Added MapIteratorObject and support for it in the lua plugin to provide map iterator functionality.

This commit is contained in:
Robert Osfield
2014-02-26 18:18:08 +00:00
parent 9394215d31
commit 46381cb15c
2 changed files with 233 additions and 31 deletions

View File

@@ -1127,6 +1127,44 @@ public:
unsigned int _numElementsOnRow;
};
class MapIteratorObject : public osg::Object
{
public:
MapIteratorObject():
_keyType(BaseSerializer::RW_UNDEFINED), _keySize(0),
_elementType(BaseSerializer::RW_UNDEFINED),_elementSize(0) {}
MapIteratorObject(BaseSerializer::Type keyType, unsigned int keySize, BaseSerializer::Type elementType, unsigned int elementSize):
_keyType(keyType), _keySize(keySize),
_elementType(elementType),_elementSize(elementSize) {}
MapIteratorObject(const MapIteratorObject& rhs, const osg::CopyOp copyop=osg::CopyOp::SHALLOW_COPY):
osg::Object(rhs, copyop),
_keyType(rhs._keyType), _keySize(rhs._keySize),
_elementType(rhs._elementType),_elementSize(rhs._elementSize) {}
META_Object(osgDB, MapIteratorObject);
BaseSerializer::Type getKeyType() const { return _keyType; }
unsigned int getKeySize() const { return _keySize; }
BaseSerializer::Type getElementType() const { return _elementType; }
unsigned int getElementSize() const { return _elementSize; }
virtual bool advance() { return false; }
virtual bool valid() const { return false; }
virtual const void* getKey() const { return 0; }
virtual void* getElement() const { return 0; }
virtual void setElement(void* ptr) const {}
protected:
BaseSerializer::Type _keyType;
unsigned int _keySize;
BaseSerializer::Type _elementType;
unsigned int _elementSize;
};
class MapBaseSerializer : public BaseSerializer
{
public:
@@ -1147,6 +1185,8 @@ public:
virtual const void* getElement(const osg::Object& obj, void* ptrKey) const { return 0; }
virtual unsigned int size(const osg::Object& obj) const { return 0; }
virtual MapIteratorObject* createIterator(osg::Object& obj) const { return 0; }
protected:
Type _keyType;
unsigned int _keySize;
@@ -1163,6 +1203,7 @@ public:
typedef typename P::value_type ValueType;
typedef typename P::key_type KeyType;
typedef typename P::mapped_type ElementType;
typedef typename P::iterator Iterator;
typedef typename P::const_iterator ConstIterator;
typedef P& (C::*Getter)();
typedef const P& (C::*ConstGetter)() const;
@@ -1212,6 +1253,30 @@ public:
return map.size();
}
struct MapIterator : public MapIteratorObject
{
MapIterator(BaseSerializer::Type keyType, unsigned int keySize, BaseSerializer::Type elementType, unsigned int elementSize,
Iterator itr, Iterator endItr):
MapIteratorObject(keyType, keySize, elementType, elementSize),
_itr(itr),_endItr(endItr) {}
Iterator _itr;
Iterator _endItr;
virtual bool advance() { if (valid()) ++_itr; return valid(); }
virtual bool valid() const { return _itr!=_endItr; }
virtual const void* getKey() const { return valid() ? &(_itr->first) : 0; }
virtual void* getElement() const { return valid() ? &(_itr->second) : 0; }
virtual void setElement(void* ptr) const { if (valid()) _itr->second = *reinterpret_cast<ElementType*>(ptr); }
};
virtual MapIteratorObject* createIterator(osg::Object& obj) const
{
C& object = OBJECT_CAST<C&>(obj);
P& map = (object.*_getter)();
return new MapIterator(_keyType, _keySize, _elementType, _elementSize, map.begin(), map.end());
}
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);

View File

@@ -362,7 +362,7 @@ static int getMapProperty(lua_State * _lua)
return 1;
}
return 0;
return 0;
}
}
}
@@ -469,6 +469,135 @@ static int getMapSize(lua_State* _lua)
return 0;
}
static int createMapIterator(lua_State* _lua)
{
const LuaScriptEngine* lse = reinterpret_cast<const LuaScriptEngine*>(lua_topointer(_lua, lua_upvalueindex(1)));
int n = lua_gettop(_lua); /* number of arguments */
if (n<1 || lua_type(_lua, 1)!=LUA_TTABLE) return 0;
osg::Object* object = lse->getObjectFromTable<osg::Object>(1);
std::string containerPropertyName = lse->getStringFromTable(1,"containerPropertyName");
// check to see if Object "is a" vector
osgDB::BaseSerializer::Type type;
osgDB::BaseSerializer* bs = lse->getPropertyInterface().getSerializer(object, containerPropertyName, type);
osgDB::MapBaseSerializer* ms = dynamic_cast<osgDB::MapBaseSerializer*>(bs);
if (ms)
{
lse->pushObject(ms->createIterator(*object));
return 1;
}
return 0;
}
//////////////////////////////////////////////////////////////////////////////////////
//
// MapIteratorObject support
//
static int callMapIteratorAdvance(lua_State* _lua)
{
const LuaScriptEngine* lse = reinterpret_cast<const LuaScriptEngine*>(lua_topointer(_lua, lua_upvalueindex(1)));
if (lua_gettop(_lua)<1 || lua_type(_lua, 1)!=LUA_TTABLE) return 0;
osgDB::MapIteratorObject* mio = lse->getObjectFromTable<osgDB::MapIteratorObject>(1);
if (mio)
{
lua_pushboolean(lse->getLuaState(), mio->advance());
return 1;
}
return 0;
}
static int callMapIteratorValid(lua_State* _lua)
{
const LuaScriptEngine* lse = reinterpret_cast<const LuaScriptEngine*>(lua_topointer(_lua, lua_upvalueindex(1)));
if (lua_gettop(_lua)<1 || lua_type(_lua, 1)!=LUA_TTABLE) return 0;
osgDB::MapIteratorObject* mio = lse->getObjectFromTable<osgDB::MapIteratorObject>(1);
if (mio)
{
lua_pushboolean(lse->getLuaState(), mio->valid());
return 1;
}
return 0;
}
static int getMapIteratorKey(lua_State* _lua)
{
const LuaScriptEngine* lse = reinterpret_cast<const LuaScriptEngine*>(lua_topointer(_lua, lua_upvalueindex(1)));
if (lua_gettop(_lua)<1 || lua_type(_lua, 1)!=LUA_TTABLE) return 0;
osgDB::MapIteratorObject* mio = lse->getObjectFromTable<osgDB::MapIteratorObject>(1);
if (mio)
{
const void* dataPtr = mio->getKey();
if (dataPtr)
{
SerializerScratchPad valuesp(mio->getKeyType(), dataPtr, mio->getKeySize());
return lse->pushDataToStack(&valuesp);
}
else
{
lua_pushnil(_lua);
return 1;
}
}
return 0;
}
static int getMapIteratorElement(lua_State* _lua)
{
const LuaScriptEngine* lse = reinterpret_cast<const LuaScriptEngine*>(lua_topointer(_lua, lua_upvalueindex(1)));
if (lua_gettop(_lua)<1 || lua_type(_lua, 1)!=LUA_TTABLE) return 0;
osgDB::MapIteratorObject* mio = lse->getObjectFromTable<osgDB::MapIteratorObject>(1);
if (mio)
{
const void* dataPtr = mio->getElement();
if (dataPtr)
{
SerializerScratchPad valuesp(mio->getElementType(), dataPtr, mio->getElementSize());
return lse->pushDataToStack(&valuesp);
}
else
{
lua_pushnil(_lua);
return 1;
}
}
OSG_NOTICE<<"getMapIteratorElement failed. "<<std::endl;
return 0;
}
static int setMapIteratorElement(lua_State* _lua)
{
const LuaScriptEngine* lse = reinterpret_cast<const LuaScriptEngine*>(lua_topointer(_lua, lua_upvalueindex(1)));
if (lua_gettop(_lua)<2 || lua_type(_lua, 1)!=LUA_TTABLE) return 0;
osgDB::MapIteratorObject* mio = lse->getObjectFromTable<osgDB::MapIteratorObject>(1);
if (mio)
{
SerializerScratchPad valuesp;
lse->getDataFromStack(&valuesp, mio->getElementType(), 2);
if (mio->getElementType()==valuesp.dataType)
{
OSG_NOTICE<<"Assigning element "<<valuesp.data<<std::endl;
mio->setElement(valuesp.data);
return 0;
}
else
{
OSG_NOTICE<<"Warning: Lua setMapIteratorElement() : Failed to matched map element type, valuesp.dataType="<<valuesp.dataType<<std::endl;
return 0;
}
}
return 0;
}
//////////////////////////////////////////////////////////////////////////////////////
//
// Method calling support
@@ -846,10 +975,10 @@ class PushStackValueVisitor : public osg::ValueObject::GetValueVisitor
{
public:
const LuaScriptEngine* _lsg;
const LuaScriptEngine* _lse;
lua_State* _lua;
PushStackValueVisitor(const LuaScriptEngine* lsg) : _lsg(lsg) { _lua = const_cast<LuaScriptEngine*>(lsg)->getLuaState(); }
PushStackValueVisitor(const LuaScriptEngine* lse) : _lse(lse) { _lua = const_cast<LuaScriptEngine*>(lse)->getLuaState(); }
virtual void apply(bool value) { lua_pushboolean(_lua, value ? 0 : 1); }
virtual void apply(char value) { lua_pushnumber(_lua, value); }
@@ -861,16 +990,16 @@ public:
virtual void apply(float value) { lua_pushnumber(_lua, value); }
virtual void apply(double value) { lua_pushnumber(_lua, value); }
virtual void apply(const std::string& value) { lua_pushlstring(_lua, &value[0], value.size()); }
virtual void apply(const osg::Vec2f& value) { _lsg->pushValue(value); }
virtual void apply(const osg::Vec3f& value) { _lsg->pushValue(value); }
virtual void apply(const osg::Vec4f& value) { _lsg->pushValue(value); }
virtual void apply(const osg::Vec2d& value) { _lsg->pushValue(value); }
virtual void apply(const osg::Vec3d& value) { _lsg->pushValue(value); }
virtual void apply(const osg::Vec4d& value) { _lsg->pushValue(value); }
virtual void apply(const osg::Quat& value) { _lsg->pushValue(value); }
virtual void apply(const osg::Plane& value) { _lsg->pushValue(value); }
virtual void apply(const osg::Matrixf& value) { _lsg->pushValue(value); }
virtual void apply(const osg::Matrixd& value) { _lsg->pushValue(value); }
virtual void apply(const osg::Vec2f& value) { _lse->pushValue(value); }
virtual void apply(const osg::Vec3f& value) { _lse->pushValue(value); }
virtual void apply(const osg::Vec4f& value) { _lse->pushValue(value); }
virtual void apply(const osg::Vec2d& value) { _lse->pushValue(value); }
virtual void apply(const osg::Vec3d& value) { _lse->pushValue(value); }
virtual void apply(const osg::Vec4d& value) { _lse->pushValue(value); }
virtual void apply(const osg::Quat& value) { _lse->pushValue(value); }
virtual void apply(const osg::Plane& value) { _lse->pushValue(value); }
virtual void apply(const osg::Matrixf& value) { _lse->pushValue(value); }
virtual void apply(const osg::Matrixd& value) { _lse->pushValue(value); }
};
#if LUA_VERSION_NUM<=501
@@ -881,12 +1010,12 @@ class GetStackValueVisitor : public osg::ValueObject::SetValueVisitor
{
public:
const LuaScriptEngine* _lsg;
const LuaScriptEngine* _lse;
lua_State* _lua;
int _index;
int _numberToPop;
GetStackValueVisitor(const LuaScriptEngine* lsg, int index) : _lsg(lsg), _lua(0), _index(index), _numberToPop(0) { _lua = const_cast<LuaScriptEngine*>(lsg)->getLuaState(); }
GetStackValueVisitor(const LuaScriptEngine* lse, int index) : _lse(lse), _lua(0), _index(index), _numberToPop(0) { _lua = const_cast<LuaScriptEngine*>(lse )->getLuaState(); }
virtual void apply(bool& value) { if (lua_isboolean(_lua, _index)) { value = (lua_toboolean(_lua, _index)!=0); _numberToPop = 1; } }
@@ -899,20 +1028,20 @@ public:
virtual void apply(float& value) { if (lua_isnumber(_lua, _index)) { value = lua_tonumber(_lua, _index)!=0; _numberToPop = 1; } }
virtual void apply(double& value) { if (lua_isnumber(_lua, _index)) { value = lua_tonumber(_lua, _index)!=0; _numberToPop = 1; } }
virtual void apply(std::string& value) { if (lua_isstring(_lua, _index)) { value = std::string(lua_tostring(_lua, _index), lua_rawlen(_lua, _index)); _numberToPop = 1; } }
virtual void apply(osg::Vec2f& value) { _lsg->getValue(_index, value); _numberToPop = 2;}
virtual void apply(osg::Vec3f& value) { _lsg->getValue(_index, value); _numberToPop = 2; }
virtual void apply(osg::Vec4f& value) { _lsg->getValue(_index, value); _numberToPop = 4; }
virtual void apply(osg::Vec2d& value) { _lsg->getValue(_index, value); _numberToPop = 2; }
virtual void apply(osg::Vec3d& value) { _lsg->getValue(_index, value); _numberToPop = 3; }
virtual void apply(osg::Vec4d& value) { _lsg->getValue(_index, value); _numberToPop = 4; }
virtual void apply(osg::Quat& value) { _lsg->getValue(_index, value); _numberToPop = 4; }
virtual void apply(osg::Plane& value) { _lsg->getValue(_index, value); _numberToPop = 4; }
virtual void apply(osg::Matrixf& value) { _lsg->getValue(_index, value); }
virtual void apply(osg::Matrixd& value) { _lsg->getValue(_index, value); }
virtual void apply(osg::BoundingBoxf& value) { _lsg->getValue(_index, value); }
virtual void apply(osg::BoundingBoxd& value) { _lsg->getValue(_index, value); }
virtual void apply(osg::BoundingSpheref& value) { _lsg->getValue(_index, value); }
virtual void apply(osg::BoundingSphered& value) { _lsg->getValue(_index, value); }
virtual void apply(osg::Vec2f& value) { _lse->getValue(_index, value); _numberToPop = 2;}
virtual void apply(osg::Vec3f& value) { _lse->getValue(_index, value); _numberToPop = 2; }
virtual void apply(osg::Vec4f& value) { _lse->getValue(_index, value); _numberToPop = 4; }
virtual void apply(osg::Vec2d& value) { _lse->getValue(_index, value); _numberToPop = 2; }
virtual void apply(osg::Vec3d& value) { _lse->getValue(_index, value); _numberToPop = 3; }
virtual void apply(osg::Vec4d& value) { _lse->getValue(_index, value); _numberToPop = 4; }
virtual void apply(osg::Quat& value) { _lse->getValue(_index, value); _numberToPop = 4; }
virtual void apply(osg::Plane& value) { _lse->getValue(_index, value); _numberToPop = 4; }
virtual void apply(osg::Matrixf& value) { _lse->getValue(_index, value); }
virtual void apply(osg::Matrixd& value) { _lse->getValue(_index, value); }
virtual void apply(osg::BoundingBoxf& value) { _lse->getValue(_index, value); }
virtual void apply(osg::BoundingBoxd& value) { _lse->getValue(_index, value); }
virtual void apply(osg::BoundingSpheref& value) { _lse->getValue(_index, value); }
virtual void apply(osg::BoundingSphered& value) { _lse->getValue(_index, value); }
};
int LuaScriptEngine::pushPropertyToStack(osg::Object* object, const std::string& propertyName) const
@@ -2338,7 +2467,7 @@ bool LuaScriptEngine::getvec4(int pos) const
int abs_pos = getAbsolutePos(pos);
if (lua_istable(_lua, abs_pos))
{
if (getfields(abs_pos, "x", "y", "z", LUA_TNUMBER) ||
if (getfields(abs_pos, "x", "y", "z", "w", LUA_TNUMBER) ||
getfields(abs_pos, "r", "g", "b", "a", LUA_TNUMBER) ||
getfields(abs_pos, "red", "green", "blue", "alpha", LUA_TNUMBER) ||
getfields(abs_pos, "s", "t", "r", "q", LUA_TNUMBER) ||
@@ -2905,9 +3034,9 @@ void LuaScriptEngine::pushContainer(osg::Object* object, const std::string& prop
}
else if (ms)
{
OSG_NOTICE<<"Need to set up map object"<<std::endl;
assignClosure("clear", callMapClear);
assignClosure("size", getMapSize);
assignClosure("createIterator", createMapIterator);
luaL_getmetatable(_lua, "LuaScriptEngine.Map");
lua_setmetatable(_lua, -2);
@@ -2978,6 +3107,14 @@ void LuaScriptEngine::pushObject(osg::Object* object) const
luaL_getmetatable(_lua, "LuaScriptEngine.Container");
lua_setmetatable(_lua, -2);
}
else if (dynamic_cast<osgDB::MapIteratorObject*>(object)!=0)
{
assignClosure("advance", callMapIteratorAdvance);
assignClosure("valid", callMapIteratorValid);
assignClosure("getKey", getMapIteratorKey);
assignClosure("getElement", getMapIteratorElement);
assignClosure("setElement", setMapIteratorElement);
}
else
{
luaL_getmetatable(_lua, "LuaScriptEngine.Object");