Added check before using pointer

This commit is contained in:
Robert Osfield
2016-06-23 16:39:36 +01:00
parent eb4dcba21a
commit 4c38068eb8

View File

@@ -455,8 +455,11 @@ void ViewerBase::startThreading()
if (_startRenderingBarrier.valid()) camera->getCameraThread()->add(_startRenderingBarrier.get());
Renderer* renderer = dynamic_cast<Renderer*>(camera->getRenderer());
renderer->setGraphicsThreadDoesCull(false);
camera->getCameraThread()->add(renderer);
if (renderer)
{
renderer->setGraphicsThreadDoesCull(false);
camera->getCameraThread()->add(renderer);
}
if (_endRenderingDispatchBarrier.valid())
{