Updated wrappers
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@@ -192,12 +192,6 @@ BEGIN_OBJECT_REFLECTOR(osg::TextureRectangle)
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__void__allocateMipmap__State_R1,
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"Allocate mipmap levels of the texture by subsequent calling of glTexImage* function. ",
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"");
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I_ProtectedMethod2(void, applyTexParameters, IN, GLenum, target, IN, osg::State &, state,
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Properties::NON_VIRTUAL,
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Properties::CONST,
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__void__applyTexParameters__GLenum__State_R1,
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"Helper method. ",
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"Sets texture parameters. ");
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I_ProtectedMethod5(void, applyTexImage_load, IN, GLenum, target, IN, osg::Image *, image, IN, osg::State &, state, IN, GLsizei &, inwidth, IN, GLsizei &, inheight,
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Properties::NON_VIRTUAL,
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Properties::CONST,
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