Various updates to support the new GraphicsThread class.
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@@ -51,13 +51,13 @@ class OSGPRODUCER_EXPORT GraphicsContextImplementation : public osg::GraphicsCon
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virtual bool isRealized() const { return _rs.valid() && _rs->isRealized(); }
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/** Release the graphics context.*/
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virtual void release();
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virtual void close();
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/** Make this graphics context current.*/
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virtual void makeCurrent();
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virtual void makeCurrentImplementation();
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/** Make this graphics context current with specified read context.*/
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virtual void makeContextCurrent(GraphicsContext* readContext);
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virtual void makeContextCurrentImplementation(GraphicsContext* readContext);
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/** Bind the graphics context to associated texture.*/
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virtual void bindPBufferToTexture(GLenum buffer);
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