Updated wrappers
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@@ -171,11 +171,11 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::View)
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__C5_osgGA_EventQueue_P1__getEventQueue,
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"",
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"");
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I_Method1(void, setCameraManipulator, IN, osgGA::MatrixManipulator *, manipulator,
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Properties::NON_VIRTUAL,
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__void__setCameraManipulator__osgGA_MatrixManipulator_P1,
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"Set the CameraManipulator that moves the View's master Camera position in response to events. ",
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"");
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I_MethodWithDefaults2(void, setCameraManipulator, IN, osgGA::MatrixManipulator *, manipulator, , IN, bool, resetPosition, true,
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Properties::NON_VIRTUAL,
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__void__setCameraManipulator__osgGA_MatrixManipulator_P1__bool,
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"Set the CameraManipulator that moves the View's master Camera position in response to events. ",
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"The parameter resetPosition determines whether manipulator is set to its home position. ");
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I_Method0(osgGA::MatrixManipulator *, getCameraManipulator,
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Properties::NON_VIRTUAL,
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__osgGA_MatrixManipulator_P1__getCameraManipulator,
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@@ -339,7 +339,7 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::View)
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"");
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I_SimpleProperty(osgGA::MatrixManipulator *, CameraManipulator,
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__osgGA_MatrixManipulator_P1__getCameraManipulator,
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__void__setCameraManipulator__osgGA_MatrixManipulator_P1);
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0);
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I_SimpleProperty(osg::NodePath, CoordinateSystemNodePath,
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__osg_NodePath__getCoordinateSystemNodePath,
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__void__setCoordinateSystemNodePath__C5_osg_NodePath_R1);
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