Added "Demo " and "osgPlugin " infront of all demo and plugin project names to
help differentiate them within VisualStudio.
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@@ -28,7 +28,7 @@ CFG=osgtexture - Win32 Debug
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!MESSAGE
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!MESSAGE NMAKE /f "osgtexture.mak" CFG="osgtexture - Win32 Debug"
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!MESSAGE NMAKE /f "osgtexture.mak" CFG="Demo osgtexture - Win32 Debug"
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!MESSAGE
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@@ -36,9 +36,9 @@ CFG=osgtexture - Win32 Debug
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!MESSAGE
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!MESSAGE "osgtexture - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "Demo osgtexture - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "osgtexture - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE "Demo osgtexture - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE
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@@ -58,7 +58,7 @@ RSC=rc.exe
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!IF "$(CFG)" == "osgtexture - Win32 Release"
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!IF "$(CFG)" == "Demo osgtexture - Win32 Release"
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@@ -106,7 +106,7 @@ LINK32=link.exe
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!ELSEIF "$(CFG)" == "osgtexture - Win32 Debug"
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!ELSEIF "$(CFG)" == "Demo osgtexture - Win32 Debug"
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@@ -164,9 +164,9 @@ LINK32=link.exe
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# Name "osgtexture - Win32 Release"
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# Name "Demo osgtexture - Win32 Release"
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# Name "osgtexture - Win32 Debug"
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# Name "Demo osgtexture - Win32 Debug"
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# Begin Source File
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