Updates for better DatabasePager peformance w.r.t constant frame rates.

This commit is contained in:
Robert Osfield
2004-09-23 12:27:56 +00:00
parent 1a03a08f4a
commit 5b0739bcf0
4 changed files with 366 additions and 222 deletions

View File

@@ -38,17 +38,17 @@ unsigned int Drawable::s_numberDeletedDrawablesInLastFrame = 0;
// static cache of deleted display lists which can only
// by completely deleted once the appropriate OpenGL context
// is set. Used osg::Drawable::deleteDisplayList(..) and flushDeletedDisplayLists(..) below.
typedef std::list<GLuint> DisplayListList;
typedef std::map<GLuint,DisplayListList> DeletedDisplayListCache;
typedef std::multimap<unsigned int,GLuint> DisplayListMap;
typedef std::map<unsigned int,DisplayListMap> DeletedDisplayListCache;
static OpenThreads::Mutex s_mutex_deletedDisplayListCache;
static DeletedDisplayListCache s_deletedDisplayListCache;
GLuint Drawable::generateDisplayList(unsigned int contextID, unsigned int /*sizeHint*/)
GLuint Drawable::generateDisplayList(unsigned int contextID, unsigned int sizeHint)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedDisplayListCache);
DisplayListList& dll = s_deletedDisplayListCache[contextID];
DisplayListMap& dll = s_deletedDisplayListCache[contextID];
if (dll.empty())
{
++s_numberNewDrawablesInLastFrame;
@@ -56,11 +56,24 @@ GLuint Drawable::generateDisplayList(unsigned int contextID, unsigned int /*size
}
else
{
++s_numberDrawablesReusedLastInLastFrame;
// notify(NOTICE)<<"reusing display list "<<std::endl;
GLuint globj = dll.back();
dll.pop_back();
return globj;
DisplayListMap::iterator itr = dll.lower_bound(sizeHint);
if (itr!=dll.end())
{
// osg::notify(osg::NOTICE)<<"Reusing a display list of size = "<<itr->first<<" for requested size = "<<sizeHint<<std::endl;
++s_numberDrawablesReusedLastInLastFrame;
GLuint globj = itr->second;
dll.erase(itr);
return globj;
}
else
{
// osg::notify(osg::NOTICE)<<"Creating a new display list of size = "<<sizeHint<<" although "<<dll.size()<<" are available"<<std::endl;
++s_numberNewDrawablesInLastFrame;
return glGenLists( 1 );
}
}
}
@@ -75,14 +88,14 @@ unsigned int Drawable::getMinimumNumberOfDisplayListsToRetainInCache()
return s_minimumNumberOfDisplayListsToRetainInCache;
}
void Drawable::deleteDisplayList(unsigned int contextID,GLuint globj, unsigned int /*sizeHint*/)
void Drawable::deleteDisplayList(unsigned int contextID,GLuint globj, unsigned int sizeHint)
{
if (globj!=0)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedDisplayListCache);
// insert the globj into the cache for the appropriate context.
s_deletedDisplayListCache[contextID].push_back(globj);
s_deletedDisplayListCache[contextID].insert(DisplayListMap::value_type(sizeHint,globj));
}
}
@@ -93,13 +106,13 @@ void Drawable::flushAllDeletedDisplayLists(unsigned int contextID)
DeletedDisplayListCache::iterator citr = s_deletedDisplayListCache.find(contextID);
if (citr!=s_deletedDisplayListCache.end())
{
DisplayListList& dll = citr->second;
DisplayListMap& dll = citr->second;
for(DisplayListList::iterator ditr=dll.begin();
for(DisplayListMap::iterator ditr=dll.begin();
ditr!=dll.end();
++ditr)
{
glDeleteLists(*ditr,1);
glDeleteLists(ditr->second,1);
}
dll.clear();
@@ -123,19 +136,60 @@ void Drawable::flushDeletedDisplayLists(unsigned int contextID, double& availabl
DeletedDisplayListCache::iterator citr = s_deletedDisplayListCache.find(contextID);
if (citr!=s_deletedDisplayListCache.end())
{
DisplayListList& dll = citr->second;
DisplayListMap& dll = citr->second;
for(DisplayListList::iterator ditr=dll.begin();
ditr!=dll.end() && elapsedTime<availableTime && dll.size()>s_minimumNumberOfDisplayListsToRetainInCache;
)
bool trimFromFront = true;
if (trimFromFront)
{
glDeleteLists(*ditr,1);
ditr = dll.erase(ditr);
elapsedTime = timer.delta_s(start_tick,timer.tick());
++noDeleted;
++Drawable::s_numberDeletedDrawablesInLastFrame;
}
unsigned int prev_size = dll.size();
DisplayListMap::iterator ditr=dll.begin();
unsigned int maxNumToDelete = (dll.size() > s_minimumNumberOfDisplayListsToRetainInCache) ? dll.size()-s_minimumNumberOfDisplayListsToRetainInCache : 0;
for(;
ditr!=dll.end() && elapsedTime<availableTime && noDeleted<maxNumToDelete;
++ditr)
{
glDeleteLists(ditr->second,1);
elapsedTime = timer.delta_s(start_tick,timer.tick());
++noDeleted;
++Drawable::s_numberDeletedDrawablesInLastFrame;
}
if (ditr!=dll.begin()) dll.erase(dll.begin(),ditr);
if (noDeleted+dll.size() != prev_size)
{
osg::notify(osg::WARN)<<"Error in delete"<<std::endl;
}
}
else
{
unsigned int prev_size = dll.size();
DisplayListMap::reverse_iterator ditr=dll.rbegin();
unsigned int maxNumToDelete = (dll.size() > s_minimumNumberOfDisplayListsToRetainInCache) ? dll.size()-s_minimumNumberOfDisplayListsToRetainInCache : 0;
for(;
ditr!=dll.rend() && elapsedTime<availableTime && noDeleted<maxNumToDelete;
++ditr)
{
glDeleteLists(ditr->second,1);
elapsedTime = timer.delta_s(start_tick,timer.tick());
++noDeleted;
++Drawable::s_numberDeletedDrawablesInLastFrame;
}
if (ditr!=dll.rbegin()) dll.erase(ditr.base(),dll.end());
if (noDeleted+dll.size() != prev_size)
{
osg::notify(osg::WARN)<<"Error in delete"<<std::endl;
}
}
}
}
elapsedTime = timer.delta_s(start_tick,timer.tick());
@@ -156,7 +210,7 @@ void Drawable::deleteVertexBufferObject(unsigned int contextID,GLuint globj)
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedVertexBufferObjectCache);
// insert the globj into the cache for the appropriate context.
s_deletedVertexBufferObjectCache[contextID].push_back(globj);
s_deletedVertexBufferObjectCache[contextID].insert(DisplayListMap::value_type(0,globj));
}
}
@@ -182,17 +236,18 @@ void Drawable::flushDeletedVertexBufferObjects(unsigned int contextID,double /*c
unsigned int noDeleted = 0;
DisplayListList& dll = citr->second;
DisplayListMap& dll = citr->second;
for(DisplayListList::iterator ditr=dll.begin();
DisplayListMap::iterator ditr=dll.begin();
for(;
ditr!=dll.end() && elapsedTime<availableTime;
)
++ditr)
{
extensions->glDeleteBuffers(1,&(*ditr));
ditr = dll.erase(ditr);
extensions->glDeleteBuffers(1,&(ditr->second));
elapsedTime = timer.delta_s(start_tick,timer.tick());
++noDeleted;
}
if (ditr!=dll.begin()) dll.erase(dll.begin(),ditr);
if (noDeleted!=0) notify(osg::INFO)<<"Number VBOs deleted = "<<noDeleted<<std::endl;
}

View File

@@ -417,6 +417,9 @@ Geometry::Geometry(const Geometry& geometry,const CopyOp& copyop):
Geometry::~Geometry()
{
// do dirty here to keep the getGLObjectSizeHint() estimate on the ball
dirtyDisplayList();
// no need to delete, all automatically handled by ref_ptr :-)
}
@@ -745,8 +748,49 @@ bool Geometry::computeFastPathsUsed()
unsigned int Geometry::getGLObjectSizeHint() const
{
unsigned int totalSize = 0;
if (_vertexData.array.valid()) totalSize += _vertexData.array->getTotalDataSize();
if (_normalData.array.valid()) totalSize += _normalData.array->getTotalDataSize();
if (_colorData.array.valid()) totalSize += _colorData.array->getTotalDataSize();
if (_secondaryColorData.array.valid()) totalSize += _secondaryColorData.array->getTotalDataSize();
if (_fogCoordData.array.valid()) totalSize += _fogCoordData.array->getTotalDataSize();
unsigned int unit;
for(unit=0;unit<_texCoordList.size();++unit)
{
const Array* array = _texCoordList[unit].array.get();
if (array) totalSize += array->getTotalDataSize();
}
bool handleVertexAttributes = true;
if (handleVertexAttributes)
{
unsigned int index;
for( index = 0; index < _vertexAttribList.size(); ++index )
{
const Array* array = _vertexAttribList[index].array.get();
if (array) totalSize += array->getTotalDataSize();
}
}
for(PrimitiveSetList::const_iterator itr=_primitives.begin();
itr!=_primitives.end();
++itr)
{
totalSize += 4*(*itr)->getNumIndices();
}
// do a very simply mapping of display list size proportional to vertex datasize.
return _vertexData.array.valid() ? _vertexData.array->getNumElements() : 0;
return totalSize;
}
void Geometry::drawImplementation(State& state) const
@@ -885,7 +929,7 @@ void Geometry::drawImplementation(State& state) const
unsigned int index;
for( index = 0; index < _vertexAttribList.size(); ++index )
{
_texCoordList[unit].offset = totalSize;
_vertexAttribList[unit].offset = totalSize;
const Array* array = _vertexAttribList[index].array.get();
const AttributeBinding ab = _vertexAttribList[index].binding;
if( ab == BIND_PER_VERTEX && array )

View File

@@ -226,14 +226,72 @@ void DatabasePager::requestNodeFile(const std::string& fileName,osg::Group* grou
}
}
static double s_start_frame = 0;
static double s_before_compile = 0;
static double s_after_compile = 0;
static osg::Timer_t startTick = 0;
void DatabasePager::signalBeginFrame(const osg::FrameStamp* framestamp)
{
if (framestamp)
{
//osg::notify(osg::INFO) << "signalBeginFrame "<<framestamp->getFrameNumber()<<">>>>>>>>>>>>>>>>"<<std::endl;
_frameNumber = framestamp->getFrameNumber();
} //else osg::notify(osg::INFO) << "signalBeginFrame >>>>>>>>>>>>>>>>"<<std::endl;
if (startTick==0) startTick = osg::Timer::instance()->tick();
double timeStamp = osg::Timer::instance()->delta_s(startTick,osg::Timer::instance()->tick());
double drawTime = s_before_compile-s_start_frame;
double compileTime = s_after_compile-s_before_compile;
double timeDelta = timeStamp-s_start_frame;
unsigned int numFrames = (timeDelta*60.0074);
/*
if (timeDelta>0.02)
{
std::string str;
if (osg::Texture::s_numberTextureReusedLastInLastFrame > 0) str += " RT ";
if (osg::Texture::s_numberNewTextureInLastFrame > 0) str += " NT ";
if (osg::Texture::s_numberDeletedTextureInLastFrame > 0) str += " DT ";
if (osg::Drawable::s_numberDrawablesReusedLastInLastFrame > 0) str += " RD ";
if (osg::Drawable::s_numberNewDrawablesInLastFrame > 0) str += " ND ";
if (osg::Drawable::s_numberDeletedDrawablesInLastFrame > 0) str += " DD ";
if (str.empty()) str += " ?? ";
osg::notify(osg::NOTICE)<<" ************* frame="<<timeDelta<<"\tdraw="<<drawTime<<"\tcompile="<<compileTime<<" ***** FRAMES DROPPED ********** "<<str<<std::dec<<std::endl;
osg::notify(osg::NOTICE)<<"\tosg::Texture::s_numberTextureReusedLastInLastFrame = "<<osg::Texture::s_numberTextureReusedLastInLastFrame<<std::endl;
osg::notify(osg::NOTICE)<<"\tosg::Texture::s_numberNewTextureInLastFrame = "<<osg::Texture::s_numberNewTextureInLastFrame <<std::endl;
osg::notify(osg::NOTICE)<<"\tosg::Texture::s_numberDeletedTextureInLastFrame = "<<osg::Texture::s_numberDeletedTextureInLastFrame <<std::endl;
osg::notify(osg::NOTICE)<<"\tosg::Drawable::s_numberDrawablesReusedLastInLastFrame = "<<osg::Drawable::s_numberDrawablesReusedLastInLastFrame <<std::endl;
osg::notify(osg::NOTICE)<<"\tosg::Drawable::s_numberNewDrawablesInLastFrame = "<<osg::Drawable::s_numberNewDrawablesInLastFrame <<std::endl;
osg::notify(osg::NOTICE)<<"\tosg::Drawable::s_numberDeletedDrawablesInLastFrame = "<<osg::Drawable::s_numberDeletedDrawablesInLastFrame <<std::endl;
}
*/
s_start_frame = timeStamp;
osg::Texture::s_numberTextureReusedLastInLastFrame = 0;
osg::Texture::s_numberNewTextureInLastFrame = 0;
osg::Texture::s_numberDeletedTextureInLastFrame = 0;
osg::Drawable::s_numberDrawablesReusedLastInLastFrame = 0;
osg::Drawable::s_numberNewDrawablesInLastFrame = 0;
osg::Drawable::s_numberDeletedDrawablesInLastFrame = 0;
_frameBlock->reset();
if (_threadPriorityDuringFrame!=getSchedulePriority())
@@ -353,12 +411,10 @@ void DatabasePager::run()
osg::notify(osg::INFO)<<"DatabasePager::run()"<<std::endl;
// need to set the texture object manager to be able to reuse textures
// by keeping deleted texture objects around for 10 seconds after being deleted.
osg::Texture::setMinimumNumberOfTextureObjectsToRetainInCache(100);
// need to set the texture object manager to be able to reuse textures
// by keeping deleted texture objects around for 10 seconds after being deleted.
osg::Drawable::setMinimumNumberOfDisplayListsToRetainInCache(2000);
osg::Drawable::setMinimumNumberOfDisplayListsToRetainInCache(500);
bool firstTime = true;
@@ -526,34 +582,7 @@ void DatabasePager::run()
void DatabasePager::addLoadedDataToSceneGraph(double timeStamp)
{
/*
static double s_previous = timeStamp;
double timeDelta = timeStamp-s_previous;
if (timeDelta>0.02)
{
std::string str;
if (osg::Texture::s_numberTextureReusedLastInLastFrame > 0) str += " RT ";
if (osg::Texture::s_numberNewTextureInLastFrame > 0) str += " NT ";
if (osg::Texture::s_numberDeletedTextureInLastFrame > 0) str += " DT ";
if (osg::Drawable::s_numberDrawablesReusedLastInLastFrame > 0) str += " RD ";
if (osg::Drawable::s_numberNewDrawablesInLastFrame > 0) str += " ND ";
if (osg::Drawable::s_numberDeletedDrawablesInLastFrame > 0) str += " DD ";
if (str.empty()) str += " ?? ";
osg::notify(osg::NOTICE)<<"addLoadedDataToSceneGraph "<<timeDelta;
osg::notify(osg::NOTICE)<<" ************* FRAME DROP ********** "<<str<<std::dec<<std::endl;
osg::notify(osg::NOTICE)<<"\tosg::Texture::s_numberTextureReusedLastInLastFrame = "<<osg::Texture::s_numberTextureReusedLastInLastFrame<<std::endl;
osg::notify(osg::NOTICE)<<"\tosg::Texture::s_numberNewTextureInLastFrame = "<<osg::Texture::s_numberNewTextureInLastFrame <<std::endl;
osg::notify(osg::NOTICE)<<"\tosg::Texture::s_numberDeletedTextureInLastFrame = "<<osg::Texture::s_numberDeletedTextureInLastFrame <<std::endl;
osg::notify(osg::NOTICE)<<"\tosg::Drawable::s_numberDrawablesReusedLastInLastFrame = "<<osg::Drawable::s_numberDrawablesReusedLastInLastFrame <<std::endl;
osg::notify(osg::NOTICE)<<"\tosg::Drawable::s_numberNewDrawablesInLastFrame = "<<osg::Drawable::s_numberNewDrawablesInLastFrame <<std::endl;
osg::notify(osg::NOTICE)<<"\tosg::Drawable::s_numberDeletedDrawablesInLastFrame = "<<osg::Drawable::s_numberDeletedDrawablesInLastFrame <<std::endl;
}
s_previous = timeStamp;
*/
// osg::Timer_t before = osg::Timer::instance()->tick();
DatabaseRequestList localFileLoadedList;
@@ -592,12 +621,6 @@ void DatabasePager::addLoadedDataToSceneGraph(double timeStamp)
// osg::notify(osg::NOTICE)<<"Done DatabasePager::addLoadedDataToSceneGraph"<<osg::Timer::instance()->delta_m(before,osg::Timer::instance()->tick())<<" ms objects"<<localFileLoadedList.size()<<std::endl;
osg::Texture::s_numberTextureReusedLastInLastFrame = 0;
osg::Texture::s_numberNewTextureInLastFrame = 0;
osg::Texture::s_numberDeletedTextureInLastFrame = 0;
osg::Drawable::s_numberDrawablesReusedLastInLastFrame = 0;
osg::Drawable::s_numberNewDrawablesInLastFrame = 0;
osg::Drawable::s_numberDeletedDrawablesInLastFrame = 0;
}
void DatabasePager::removeExpiredSubgraphs(double currentFrameTime)
@@ -646,7 +669,7 @@ void DatabasePager::removeExpiredSubgraphs(double currentFrameTime)
unsigned int i = 0;
// unsigned int numberOfPagedLODToTest = _inactivePagedLODList.size();
unsigned int targetNumOfInActivePagedLODs = 1000;
unsigned int targetNumOfInActivePagedLODs = 100;
unsigned int targetNumOfRemovedChildPagedLODs = 0;
if (_inactivePagedLODList.size()>targetNumOfInActivePagedLODs) targetNumOfRemovedChildPagedLODs = _inactivePagedLODList.size()-targetNumOfInActivePagedLODs;
@@ -793,169 +816,187 @@ void DatabasePager::compileGLObjects(osg::State& state, double& availableTime)
{
// osg::notify(osg::NOTICE)<<"DatabasePager::compileGLObjects "<<_frameNumber<<std::endl;
const osg::Timer& timer = *osg::Timer::instance();
osg::Timer_t start_tick = timer.tick();
double elapsedTime = 0.0;
double estimatedTextureDuration = 0.0;
double estimatedDrawableDuration = 0.0;
osg::ref_ptr<DatabaseRequest> databaseRequest;
// get the first compileable entry.
s_before_compile = osg::Timer::instance()->delta_s(startTick,osg::Timer::instance()->tick());
double drawTime = s_before_compile-s_start_frame;
if (drawTime<0.01)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToCompileListMutex);
if (!_dataToCompileList.empty())
const osg::Timer& timer = *osg::Timer::instance();
osg::Timer_t start_tick = timer.tick();
double elapsedTime = 0.0;
double estimatedTextureDuration = 0.0;
double estimatedDrawableDuration = 0.0;
osg::ref_ptr<DatabaseRequest> databaseRequest;
// get the first compileable entry.
{
std::sort(_dataToCompileList.begin(),_dataToCompileList.end(),SortFileRequestFunctor());
DatabaseRequestList::iterator litr;
int i=0;
for(litr = _dataToCompileList.begin();
(litr != _dataToCompileList.end()) && (_frameNumber == (*litr)->_frameNumberLastRequest);
++litr,i++)
{
//osg::notify(osg::NOTICE)<<"Compile "<<_frameNumber-(*litr)->_frameNumberLastRequest<<std::endl;
}
if (litr != _dataToCompileList.end())
{
if (_deleteRemovedSubgraphsInDatabaseThread)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_childrenToDeleteListMutex);
for(DatabaseRequestList::iterator ditr=litr;
ditr!=_dataToCompileList.end();
++ditr)
{
_childrenToDeleteList.push_back((*ditr)->_loadedModel.get());
}
}
//osg::notify(osg::NOTICE)<<"Pruning "<<_dataToCompileList.size()-i<<std::endl;
_dataToCompileList.erase(litr,_dataToCompileList.end());
}
databaseRequest = _dataToCompileList.front();
}
};
unsigned int numObjectsCompiled = 0;
unsigned int maxNumObjectsToCompile = 4;
// while there are valid databaseRequest's in the to compile list and there is
// sufficient time left compile each databaseRequest's stateset and drawables.
while (databaseRequest.valid() && elapsedTime<availableTime && numObjectsCompiled<maxNumObjectsToCompile)
{
DataToCompileMap& dcm = databaseRequest->_dataToCompileMap;
DataToCompile& dtc = dcm[state.getContextID()];
if (!dtc.first.empty() && (elapsedTime+estimatedTextureDuration)<availableTime && numObjectsCompiled<maxNumObjectsToCompile)
{
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, 1.0);
// we have StateSet's to compile
StateSetList& sslist = dtc.first;
//osg::notify(osg::INFO)<<"Compiling statesets"<<std::endl;
StateSetList::iterator itr=sslist.begin();
for(;
itr!=sslist.end() && (elapsedTime+estimatedTextureDuration)<availableTime && numObjectsCompiled<maxNumObjectsToCompile;
++itr)
{
//osg::notify(osg::INFO)<<" Compiling stateset "<<(*itr).get()<<std::endl;
double startCompileTime = timer.delta_s(start_tick,timer.tick());
(*itr)->compileGLObjects(state);
GLint p;
glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_RESIDENT, &p);
elapsedTime = timer.delta_s(start_tick,timer.tick());
// estimate the duration of the compile based on current compile duration.
estimatedTextureDuration = (elapsedTime-startCompileTime);
++numObjectsCompiled;
}
// remove the compiled stateset from the list.
sslist.erase(sslist.begin(),itr);
}
if (!dtc.second.empty() && (elapsedTime+estimatedDrawableDuration)<availableTime && numObjectsCompiled<maxNumObjectsToCompile)
{
// we have Drawable's to compile
//osg::notify(osg::INFO)<<"Compiling drawables"<<std::endl;
DrawableList& dwlist = dtc.second;
DrawableList::iterator itr=dwlist.begin();
for(;
itr!=dwlist.end() && (elapsedTime+estimatedDrawableDuration)<availableTime && numObjectsCompiled<maxNumObjectsToCompile;
++itr)
{
//osg::notify(osg::INFO)<<" Compiling drawable "<<(*itr).get()<<std::endl;
double startCompileTime = timer.delta_s(start_tick,timer.tick());
(*itr)->compileGLObjects(state);
elapsedTime = timer.delta_s(start_tick,timer.tick());
// estimate the duration of the compile based on current compile duration.
estimatedDrawableDuration = (elapsedTime-startCompileTime);
++numObjectsCompiled;
}
// remove the compiled drawables from the list.
dwlist.erase(dwlist.begin(),itr);
}
//osg::notify(osg::INFO)<<"Checking if compiled"<<std::endl;
// now check the to compile entries for all active graphics contexts
// to make sure that all have been compiled.
bool allCompiled = true;
for(DataToCompileMap::iterator itr=dcm.begin();
itr!=dcm.end() && allCompiled;
++itr)
{
if (!(itr->second.first.empty())) allCompiled=false;
if (!(itr->second.second.empty())) allCompiled=false;
}
if (allCompiled)
{
osg::notify(osg::INFO)<<"All compiled"<<std::endl;
// we've compile all of the current databaseRequest so we can now pop it off the
// to compile list and place it on the merge list.
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToCompileListMutex);
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToMergeListMutex);
_dataToMergeList.push_back(databaseRequest);
}
if (!_dataToCompileList.empty()) _dataToCompileList.erase(_dataToCompileList.begin());
if (!_dataToCompileList.empty())
{
std::sort(_dataToCompileList.begin(),_dataToCompileList.end(),SortFileRequestFunctor());
DatabaseRequestList::iterator litr;
int i=0;
for(litr = _dataToCompileList.begin();
(litr != _dataToCompileList.end()) && (_frameNumber == (*litr)->_frameNumberLastRequest);
++litr,i++)
{
//osg::notify(osg::NOTICE)<<"Compile "<<_frameNumber-(*litr)->_frameNumberLastRequest<<std::endl;
}
if (litr != _dataToCompileList.end())
{
if (_deleteRemovedSubgraphsInDatabaseThread)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_childrenToDeleteListMutex);
for(DatabaseRequestList::iterator ditr=litr;
ditr!=_dataToCompileList.end();
++ditr)
{
_childrenToDeleteList.push_back((*ditr)->_loadedModel.get());
}
}
//osg::notify(osg::NOTICE)<<"Pruning "<<_dataToCompileList.size()-i<<std::endl;
_dataToCompileList.erase(litr,_dataToCompileList.end());
}
databaseRequest = _dataToCompileList.front();
}
else databaseRequest = 0;
};
}
else
unsigned int numObjectsCompiled = 0;
unsigned int maxNumObjectsToCompile = 4;
// while there are valid databaseRequest's in the to compile list and there is
// sufficient time left compile each databaseRequest's stateset and drawables.
while (databaseRequest.valid() && elapsedTime<availableTime && numObjectsCompiled<maxNumObjectsToCompile)
{
//osg::notify(osg::INFO)<<"Not all compiled"<<std::endl;
databaseRequest = 0;
DataToCompileMap& dcm = databaseRequest->_dataToCompileMap;
DataToCompile& dtc = dcm[state.getContextID()];
if (!dtc.first.empty() && (elapsedTime+estimatedTextureDuration)<availableTime && numObjectsCompiled<maxNumObjectsToCompile)
{
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, 1.0);
// we have StateSet's to compile
StateSetList& sslist = dtc.first;
//osg::notify(osg::INFO)<<"Compiling statesets"<<std::endl;
StateSetList::iterator itr=sslist.begin();
for(;
itr!=sslist.end() && (elapsedTime+estimatedTextureDuration)<availableTime && numObjectsCompiled<maxNumObjectsToCompile;
++itr)
{
//osg::notify(osg::INFO)<<" Compiling stateset "<<(*itr).get()<<std::endl;
double startCompileTime = timer.delta_s(start_tick,timer.tick());
(*itr)->compileGLObjects(state);
GLint p;
glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_RESIDENT, &p);
elapsedTime = timer.delta_s(start_tick,timer.tick());
// estimate the duration of the compile based on current compile duration.
estimatedTextureDuration = (elapsedTime-startCompileTime);
++numObjectsCompiled;
}
// remove the compiled stateset from the list.
sslist.erase(sslist.begin(),itr);
}
if (!dtc.second.empty() && (elapsedTime+estimatedDrawableDuration)<availableTime && numObjectsCompiled<maxNumObjectsToCompile)
{
// we have Drawable's to compile
//osg::notify(osg::INFO)<<"Compiling drawables"<<std::endl;
DrawableList& dwlist = dtc.second;
DrawableList::iterator itr=dwlist.begin();
for(;
itr!=dwlist.end() && (elapsedTime+estimatedDrawableDuration)<availableTime && numObjectsCompiled<maxNumObjectsToCompile;
++itr)
{
//osg::notify(osg::INFO)<<" Compiling drawable "<<(*itr).get()<<std::endl;
double startCompileTime = timer.delta_s(start_tick,timer.tick());
(*itr)->compileGLObjects(state);
elapsedTime = timer.delta_s(start_tick,timer.tick());
// estimate the duration of the compile based on current compile duration.
estimatedDrawableDuration = (elapsedTime-startCompileTime);
// osg::notify(osg::NOTICE)<<" Compiling drawable "<<estimatedDrawableDuration<<std::endl;
++numObjectsCompiled;
}
// remove the compiled drawables from the list.
dwlist.erase(dwlist.begin(),itr);
}
//osg::notify(osg::INFO)<<"Checking if compiled"<<std::endl;
// now check the to compile entries for all active graphics contexts
// to make sure that all have been compiled.
bool allCompiled = true;
for(DataToCompileMap::iterator itr=dcm.begin();
itr!=dcm.end() && allCompiled;
++itr)
{
if (!(itr->second.first.empty())) allCompiled=false;
if (!(itr->second.second.empty())) allCompiled=false;
}
if (allCompiled)
{
osg::notify(osg::INFO)<<"All compiled"<<std::endl;
// we've compile all of the current databaseRequest so we can now pop it off the
// to compile list and place it on the merge list.
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToCompileListMutex);
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToMergeListMutex);
_dataToMergeList.push_back(databaseRequest);
}
if (!_dataToCompileList.empty()) _dataToCompileList.erase(_dataToCompileList.begin());
if (!_dataToCompileList.empty())
{
std::sort(_dataToCompileList.begin(),_dataToCompileList.end(),SortFileRequestFunctor());
databaseRequest = _dataToCompileList.front();
}
else databaseRequest = 0;
}
else
{
//osg::notify(osg::INFO)<<"Not all compiled"<<std::endl;
databaseRequest = 0;
}
elapsedTime = timer.delta_s(start_tick,timer.tick());
}
elapsedTime = timer.delta_s(start_tick,timer.tick());
// availableTime -= elapsedTime;
// osg::notify(osg::NOTICE)<<"elapsedTime="<<elapsedTime<<" time remaining ="<<availableTime<<std::endl;
//osg::notify(osg::NOTICE)<<"estimatedTextureDuration="<<estimatedTextureDuration;
//osg::notify(osg::NOTICE)<<"\testimatedDrawableDuration="<<estimatedDrawableDuration<<std::endl;
}
else
{
availableTime = 0.0f;
}
availableTime -= elapsedTime;
s_after_compile = osg::Timer::instance()->delta_s(startTick,osg::Timer::instance()->tick());
// osg::notify(osg::NOTICE)<<"elapsedTime="<<elapsedTime<<" time remaining ="<<availableTime<<std::endl;
//osg::notify(osg::NOTICE)<<"estimatedTextureDuration="<<estimatedTextureDuration;
//osg::notify(osg::NOTICE)<<"\testimatedDrawableDuration="<<estimatedDrawableDuration<<std::endl;
}

View File

@@ -509,14 +509,15 @@ public:
#if 1
double availableTime = 0.0025; // 2.5 ms
// flush deleted GL objects.
sh.getSceneView()->flushDeletedGLObjects(availableTime);
// compile any GL objects that are required.
if (dp) dp->compileGLObjects(*(sh.getSceneView()->getState()),availableTime);
// flush deleted GL objects.
sh.getSceneView()->flushDeletedGLObjects(availableTime);
#endif
if (dp) dp->signalEndFrame();
}
};
@@ -542,6 +543,9 @@ public:
// compile any GL objects that are required.
if (dp) dp->compileGLObjects(*(_sceneView->getState()),availableTime);
#endif
// glFinish();
}
osg::ref_ptr<osgUtil::SceneView> _sceneView;