Updated wrappers
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@@ -11,8 +11,6 @@
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#include <osgIntrospection/Attributes>
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#include <osg/Image>
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#include <osg/Shader>
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#include <osg/Texture>
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#include <osg/TransferFunction>
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#include <osg/Vec4>
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@@ -40,35 +38,9 @@ BEGIN_OBJECT_REFLECTOR(osg::TransferFunction)
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__C5_osg_Image_P1__getImage,
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"",
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"");
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I_Method0(osg::Texture *, getTexture,
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Properties::NON_VIRTUAL,
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__osg_Texture_P1__getTexture,
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"",
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"");
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I_Method0(const osg::Texture *, getTexture,
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Properties::NON_VIRTUAL,
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__C5_osg_Texture_P1__getTexture,
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"",
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"");
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I_Method0(osg::Shader *, getShader,
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Properties::NON_VIRTUAL,
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__osg_Shader_P1__getShader,
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"",
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"");
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I_Method0(const osg::Shader *, getShader,
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Properties::NON_VIRTUAL,
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__C5_osg_Shader_P1__getShader,
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"",
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"");
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I_SimpleProperty(osg::Image *, Image,
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__osg_Image_P1__getImage,
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0);
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I_SimpleProperty(osg::Shader *, Shader,
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__osg_Shader_P1__getShader,
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0);
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I_SimpleProperty(osg::Texture *, Texture,
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__osg_Texture_P1__getTexture,
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0);
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END_REFLECTOR
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TYPE_NAME_ALIAS(std::map< float COMMA osg::Vec4 >, osg::TransferFunction1D::ValueMap)
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