From Marco Jez, typo fix if GL extension name.

This commit is contained in:
Robert Osfield
2005-11-23 10:15:11 +00:00
parent f78a37be9c
commit 42e79f93d2

View File

@@ -428,7 +428,7 @@ namespace
void getRequiredExtensions(std::vector<std::string>& extensions) const
{
extensions.push_back("GL_ARB_vertex_program");
extensions.push_back("GL_ARB__textureenv_dot3");
extensions.push_back("GL_ARB_texture_env_dot3");
}
void define_passes()
@@ -589,9 +589,7 @@ bool BumpMapping::define_techniques()
void BumpMapping::prepareGeometry(osg::Geometry* geo)
{
osg::ref_ptr<osgUtil::TangentSpaceGenerator> tsg = new osgUtil::TangentSpaceGenerator;
tsg->generate(geo, _normal_unit);
if (!geo->getVertexAttribArray(6))
geo->setVertexAttribData(6, osg::Geometry::ArrayData(tsg->getTangentArray(), osg::Geometry::BIND_PER_VERTEX,GL_FALSE));
if (!geo->getVertexAttribArray(7))