From Bruce Clay, fixes for VS6.0 build.

This commit is contained in:
Robert Osfield
2004-08-17 19:42:45 +00:00
parent 6ff7195964
commit 5460013a92
2 changed files with 196 additions and 193 deletions

View File

@@ -11,8 +11,11 @@
namespace dxtc_tool {
const size_t dxtc_pixels::BSIZE_DXT1 = 8;
const size_t dxtc_pixels::BSIZE_DXT3 = 16;
const size_t dxtc_pixels::BSIZE_DXT5 = 16;
const size_t dxtc_pixels::BSIZE_ALPHA_DXT3 = 8;
const size_t dxtc_pixels::BSIZE_ALPHA_DXT5 = 8;
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
@@ -26,129 +29,129 @@ namespace dxtc_tool {
bool dxtc_pixels::OpenGLSize() const
{
size_t Width = m_Width;
size_t Height = m_Height;
// size_t TotalTrueBits = 0;
size_t Width = m_Width;
size_t Height = m_Height;
// size_t TotalTrueBits = 0;
if ((Width == 0) || (Height == 0))
return false;
if ((Width == 0) || (Height == 0))
return false;
for (; (Width % 2) == 0; Width /= 2);
for (; (Height % 2) == 0; Height /= 2);
for (; (Width % 2) == 0; Width /= 2);
for (; (Height % 2) == 0; Height /= 2);
if ((Width != 1) || (Height != 1))
return false;
else
return true;
if ((Width != 1) || (Height != 1))
return false;
else
return true;
}
bool dxtc_pixels::VFlip() const
{
// Check that the given dimentions are 2^x, 2^y
if (! OpenGLSize())
return false;
// Check that the given dimentions are 2^x, 2^y
if (! OpenGLSize())
return false;
// Check that the given format are supported
if (! SupportedFormat())
return false;
// Check that the given format are supported
if (! SupportedFormat())
return false;
// Nothing to do if Height == 1
if (m_Height == 1)
return true;
if (DXT1())
VFlip_DXT1();
else if (DXT3())
VFlip_DXT3();
else if (DXT5())
VFlip_DXT5();
else
return false; // We should never get there
// Nothing to do if Height == 1
if (m_Height == 1)
return true;
if (DXT1())
VFlip_DXT1();
else if (DXT3())
VFlip_DXT3();
else if (DXT5())
VFlip_DXT5();
else
return false; // We should never get there
return true;
return true;
}
void dxtc_pixels::VFlip_DXT1() const
{
// const size_t Size = ((m_Width + 3) / 4) * ((m_Height + 3) / 4) * BSIZE_DXT1;
__int8 * const pPixels = (__int8 * const) m_pPixels;
// const size_t Size = ((m_Width + 3) / 4) * ((m_Height + 3) / 4) * BSIZE_DXT1;
__int8 * const pPixels = (__int8 * const) m_pPixels;
if (m_Height == 2)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j)
BVF_Color_H2(pPixels + j * BSIZE_DXT1);
if (m_Height == 2)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j)
BVF_Color_H2(pPixels + j * BSIZE_DXT1);
if (m_Height == 4)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j)
BVF_Color_H4(pPixels + j * BSIZE_DXT1);
if (m_Height == 4)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j)
BVF_Color_H4(pPixels + j * BSIZE_DXT1);
if (m_Height > 4)
for (size_t i = 0; i < ((m_Height + 7) / 8); ++i)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
const size_t TargetRow = ((m_Height + 3) / 4) - (i + 1);
BVF_Color(GetBlock(i, j, BSIZE_DXT1), GetBlock(TargetRow, j, BSIZE_DXT1));
}
if (m_Height > 4)
for (size_t i = 0; i < ((m_Height + 7) / 8); ++i)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
const size_t TargetRow = ((m_Height + 3) / 4) - (i + 1);
BVF_Color(GetBlock(i, j, BSIZE_DXT1), GetBlock(TargetRow, j, BSIZE_DXT1));
}
}
void dxtc_pixels::VFlip_DXT3() const
{
// const size_t Size = ((m_Width + 3) / 4) * ((m_Height + 3) / 4) * BSIZE_DXT3;
// __int8 * const pPixels = (__int8 * const) m_pPixels;
// const size_t Size = ((m_Width + 3) / 4) * ((m_Height + 3) / 4) * BSIZE_DXT3;
// __int8 * const pPixels = (__int8 * const) m_pPixels;
if (m_Height == 2)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
BVF_Alpha_DXT3_H2(((__int8 * const) m_pPixels) + (j * BSIZE_DXT3));
BVF_Color_H2(((__int8 * const) m_pPixels) + (j * BSIZE_DXT3 + BSIZE_ALPHA_DXT3));
}
if (m_Height == 2)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
BVF_Alpha_DXT3_H2(((__int8 * const) m_pPixels) + (j * BSIZE_DXT3));
BVF_Color_H2(((__int8 * const) m_pPixels) + (j * BSIZE_DXT3 + BSIZE_ALPHA_DXT3));
}
if (m_Height == 4)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
BVF_Alpha_DXT3_H4(((__int8 * const) m_pPixels) + (j * BSIZE_DXT3));
BVF_Color_H4(((__int8 * const) m_pPixels) + (j * BSIZE_DXT3 + BSIZE_ALPHA_DXT3));
}
if (m_Height == 4)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
BVF_Alpha_DXT3_H4(((__int8 * const) m_pPixels) + (j * BSIZE_DXT3));
BVF_Color_H4(((__int8 * const) m_pPixels) + (j * BSIZE_DXT3 + BSIZE_ALPHA_DXT3));
}
if (m_Height > 4)
for (size_t i = 0; i < ((m_Height + 7) / 8); ++i)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
const size_t TargetRow = ((m_Height + 3) / 4) - (i + 1);
BVF_Alpha_DXT3(GetBlock(i, j, BSIZE_DXT3), GetBlock(TargetRow, j, BSIZE_DXT3));
BVF_Color(((__int8 * const) GetBlock(i, j, BSIZE_DXT3)) + BSIZE_ALPHA_DXT3,
((__int8 * const) GetBlock(TargetRow, j, BSIZE_DXT3)) + BSIZE_ALPHA_DXT3);
}
if (m_Height > 4)
for (size_t i = 0; i < ((m_Height + 7) / 8); ++i)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
const size_t TargetRow = ((m_Height + 3) / 4) - (i + 1);
BVF_Alpha_DXT3(GetBlock(i, j, BSIZE_DXT3), GetBlock(TargetRow, j, BSIZE_DXT3));
BVF_Color(((__int8 * const) GetBlock(i, j, BSIZE_DXT3)) + BSIZE_ALPHA_DXT3,
((__int8 * const) GetBlock(TargetRow, j, BSIZE_DXT3)) + BSIZE_ALPHA_DXT3);
}
}
void dxtc_pixels::VFlip_DXT5() const
{
// const size_t Size = ((m_Width + 3) / 4) * ((m_Height + 3) / 4) * BSIZE_DXT5;
// __int8 * const pPixels = (__int8 * const) m_pPixels;
// const size_t Size = ((m_Width + 3) / 4) * ((m_Height + 3) / 4) * BSIZE_DXT5;
// __int8 * const pPixels = (__int8 * const) m_pPixels;
if (m_Height == 2)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
BVF_Alpha_DXT5_H2(((__int8 * const) m_pPixels) + (j * BSIZE_DXT5));
BVF_Color_H2(((__int8 * const) m_pPixels) + (j * BSIZE_DXT5 + BSIZE_ALPHA_DXT5));
}
if (m_Height == 2)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
BVF_Alpha_DXT5_H2(((__int8 * const) m_pPixels) + (j * BSIZE_DXT5));
BVF_Color_H2(((__int8 * const) m_pPixels) + (j * BSIZE_DXT5 + BSIZE_ALPHA_DXT5));
}
if (m_Height == 4)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
BVF_Alpha_DXT5_H4(((__int8 * const) m_pPixels) + (j * BSIZE_DXT5));
BVF_Color_H4(((__int8 * const) m_pPixels) + (j * BSIZE_DXT5 + BSIZE_ALPHA_DXT5));
}
if (m_Height == 4)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
BVF_Alpha_DXT5_H4(((__int8 * const) m_pPixels) + (j * BSIZE_DXT5));
BVF_Color_H4(((__int8 * const) m_pPixels) + (j * BSIZE_DXT5 + BSIZE_ALPHA_DXT5));
}
if (m_Height > 4)
for (size_t i = 0; i < ((m_Height + 7) / 8); ++i)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
const size_t TargetRow = ((m_Height + 3) / 4) - (i + 1);
BVF_Alpha_DXT5(GetBlock(i, j, BSIZE_DXT5), GetBlock(TargetRow, j, BSIZE_DXT5));
BVF_Color(((__int8 * const) GetBlock(i, j, BSIZE_DXT5)) + BSIZE_ALPHA_DXT5,
((__int8 * const) GetBlock(TargetRow, j, BSIZE_DXT5)) + BSIZE_ALPHA_DXT5);
}
if (m_Height > 4)
for (size_t i = 0; i < ((m_Height + 7) / 8); ++i)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
const size_t TargetRow = ((m_Height + 3) / 4) - (i + 1);
BVF_Alpha_DXT5(GetBlock(i, j, BSIZE_DXT5), GetBlock(TargetRow, j, BSIZE_DXT5));
BVF_Color(((__int8 * const) GetBlock(i, j, BSIZE_DXT5)) + BSIZE_ALPHA_DXT5,
((__int8 * const) GetBlock(TargetRow, j, BSIZE_DXT5)) + BSIZE_ALPHA_DXT5);
}
}

View File

@@ -25,8 +25,8 @@
//
//////////////////////////////////////////////////////////////////////
//
// DXTC Tools: Vertical Flip.
// *************************
// DXTC Tools: Vertical Flip.
// *************************
//
// Current version: 1.00 BETA 1 (27/08/2002)
//
@@ -80,50 +80,50 @@ bool VerticalFlip(size_t Width, size_t Height, GLenum Format, void * pPixels);
class dxtc_pixels
{
public:
dxtc_pixels(size_t Width, size_t Height, GLenum Format, void * pPixels);
dxtc_pixels(size_t Width, size_t Height, GLenum Format, void * pPixels);
// Vertically flip the whole picture
bool VFlip() const;
// Vertically flip the whole picture
bool VFlip() const;
protected:
// Limitation check functions
bool DXT1() const;
bool DXT3() const;
bool DXT5() const;
bool OpenGLSize() const;
bool SupportedFormat() const;
// Limitation check functions
bool DXT1() const;
bool DXT3() const;
bool DXT5() const;
bool OpenGLSize() const;
bool SupportedFormat() const;
// Vertical flipping functions
void VFlip_DXT1() const;
void VFlip_DXT3() const;
void VFlip_DXT5() const;
// Vertical flipping functions
void VFlip_DXT1() const;
void VFlip_DXT3() const;
void VFlip_DXT5() const;
// Block vertical flipping functions
void BVF_Color_H2(void * const pBlock) const; // V. flip one color block with its virtual height == 2
void BVF_Color_H4(void * const pBlock) const; // V. flip one color block with its virtual height == 4
void BVF_Color(void * const pBlock1, void * const pBlock2) const; // V. flip and swap two color blocks, with their virtual height == 4
void BVF_Alpha_DXT3_H2(void * const pBlock) const; // V. flip one alpha (DXT3) block with its virtual height == 2
void BVF_Alpha_DXT3_H4(void * const pBlock) const; // V. flip one alpha (DXT3) block with its virtual height == 4
void BVF_Alpha_DXT3(void * const pBlock1, void * const pBlock2) const; // V. flip and swap two alpha (DXT3) blocks, with their virtual height == 4
void BVF_Alpha_DXT5_H2(void * const pBlock) const; // V. flip one alpha (DXT5) block with its virtual height == 2
void BVF_Alpha_DXT5_H4(void * const pBlock) const; // V. flip one alpha (DXT5) block with its virtual height == 4
void BVF_Alpha_DXT5(void * const pBlock1, void * const pBlock2) const; // V. flip and swap two alpha (DXT5) blocks, with their virtual height == 4
// Block localization functions
void * GetBlock(size_t i, size_t j, size_t BlockSize) const;
// Block vertical flipping functions
void BVF_Color_H2(void * const pBlock) const; // V. flip one color block with its virtual height == 2
void BVF_Color_H4(void * const pBlock) const; // V. flip one color block with its virtual height == 4
void BVF_Color(void * const pBlock1, void * const pBlock2) const; // V. flip and swap two color blocks, with their virtual height == 4
void BVF_Alpha_DXT3_H2(void * const pBlock) const; // V. flip one alpha (DXT3) block with its virtual height == 2
void BVF_Alpha_DXT3_H4(void * const pBlock) const; // V. flip one alpha (DXT3) block with its virtual height == 4
void BVF_Alpha_DXT3(void * const pBlock1, void * const pBlock2) const; // V. flip and swap two alpha (DXT3) blocks, with their virtual height == 4
void BVF_Alpha_DXT5_H2(void * const pBlock) const; // V. flip one alpha (DXT5) block with its virtual height == 2
void BVF_Alpha_DXT5_H4(void * const pBlock) const; // V. flip one alpha (DXT5) block with its virtual height == 4
void BVF_Alpha_DXT5(void * const pBlock1, void * const pBlock2) const; // V. flip and swap two alpha (DXT5) blocks, with their virtual height == 4
// Block localization functions
void * GetBlock(size_t i, size_t j, size_t BlockSize) const;
// mighty const and var
static const size_t BSIZE_DXT1 = 8;
static const size_t BSIZE_DXT3 = 16;
static const size_t BSIZE_DXT5 = 16;
static const size_t BSIZE_ALPHA_DXT3 = 8;
static const size_t BSIZE_ALPHA_DXT5 = 8;
// mighty const and var
static const size_t BSIZE_DXT1;
static const size_t BSIZE_DXT3;
static const size_t BSIZE_DXT5;
static const size_t BSIZE_ALPHA_DXT3;
static const size_t BSIZE_ALPHA_DXT5;
const size_t m_Width;
const size_t m_Height;
const GLenum m_Format;
void * const m_pPixels;
const size_t m_Width;
const size_t m_Height;
const GLenum m_Format;
void * const m_pPixels;
};
@@ -134,7 +134,7 @@ protected:
//////////////////////////////////////////////////////////////////////
inline bool VerticalFlip(size_t Width, size_t Height, GLenum Format, void * pPixels) {
return (dxtc_pixels(Width, Height, Format, pPixels)).VFlip();
return (dxtc_pixels(Width, Height, Format, pPixels)).VFlip();
}
@@ -144,101 +144,101 @@ inline bool VerticalFlip(size_t Width, size_t Height, GLenum Format, void * pPix
//////////////////////////////////////////////////////////////////////
inline dxtc_pixels::dxtc_pixels(size_t Width, size_t Height, GLenum Format, void * pPixels) :
m_Width(Width), m_Height(Height), m_Format(Format), m_pPixels(pPixels) { }
m_Width(Width), m_Height(Height), m_Format(Format), m_pPixels(pPixels) { }
inline bool dxtc_pixels::DXT1() const {
return ((m_Format == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) || (m_Format == GL_COMPRESSED_RGB_S3TC_DXT1_EXT));
return ((m_Format == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) || (m_Format == GL_COMPRESSED_RGB_S3TC_DXT1_EXT));
}
inline bool dxtc_pixels::DXT3() const {
return (m_Format == GL_COMPRESSED_RGBA_S3TC_DXT3_EXT);
return (m_Format == GL_COMPRESSED_RGBA_S3TC_DXT3_EXT);
}
inline bool dxtc_pixels::DXT5() const {
return (m_Format == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT);
return (m_Format == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT);
}
inline bool dxtc_pixels::SupportedFormat() const {
return (DXT1() || DXT3() || DXT5());
return (DXT1() || DXT3() || DXT5());
}
inline void dxtc_pixels::BVF_Color_H2(void * const pBlock) const {
// Swap the two first row of pixels
__int8 * const pP = ((__int8 * const) pBlock) + 4;
// Swap the two first row of pixels
__int8 * const pP = ((__int8 * const) pBlock) + 4;
std::swap(pP[0], pP[1]);
std::swap(pP[0], pP[1]);
}
inline void dxtc_pixels::BVF_Color_H4(void * const pBlock) const {
// Swap the the first row of pixels with the last one, then the 2 middle row of pixels
__int8 * const pP = ((__int8 * const) pBlock) + 4;
// Swap the the first row of pixels with the last one, then the 2 middle row of pixels
__int8 * const pP = ((__int8 * const) pBlock) + 4;
std::swap(pP[0], pP[3]);
std::swap(pP[1], pP[2]);
std::swap(pP[0], pP[3]);
std::swap(pP[1], pP[2]);
}
inline void dxtc_pixels::BVF_Color(void * const pBlock1, void * const pBlock2) const {
// Swap the "2 colors" header (32bits each header)
__int32 * const pHdr1 = (__int32 * const) pBlock1;
__int32 * const pHdr2 = (__int32 * const) pBlock2;
// Swap the "2 colors" header (32bits each header)
__int32 * const pHdr1 = (__int32 * const) pBlock1;
__int32 * const pHdr2 = (__int32 * const) pBlock2;
std::swap(* pHdr1, * pHdr2);
std::swap(* pHdr1, * pHdr2);
// Now swap the pixel values
__int8 * const pP1 = ((__int8 * const) pBlock1) + 4;
__int8 * const pP2 = ((__int8 * const) pBlock2) + 4;
// Now swap the pixel values
__int8 * const pP1 = ((__int8 * const) pBlock1) + 4;
__int8 * const pP2 = ((__int8 * const) pBlock2) + 4;
std::swap(pP1[0], pP2[3]);
std::swap(pP1[1], pP2[2]);
std::swap(pP1[2], pP2[1]);
std::swap(pP1[3], pP2[0]);
std::swap(pP1[0], pP2[3]);
std::swap(pP1[1], pP2[2]);
std::swap(pP1[2], pP2[1]);
std::swap(pP1[3], pP2[0]);
}
inline void dxtc_pixels::BVF_Alpha_DXT3_H2(void * const pBlock) const {
// Swap the two first row of pixels
__int16 * const pP = (__int16 * const) pBlock;
// Swap the two first row of pixels
__int16 * const pP = (__int16 * const) pBlock;
std::swap(pP[0], pP[1]);
std::swap(pP[0], pP[1]);
}
inline void dxtc_pixels::BVF_Alpha_DXT3_H4(void * const pBlock) const {
// Swap the the first row of pixels with the last one, then the 2 middle row of pixels
__int16 * const pP = (__int16 * const) pBlock;
// Swap the the first row of pixels with the last one, then the 2 middle row of pixels
__int16 * const pP = (__int16 * const) pBlock;
std::swap(pP[0], pP[3]);
std::swap(pP[1], pP[2]);
std::swap(pP[0], pP[3]);
std::swap(pP[1], pP[2]);
}
inline void dxtc_pixels::BVF_Alpha_DXT3(void * const pBlock1, void * const pBlock2) const {
// Swap all the pixel values
__int16 * const pP1 = (__int16 * const) pBlock1;
__int16 * const pP2 = (__int16 * const) pBlock2;
// Swap all the pixel values
__int16 * const pP1 = (__int16 * const) pBlock1;
__int16 * const pP2 = (__int16 * const) pBlock2;
std::swap(pP1[0], pP2[3]);
std::swap(pP1[1], pP2[2]);
std::swap(pP1[2], pP2[1]);
std::swap(pP1[3], pP2[0]);
std::swap(pP1[0], pP2[3]);
std::swap(pP1[1], pP2[2]);
std::swap(pP1[2], pP2[1]);
std::swap(pP1[3], pP2[0]);
}
inline void dxtc_pixels::BVF_Alpha_DXT5_H2(void * const pBlock) const {
// Swap the two first row of pixels (kinda tricky with DXT5 unaligned encoding)
__int32 * const pP = (__int32 * const) (((__int8 * const) pBlock) + 2);
// Swap the two first row of pixels (kinda tricky with DXT5 unaligned encoding)
__int32 * const pP = (__int32 * const) (((__int8 * const) pBlock) + 2);
__int32 TmpDWord = (pP[0] & 0xFF000000);
TmpDWord |= (pP[0] & 0x00000FFF) << 12;
TmpDWord |= (pP[0] & 0x00FFF000) >> 12;
pP[0] = TmpDWord;
__int32 TmpDWord = (pP[0] & 0xFF000000);
TmpDWord |= (pP[0] & 0x00000FFF) << 12;
TmpDWord |= (pP[0] & 0x00FFF000) >> 12;
pP[0] = TmpDWord;
}
@@ -247,44 +247,44 @@ inline void dxtc_pixels::BVF_Alpha_DXT5_H2(void * const pBlock) const {
inline void dxtc_pixels::BVF_Alpha_DXT5_H4(void * const pBlock) const {
// Swap the the first row of pixels with the last one, then the 2 middle row of pixels (tricky again)
__int64 * const pB = (__int64 * const) pBlock;
// Swap the the first row of pixels with the last one, then the 2 middle row of pixels (tricky again)
__int64 * const pB = (__int64 * const) pBlock;
__int64 TmpQWord = (pB[0] & HEX_0x000000000000FFFF);
TmpQWord |= (pB[0] & HEX_0x000000000FFF0000) << 36;
TmpQWord |= (pB[0] & HEX_0x000000FFF0000000) << 12;
TmpQWord |= (pB[0] & HEX_0x000FFF0000000000) >> 12;
TmpQWord |= (pB[0] & HEX_0xFFF0000000000000) >> 36;
pB[0] = TmpQWord;
__int64 TmpQWord = (pB[0] & HEX_0x000000000000FFFF);
TmpQWord |= (pB[0] & HEX_0x000000000FFF0000) << 36;
TmpQWord |= (pB[0] & HEX_0x000000FFF0000000) << 12;
TmpQWord |= (pB[0] & HEX_0x000FFF0000000000) >> 12;
TmpQWord |= (pB[0] & HEX_0xFFF0000000000000) >> 36;
pB[0] = TmpQWord;
}
inline void dxtc_pixels::BVF_Alpha_DXT5(void * const pBlock1, void * const pBlock2) const {
// Swap all the pixel values (same trick for DXT5)
__int64 * const pB1 = (__int64 * const) pBlock1;
__int64 * const pB2 = (__int64 * const) pBlock2;
// Swap all the pixel values (same trick for DXT5)
__int64 * const pB1 = (__int64 * const) pBlock1;
__int64 * const pB2 = (__int64 * const) pBlock2;
__int64 TmpQWord1 = (pB1[0] & HEX_0x000000000000FFFF);
TmpQWord1 |= (pB1[0] & HEX_0x000000000FFF0000) << 36;
TmpQWord1 |= (pB1[0] & HEX_0x000000FFF0000000) << 12;
TmpQWord1 |= (pB1[0] & HEX_0x000FFF0000000000) >> 12;
TmpQWord1 |= (pB1[0] & HEX_0xFFF0000000000000) >> 36;
__int64 TmpQWord1 = (pB1[0] & HEX_0x000000000000FFFF);
TmpQWord1 |= (pB1[0] & HEX_0x000000000FFF0000) << 36;
TmpQWord1 |= (pB1[0] & HEX_0x000000FFF0000000) << 12;
TmpQWord1 |= (pB1[0] & HEX_0x000FFF0000000000) >> 12;
TmpQWord1 |= (pB1[0] & HEX_0xFFF0000000000000) >> 36;
__int64 TmpQWord2 = (pB2[0] & HEX_0x000000000000FFFF);
TmpQWord2 |= (pB2[0] & HEX_0x000000000FFF0000) << 36;
TmpQWord2 |= (pB2[0] & HEX_0x000000FFF0000000) << 12;
TmpQWord2 |= (pB2[0] & HEX_0x000FFF0000000000) >> 12;
TmpQWord2 |= (pB2[0] & HEX_0xFFF0000000000000) >> 36;
__int64 TmpQWord2 = (pB2[0] & HEX_0x000000000000FFFF);
TmpQWord2 |= (pB2[0] & HEX_0x000000000FFF0000) << 36;
TmpQWord2 |= (pB2[0] & HEX_0x000000FFF0000000) << 12;
TmpQWord2 |= (pB2[0] & HEX_0x000FFF0000000000) >> 12;
TmpQWord2 |= (pB2[0] & HEX_0xFFF0000000000000) >> 36;
pB1[0] = TmpQWord2;
pB2[0] = TmpQWord1;
pB1[0] = TmpQWord2;
pB2[0] = TmpQWord1;
}
inline void * dxtc_pixels::GetBlock(size_t i, size_t j, size_t BlockSize) const {
const __int8 * pPixels = (const __int8 *) m_pPixels;
const __int8 * pPixels = (const __int8 *) m_pPixels;
return (void *) (pPixels + i * ((m_Width + 3) / 4) * BlockSize + j * BlockSize);
return (void *) (pPixels + i * ((m_Width + 3) / 4) * BlockSize + j * BlockSize);
}