Removed the M_PI defines from include/osg/Math and have use a const double osg::PI etc
in its place.
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@@ -9,23 +9,9 @@
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#if defined(WIN32) || defined (macintosh)
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#include <float.h>
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#if !defined(__CYGWIN__)
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#define M_E 2.7182818284590452354
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#define M_LOG2E 1.4426950408889634074
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#define M_LOG10E 0.43429448190325182765
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#define M_LN2 0.69314718055994530942
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#define M_LN10 2.30258509299404568402
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#define M_PI 3.14159265358979323846
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#define M_PI_2 1.57079632679489661923
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#define M_PI_4 0.78539816339744830962
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#define M_1_PI 0.31830988618379067154
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#define M_2_PI 0.63661977236758134308
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#define M_2_SQRTPI 1.12837916709551257390
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#define M_SQRT2 1.41421356237309504880
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#define M_SQRT1_2 0.70710678118654752440
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#endif // __CYGWIN__
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#endif
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// PJA MAC OSX
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// This appears to be the simplest way to get these defined under MACOSX
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// where they arent in math.h
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@@ -66,18 +52,21 @@
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namespace osg {
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inline double inDegrees(double angle) { return angle*M_PI/180.0; }
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// define the stand trig values
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const double PI = 3.14159265358979323846;
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const double PI_2 = 1.57079632679489661923;
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const double PI_4 = 0.78539816339744830962;
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inline double inDegrees(double angle) { return angle*PI/180.0; }
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inline double inRadians(double angle) { return angle; }
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inline double DegreesToRadians(double angle) { return angle*M_PI/180.0; }
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inline double RadiansToDegrees(double angle) { return angle*180.0/M_PI; }
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inline double DegreesToRadians(double angle) { return angle*PI/180.0; }
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inline double RadiansToDegrees(double angle) { return angle*180.0/PI; }
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#if defined(WIN32) && !defined(__CYGWIN__)
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inline bool isNaN(float v) { return _isnan(v)!=0; }
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inline bool isNaN(double v) { return _isnan(v)!=0; }
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#elif __sgi
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inline bool isNaN(float v) { return isnan(v); }
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inline bool isNaN(double v) { return isnan(v); }
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#else
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inline bool isNaN(float v) { return isnan(v); }
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inline bool isNaN(double v) { return isnan(v); }
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