Color_H2(void * const pBlock) const {
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inline void dxtc_pixels::BVF_Color_H4(void * const pBlock) const {
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// Swap the the first row of pixels with the last one, then the 2 middle row of pixels
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dxtc_int8 * const pP = ((dxtc_int8 * const) pBlock) + 4;
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dxtc_int8 * pP = ((dxtc_int8 *) pBlock) + 4;
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std::swap(pP[0], pP[3]);
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std::swap(pP[1], pP[2]);
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@@ -191,14 +191,14 @@ inline void dxtc_pixels::BVF_Color_H4(void * const pBlock) const {
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inline void dxtc_pixels::BVF_Color(void * const pBlock1, void * const pBlock2) const {
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// Swap the "2 colors" header (32bits each header)
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dxtc_int32 * const pHdr1 = (dxtc_int32 * const) pBlock1;
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dxtc_int32 * const pHdr2 = (dxtc_int32 * const) pBlock2;
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dxtc_int32 * pHdr1 = (dxtc_int32 * ) pBlock1;
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dxtc_int32 * pHdr2 = (dxtc_int32 * ) pBlock2;
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std::swap(* pHdr1, * pHdr2);
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// Now swap the pixel values
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dxtc_int8 * const pP1 = ((dxtc_int8 * const) pBlock1) + 4;
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dxtc_int8 * const pP2 = ((dxtc_int8 * const) pBlock2) + 4;
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dxtc_int8 * pP1 = ((dxtc_int8 * ) pBlock1) + 4;
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dxtc_int8 * pP2 = ((dxtc_int8 * ) pBlock2) + 4;
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std::swap(pP1[0], pP2[3]);
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std::swap(pP1[1], pP2[2]);
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@@ -209,7 +209,7 @@ inline void dxtc_pixels::BVF_Color(void * const pBlock1, void * const pBlock2) c
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inline void dxtc_pixels::BVF_Alpha_DXT3_H2(void * const pBlock) const {
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// Swap the two first row of pixels
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dxtc_int16 * const pP = (dxtc_int16 * const) pBlock;
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dxtc_int16 * pP = (dxtc_int16 * ) pBlock;
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std::swap(pP[0], pP[1]);
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}
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@@ -217,7 +217,7 @@ inline void dxtc_pixels::BVF_Alpha_DXT3_H2(void * const pBlock) const {
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inline void dxtc_pixels::BVF_Alpha_DXT3_H4(void * const pBlock) const {
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// Swap the the first row of pixels with the last one, then the 2 middle row of pixels
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dxtc_int16 * const pP = (dxtc_int16 * const) pBlock;
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dxtc_int16 * pP = (dxtc_int16 * ) pBlock;
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std::swap(pP[0], pP[3]);
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std::swap(pP[1], pP[2]);
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@@ -226,8 +226,8 @@ inline void dxtc_pixels::BVF_Alpha_DXT3_H4(void * const pBlock) const {
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inline void dxtc_pixels::BVF_Alpha_DXT3(void * const pBlock1, void * const pBlock2) const {
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// Swap all the pixel values
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dxtc_int16 * const pP1 = (dxtc_int16 * const) pBlock1;
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dxtc_int16 * const pP2 = (dxtc_int16 * const) pBlock2;
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dxtc_int16 * pP1 = (dxtc_int16 * ) pBlock1;
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dxtc_int16 * pP2 = (dxtc_int16 * ) pBlock2;
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std::swap(pP1[0], pP2[3]);
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std::swap(pP1[1], pP2[2]);
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@@ -238,7 +238,7 @@ inline void dxtc_pixels::BVF_Alpha_DXT3(void * const pBlock1, void * const pBloc
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inline void dxtc_pixels::BVF_Alpha_DXT5_H2(void * const pBlock) const {
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// Swap the two first row of pixels (kinda tricky with DXT5 unaligned encoding)
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dxtc_int32 * const pP = (dxtc_int32 * const) (((dxtc_int8 * const) pBlock) + 2);
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dxtc_int32 * pP = (dxtc_int32 * ) (((dxtc_int8 * ) pBlock) + 2);
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dxtc_int32 TmpDWord = (pP[0] & 0xFF000000);
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TmpDWord |= (pP[0] & 0x00000FFF) << 12;
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@@ -253,7 +253,7 @@ inline void dxtc_pixels::BVF_Alpha_DXT5_H2(void * const pBlock) const {
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inline void dxtc_pixels::BVF_Alpha_DXT5_H4(void * const pBlock) const {
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// Swap the the first row of pixels with the last one, then the 2 middle row of pixels (tricky again)
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dxtc_int64 * const pB = (dxtc_int64 * const) pBlock;
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dxtc_int64 * pB = (dxtc_int64 * ) pBlock;
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dxtc_int64 TmpQWord = (pB[0] & HEX_0x000000000000FFFF);
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TmpQWord |= (pB[0] & HEX_0x000000000FFF0000) << 36;
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@@ -266,8 +266,8 @@ inline void dxtc_pixels::BVF_Alpha_DXT5_H4(void * const pBlock) const {
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inline void dxtc_pixels::BVF_Alpha_DXT5(void * const pBlock1, void * const pBlock2) const {
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// Swap all the pixel values (same trick for DXT5)
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dxtc_int64 * const pB1 = (dxtc_int64 * const) pBlock1;
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dxtc_int64 * const pB2 = (dxtc_int64 * const) pBlock2;
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dxtc_int64 * pB1 = (dxtc_int64 * ) pBlock1;
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dxtc_int64 * pB2 = (dxtc_int64 * ) pBlock2;
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dxtc_int64 TmpQWord1 = (pB1[0] & HEX_0x000000000000FFFF);
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TmpQWord1 |= (pB1[0] & HEX_0x000000000FFF0000) << 36;
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@@ -100,7 +100,7 @@ namespace
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{
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}
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void getRequiredExtensions(std::vector<std::string>& extensions)
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virtual void getRequiredExtensions(std::vector<std::string>& extensions)
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{
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extensions.push_back("GL_ARB_texture_env_add");
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}
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@@ -524,7 +524,6 @@ void UFOManipulator::_adjustPosition()
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if( d < _minDistanceInFront )
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{
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osg::Vec3 op = _position;
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_position = ip + (_direction * -_minDistanceInFront);
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_stop();
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}
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@@ -349,40 +349,24 @@ void SphereSegment::init()
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addDrawable(new Spoke(this,MAX,MAX));
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}
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namespace
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{
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struct DirtyDisplayList
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{
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void operator()(osg::ref_ptr<osg::Drawable>& dptr)
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{
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dptr->dirtyDisplayList();
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}
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};
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}
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void SphereSegment::dirtyAllDrawableDisplayLists()
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{
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std::for_each(_drawables.begin(), _drawables.end(), DirtyDisplayList());
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}
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namespace
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{
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struct DirtyBound
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{
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void operator()(osg::ref_ptr<osg::Drawable>& dptr)
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for(DrawableList::iterator itr = _drawables.begin();
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itr != _drawables.end();
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++itr)
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{
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dptr->dirtyBound();
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(*itr)->dirtyDisplayList();
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}
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};
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}
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void SphereSegment::dirtyAllDrawableBounds()
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{
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std::for_each(_drawables.begin(), _drawables.end(), DirtyBound());
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for(DrawableList::iterator itr = _drawables.begin();
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itr != _drawables.end();
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++itr)
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{
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(*itr)->dirtyBound();
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}
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}
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void SphereSegment::Surface_drawImplementation(osg::State& /* state */) const
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@@ -898,8 +882,6 @@ void SphereSegment::setDrawMask(DrawMask dm)
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dirtyBound();
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}
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namespace{
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struct ActivateTransparencyOnType
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{
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ActivateTransparencyOnType(const std::type_info& t): _t(t) {}
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@@ -939,8 +921,6 @@ struct DeactivateTransparencyOnType
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const std::type_info& _t;
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};
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}
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void SphereSegment::setSurfaceColor(const osg::Vec4& c)
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{
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_surfaceColor=c;
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