Used typedef's for std::vector<>'s used inside DrawElements implementations.
Added deperecated comment to osg::GeoSet header.
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@@ -16,7 +16,11 @@ namespace osg {
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// forward declare so that we don't need to include the header.
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class Geometry;
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/** Encapsulates OpenGL drawing primitives, geometry and
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/** Note, osg::GeoSet is now deprecated, please use osg::Geometry instead.
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osg::GeoSet will be kept through to the beta release for
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backwards compatability only.
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Encapsulates OpenGL drawing primitives, geometry and
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optional binding of normal, color and texture coordinates. Used
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for representing the visible objects in the scene. State attributes
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for a GeoSet are maintained in StateSet which the GeoSet maintains
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