From Serge Lages, "Here is a ViewerEventHandler file with a collection of helper handlers for osgViewer.

Most of the code is from the osgviewer application, I have took the fullscreen handler and the threading one, and I have just added a fonctionality to be able to change the screen resolution in windowed mode."
This commit is contained in:
Robert Osfield
2007-05-14 14:41:22 +00:00
parent 01083b8aa4
commit 43549f3df6
3 changed files with 452 additions and 0 deletions

View File

@@ -0,0 +1,105 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGVIEWER_VIEWEREVENTHANDLER
#define OSGVIEWER_VIEWEREVENTHANDLER 1
#include <osgGA/GUIEventHandler>
namespace osgViewer {
/**
Handler allowing to change the screen resolution (in windowed mode) and toggle between fullscreen and windowed mode.
*/
class OSGVIEWER_EXPORT ScreenHandler : public osgGA::GUIEventHandler
{
public:
ScreenHandler();
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage &usage) const;
void setKeyEventToggleFullscreen(int key) { _keyEventToggleFullscreen = key; }
int getKeyEventToggleFullscreen() const { return (_keyEventToggleFullscreen); }
void setToggleFullscreen(bool flag) { _toggleFullscreen = flag; }
bool getToggleFullscreen() const { return (_toggleFullscreen); }
void setKeyEventWindowedResolutionUp(int key) { _keyEventWindowedResolutionUp = key; }
int getKeyEventWindowedResolutionUp() const { return (_keyEventWindowedResolutionUp); }
void setKeyEventWindowedResolutionDown(int key) { _keyEventWindowedResolutionDown = key; }
int getKeyEventWindowedResolutionDown() const { return (_keyEventWindowedResolutionUp); }
void setChangeWindowedResolution(bool flag) { _changeWindowedResolution = flag; }
bool getChangeWindowedResolution() const { return (_changeWindowedResolution); }
virtual bool handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa);
protected:
void toggleFullscreen(osgViewer::GraphicsWindow *window);
void changeWindowedResolution(osgViewer::GraphicsWindow *window, bool increase);
unsigned int getNearestResolution(int screenWidth, int screenHeight, int width, int height) const;
int _keyEventToggleFullscreen;
bool _toggleFullscreen;
int _keyEventWindowedResolutionUp;
int _keyEventWindowedResolutionDown;
bool _changeWindowedResolution;
std::vector<osg::Vec2> _resolutionList;
int _currentResolutionIndex;
};
/**
Handler allowing to change the viewer threading model
*/
class OSGVIEWER_EXPORT ThreadingHandler : public osgGA::GUIEventHandler
{
public:
ThreadingHandler();
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage &usage) const;
void setKeyEventChangeThreadingModel(int key) { _keyEventChangeThreadingModel = key; }
int getKeyEventChangeThreadingModel() const { return (_keyEventChangeThreadingModel); }
void setChangeThreadingModel(bool flag) { _changeThreadingModel = flag; }
bool getChangeThreadingModel() const { return (_changeThreadingModel); }
void setKeyEventChangeEndBarrierPosition(int key) { _keyEventChangeEndBarrierPosition = key; }
int getKeyEventChangeEndBarrierPosition() const { return (_keyEventChangeEndBarrierPosition); }
void setChangeEndBarrierPosition(bool flag) { _changeEndBarrierPosition = flag; }
bool getChangeEndBarrierPosition() const { return (_changeEndBarrierPosition); }
bool handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa);
protected:
int _keyEventChangeThreadingModel;
bool _changeThreadingModel;
int _keyEventChangeEndBarrierPosition;
bool _changeEndBarrierPosition;
osg::Timer_t _tickOrLastKeyPress;
bool _done;
};
}
#endif

View File

@@ -19,6 +19,7 @@ SET(LIB_PUBLIC_HEADERS
${HEADER_PATH}/Version
${HEADER_PATH}/View
${HEADER_PATH}/Viewer
${HEADER_PATH}/ViewerEventHandler
)
SET(LIB_PRIVATE_HEADERS
@@ -36,6 +37,7 @@ SET(LIB_COMMON_FILES
Version.cpp
View.cpp
Viewer.cpp
ViewerEventHandler.cpp
)

View File

@@ -0,0 +1,345 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgViewer/Viewer>
#include <osgViewer/ViewerEventHandler>
namespace osgViewer
{
/*
** ScreenHandler
*/
ScreenHandler::ScreenHandler() :
_keyEventToggleFullscreen('f'),
_toggleFullscreen(true),
_keyEventWindowedResolutionUp('>'),
_keyEventWindowedResolutionDown('<'),
_changeWindowedResolution(true),
_currentResolutionIndex(-1)
{
_resolutionList.push_back(osg::Vec2(640, 480));
_resolutionList.push_back(osg::Vec2(800, 600));
_resolutionList.push_back(osg::Vec2(1024, 768));
_resolutionList.push_back(osg::Vec2(1152, 864));
_resolutionList.push_back(osg::Vec2(1280, 720));
_resolutionList.push_back(osg::Vec2(1280, 768));
_resolutionList.push_back(osg::Vec2(1280, 1024));
_resolutionList.push_back(osg::Vec2(1440, 900));
_resolutionList.push_back(osg::Vec2(1400, 1050));
_resolutionList.push_back(osg::Vec2(1600, 900));
_resolutionList.push_back(osg::Vec2(1600, 1024));
_resolutionList.push_back(osg::Vec2(1600, 1200));
_resolutionList.push_back(osg::Vec2(1680, 1050));
_resolutionList.push_back(osg::Vec2(1920, 1080));
_resolutionList.push_back(osg::Vec2(1920, 1200));
_resolutionList.push_back(osg::Vec2(2048, 1536));
_resolutionList.push_back(osg::Vec2(2560, 2048));
_resolutionList.push_back(osg::Vec2(3200, 2400));
_resolutionList.push_back(osg::Vec2(3840, 2400));
}
void ScreenHandler::getUsage(osg::ApplicationUsage &usage) const
{
usage.addKeyboardMouseBinding("f", "Toggle full screen.");
usage.addKeyboardMouseBinding(">", "Increase the screen resolution (in windowed mode).");
usage.addKeyboardMouseBinding("<", "Decrease the screen resolution (in windowed mode).");
}
bool ScreenHandler::handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa)
{
osgViewer::Viewer *viewer = dynamic_cast<osgViewer::Viewer *>(&aa);
if (viewer == NULL)
{
return (false);
}
switch(ea.getEventType())
{
case(osgGA::GUIEventAdapter::KEYUP):
{
if (_toggleFullscreen == true && ea.getKey() == _keyEventToggleFullscreen)
{
osgViewer::Viewer::Windows windows;
viewer->getWindows(windows);
for(osgViewer::Viewer::Windows::iterator itr = windows.begin();
itr != windows.end();
++itr)
{
this->toggleFullscreen(*itr);
}
return (true);
}
else if (_changeWindowedResolution == true && ea.getKey() == _keyEventWindowedResolutionUp)
{
// Increase resolution
osgViewer::Viewer::Windows windows;
viewer->getWindows(windows);
for(osgViewer::Viewer::Windows::iterator itr = windows.begin();
itr != windows.end();
++itr)
{
this->changeWindowedResolution(*itr, true);
}
return (true);
}
else if (_changeWindowedResolution == true && ea.getKey() == _keyEventWindowedResolutionDown)
{
// Decrease resolution
osgViewer::Viewer::Windows windows;
viewer->getWindows(windows);
for(osgViewer::Viewer::Windows::iterator itr = windows.begin();
itr != windows.end();
++itr)
{
this->changeWindowedResolution(*itr, false);
}
return (true);
}
break;
}
default:
break;
}
return (false);
}
void ScreenHandler::toggleFullscreen(osgViewer::GraphicsWindow *window)
{
osg::GraphicsContext::WindowingSystemInterface *wsi = osg::GraphicsContext::getWindowingSystemInterface();
if (wsi == NULL)
{
osg::notify(osg::NOTICE) << "Error, no WindowSystemInterface available, cannot toggle window fullscreen." << std::endl;
return;
}
unsigned int screenWidth;
unsigned int screenHeight;
wsi->getScreenResolution(*(window->getTraits()), screenWidth, screenHeight);
int x;
int y;
int width;
int height;
window->getWindowRectangle(x, y, width, height);
bool isFullScreen = x == 0 && y == 0 && width == screenWidth && height == screenHeight;
if (isFullScreen)
{
osg::Vec2 resolution;
if (_currentResolutionIndex == -1)
{
_currentResolutionIndex = this->getNearestResolution(screenWidth, screenHeight, screenWidth / 2, screenHeight / 2);
}
resolution = _resolutionList[_currentResolutionIndex];
window->setWindowDecoration(true);
window->setWindowRectangle((screenWidth - (int)resolution.x()) / 2, (screenHeight - (int)resolution.y()) / 2, (int)resolution.x(), (int)resolution.y());
osg::notify(osg::INFO) << "Screen resolution = " << (int)resolution.x() << "x" << (int)resolution.y() << std::endl;
}
else
{
window->setWindowDecoration(false);
window->setWindowRectangle(0, 0, screenWidth, screenHeight);
}
window->grabFocusIfPointerInWindow();
}
void ScreenHandler::changeWindowedResolution(osgViewer::GraphicsWindow *window, bool increase)
{
osg::GraphicsContext::WindowingSystemInterface *wsi = osg::GraphicsContext::getWindowingSystemInterface();
if (wsi == NULL)
{
osg::notify(osg::NOTICE) << "Error, no WindowSystemInterface available, cannot toggle window fullscreen." << std::endl;
return;
}
unsigned int screenWidth;
unsigned int screenHeight;
wsi->getScreenResolution(*(window->getTraits()), screenWidth, screenHeight);
int x;
int y;
int width;
int height;
window->getWindowRectangle(x, y, width, height);
bool isFullScreen = x == 0 && y == 0 && width == screenWidth && height == screenHeight;
if (window->getWindowDecoration() == true || isFullScreen == false)
{
osg::Vec2 resolution;
if (_currentResolutionIndex == -1)
{
_currentResolutionIndex = this->getNearestResolution(screenWidth, screenHeight, width, height);
}
if (increase == true)
{
// Find the next resolution
for (int i = _currentResolutionIndex + 1; i < (int)_resolutionList.size(); ++i)
{
if ((unsigned int)_resolutionList[i].x() <= screenWidth && (unsigned int)_resolutionList[i].y() <= screenHeight)
{
_currentResolutionIndex = i;
break;
}
}
}
else
{
// Find the previous resolution
for (int i = _currentResolutionIndex - 1; i >= 0; --i)
{
if ((unsigned int)_resolutionList[i].x() <= screenWidth && (unsigned int)_resolutionList[i].y() <= screenHeight)
{
_currentResolutionIndex = i;
break;
}
}
}
resolution = _resolutionList[_currentResolutionIndex];
window->setWindowDecoration(true);
window->setWindowRectangle((screenWidth - (int)resolution.x()) / 2, (screenHeight - (int)resolution.y()) / 2, (int)resolution.x(), (int)resolution.y());
osg::notify(osg::INFO) << "Screen resolution = " << (int)resolution.x() << "x" << (int)resolution.y() << std::endl;
window->grabFocusIfPointerInWindow();
}
}
unsigned int ScreenHandler::getNearestResolution(int screenWidth, int screenHeight, int width, int height) const
{
unsigned int position = 0;
unsigned int result = 0;
int delta = INT_MAX;
for (std::vector<osg::Vec2>::const_iterator it = _resolutionList.begin();
it != _resolutionList.end();
++it, ++position)
{
if ((int)it->x() <= screenWidth && (int)it->y() <= screenHeight)
{
int tmp = static_cast<int>(osg::absolute((width * height) - (it->x() * it->y())));
if (tmp < delta)
{
delta = tmp;
result = position;
}
}
}
return (result);
}
/*
** ThreadingHandler
*/
ThreadingHandler::ThreadingHandler() :
_keyEventChangeThreadingModel('m'),
_changeThreadingModel(true),
_keyEventChangeEndBarrierPosition('e'),
_changeEndBarrierPosition(true)
{
_tickOrLastKeyPress = osg::Timer::instance()->tick();
}
void ThreadingHandler::getUsage(osg::ApplicationUsage &usage) const
{
usage.addKeyboardMouseBinding("m", "Toggle threading model.");
usage.addKeyboardMouseBinding("e", "Toggle the placement of the end of frame barrier.");
}
bool ThreadingHandler::handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa)
{
osgViewer::Viewer *viewer = dynamic_cast<osgViewer::Viewer*>(&aa);
if (viewer == NULL)
{
return (false);
}
switch(ea.getEventType())
{
case(osgGA::GUIEventAdapter::KEYUP):
{
double delta = osg::Timer::instance()->delta_s(_tickOrLastKeyPress, osg::Timer::instance()->tick());
if (_changeThreadingModel == true && ea.getKey() == _keyEventChangeThreadingModel && delta > 1.0)
{
_tickOrLastKeyPress = osg::Timer::instance()->tick();
switch(viewer->getThreadingModel())
{
case(osgViewer::Viewer::SingleThreaded):
viewer->setThreadingModel(osgViewer::Viewer::CullDrawThreadPerContext);
osg::notify(osg::NOTICE)<<"Threading model 'CullDrawThreadPerContext' selected."<<std::endl;
break;
case(osgViewer::Viewer::CullDrawThreadPerContext):
viewer->setThreadingModel(osgViewer::Viewer::DrawThreadPerContext);
osg::notify(osg::NOTICE)<<"Threading model 'DrawThreadPerContext' selected."<<std::endl;
break;
case(osgViewer::Viewer::DrawThreadPerContext):
viewer->setThreadingModel(osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext);
osg::notify(osg::NOTICE)<<"Threading model 'CullThreadPerCameraDrawThreadPerContext' selected."<<std::endl;
break;
case(osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext):
viewer->setThreadingModel(osgViewer::Viewer::SingleThreaded);
osg::notify(osg::NOTICE)<<"Threading model 'SingleThreaded' selected."<<std::endl;
break;
case(osgViewer::Viewer::AutomaticSelection):
viewer->setThreadingModel(viewer->suggestBestThreadingModel());
osg::notify(osg::NOTICE)<<"Threading model 'AutomaticSelection' selected."<<std::endl;
break;
}
return (true);
}
if (_changeEndBarrierPosition == true && ea.getKey() == _keyEventChangeEndBarrierPosition)
{
switch(viewer->getEndBarrierPosition())
{
case(osgViewer::Viewer::BeforeSwapBuffers):
viewer->setEndBarrierPosition(osgViewer::Viewer::AfterSwapBuffers);
osg::notify(osg::NOTICE)<<"Threading model 'AfterSwapBuffers' selected."<<std::endl;
break;
case(osgViewer::Viewer::AfterSwapBuffers):
viewer->setEndBarrierPosition(osgViewer::Viewer::BeforeSwapBuffers);
osg::notify(osg::NOTICE)<<"Threading model 'BeforeSwapBuffers' selected."<<std::endl;
break;
}
return (true);
}
break;
}
default:
break;
}
return (false);
}
}