Removed debugging info

This commit is contained in:
Robert Osfield
2007-02-21 20:47:32 +00:00
parent becd84c2f3
commit 455b046433

View File

@@ -360,7 +360,7 @@ const osg::Camera* View::getCameraContainingPosition(float x, float y, float& lo
local_x = new_x;
local_y = new_y;
osg::notify(osg::NOTICE)<<"Returning master camera"<<std::endl;
// osg::notify(osg::NOTICE)<<"Returning master camera"<<std::endl;
return _camera.get();
}
@@ -380,7 +380,7 @@ const osg::Camera* View::getCameraContainingPosition(float x, float y, float& lo
slave._camera->getAllowEventFocus() &&
slave._camera->getRenderTargetImplementation()==osg::Camera::FRAME_BUFFER)
{
osg::notify(osg::NOTICE)<<"Testing slave camera "<<slave._camera->getName()<<std::endl;
// osg::notify(osg::NOTICE)<<"Testing slave camera "<<slave._camera->getName()<<std::endl;
const osg::Camera* camera = slave._camera.get();
const osg::Viewport* viewport = camera ? camera->getViewport() : 0;
@@ -392,15 +392,15 @@ const osg::Camera* View::getCameraContainingPosition(float x, float y, float& lo
osg::Vec3d new_coord = osg::Vec3d(x,y,0.0) * matrix;
osg::notify(osg::NOTICE)<<" x="<<x<<" y="<<y<<std::endl;;
osg::notify(osg::NOTICE)<<" eventState->getXmin()="<<eventState->getXmin()<<" eventState->getXmax()="<<eventState->getXmax()<<std::endl;;
osg::notify(osg::NOTICE)<<" new_coord "<<new_coord<<std::endl;;
//osg::notify(osg::NOTICE)<<" x="<<x<<" y="<<y<<std::endl;;
//osg::notify(osg::NOTICE)<<" eventState->getXmin()="<<eventState->getXmin()<<" eventState->getXmax()="<<eventState->getXmax()<<std::endl;;
//osg::notify(osg::NOTICE)<<" new_coord "<<new_coord<<std::endl;;
if (viewport &&
new_coord.x() >= (viewport->x()-epsilon) && new_coord.y() >= (viewport->y()-epsilon) &&
new_coord.x() < (viewport->x()+viewport->width()-1.0+epsilon) && new_coord.y() <= (viewport->y()+viewport->height()-1.0+epsilon) )
{
osg::notify(osg::NOTICE)<<" in viewport "<<std::endl;;
// osg::notify(osg::NOTICE)<<" in viewport "<<std::endl;;
local_x = new_coord.x();
local_y = new_coord.y();
@@ -409,7 +409,7 @@ const osg::Camera* View::getCameraContainingPosition(float x, float y, float& lo
}
else
{
osg::notify(osg::NOTICE)<<" not in viewport "<<viewport->x()<<" "<<(viewport->x()+viewport->width())<<std::endl;;
// osg::notify(osg::NOTICE)<<" not in viewport "<<viewport->x()<<" "<<(viewport->x()+viewport->width())<<std::endl;;
}
}