Updates for better DatabasePager peformance w.r.t constant frame rates.
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@@ -38,17 +38,17 @@ unsigned int Drawable::s_numberDeletedDrawablesInLastFrame = 0;
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// static cache of deleted display lists which can only
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// by completely deleted once the appropriate OpenGL context
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// is set. Used osg::Drawable::deleteDisplayList(..) and flushDeletedDisplayLists(..) below.
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typedef std::list<GLuint> DisplayListList;
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typedef std::map<GLuint,DisplayListList> DeletedDisplayListCache;
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typedef std::multimap<unsigned int,GLuint> DisplayListMap;
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typedef std::map<unsigned int,DisplayListMap> DeletedDisplayListCache;
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static OpenThreads::Mutex s_mutex_deletedDisplayListCache;
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static DeletedDisplayListCache s_deletedDisplayListCache;
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GLuint Drawable::generateDisplayList(unsigned int contextID, unsigned int /*sizeHint*/)
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GLuint Drawable::generateDisplayList(unsigned int contextID, unsigned int sizeHint)
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedDisplayListCache);
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DisplayListList& dll = s_deletedDisplayListCache[contextID];
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DisplayListMap& dll = s_deletedDisplayListCache[contextID];
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if (dll.empty())
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{
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++s_numberNewDrawablesInLastFrame;
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@@ -56,11 +56,24 @@ GLuint Drawable::generateDisplayList(unsigned int contextID, unsigned int /*size
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}
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else
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{
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++s_numberDrawablesReusedLastInLastFrame;
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// notify(NOTICE)<<"reusing display list "<<std::endl;
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GLuint globj = dll.back();
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dll.pop_back();
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return globj;
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DisplayListMap::iterator itr = dll.lower_bound(sizeHint);
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if (itr!=dll.end())
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{
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// osg::notify(osg::NOTICE)<<"Reusing a display list of size = "<<itr->first<<" for requested size = "<<sizeHint<<std::endl;
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++s_numberDrawablesReusedLastInLastFrame;
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GLuint globj = itr->second;
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dll.erase(itr);
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return globj;
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}
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else
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{
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// osg::notify(osg::NOTICE)<<"Creating a new display list of size = "<<sizeHint<<" although "<<dll.size()<<" are available"<<std::endl;
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++s_numberNewDrawablesInLastFrame;
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return glGenLists( 1 );
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}
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}
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}
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@@ -75,14 +88,14 @@ unsigned int Drawable::getMinimumNumberOfDisplayListsToRetainInCache()
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return s_minimumNumberOfDisplayListsToRetainInCache;
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}
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void Drawable::deleteDisplayList(unsigned int contextID,GLuint globj, unsigned int /*sizeHint*/)
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void Drawable::deleteDisplayList(unsigned int contextID,GLuint globj, unsigned int sizeHint)
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{
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if (globj!=0)
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedDisplayListCache);
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// insert the globj into the cache for the appropriate context.
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s_deletedDisplayListCache[contextID].push_back(globj);
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s_deletedDisplayListCache[contextID].insert(DisplayListMap::value_type(sizeHint,globj));
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}
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}
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@@ -93,13 +106,13 @@ void Drawable::flushAllDeletedDisplayLists(unsigned int contextID)
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DeletedDisplayListCache::iterator citr = s_deletedDisplayListCache.find(contextID);
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if (citr!=s_deletedDisplayListCache.end())
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{
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DisplayListList& dll = citr->second;
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DisplayListMap& dll = citr->second;
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for(DisplayListList::iterator ditr=dll.begin();
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for(DisplayListMap::iterator ditr=dll.begin();
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ditr!=dll.end();
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++ditr)
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{
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glDeleteLists(*ditr,1);
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glDeleteLists(ditr->second,1);
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}
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dll.clear();
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@@ -123,19 +136,60 @@ void Drawable::flushDeletedDisplayLists(unsigned int contextID, double& availabl
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DeletedDisplayListCache::iterator citr = s_deletedDisplayListCache.find(contextID);
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if (citr!=s_deletedDisplayListCache.end())
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{
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DisplayListList& dll = citr->second;
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DisplayListMap& dll = citr->second;
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for(DisplayListList::iterator ditr=dll.begin();
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ditr!=dll.end() && elapsedTime<availableTime && dll.size()>s_minimumNumberOfDisplayListsToRetainInCache;
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)
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bool trimFromFront = true;
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if (trimFromFront)
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{
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glDeleteLists(*ditr,1);
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ditr = dll.erase(ditr);
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elapsedTime = timer.delta_s(start_tick,timer.tick());
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++noDeleted;
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++Drawable::s_numberDeletedDrawablesInLastFrame;
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}
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unsigned int prev_size = dll.size();
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DisplayListMap::iterator ditr=dll.begin();
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unsigned int maxNumToDelete = (dll.size() > s_minimumNumberOfDisplayListsToRetainInCache) ? dll.size()-s_minimumNumberOfDisplayListsToRetainInCache : 0;
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for(;
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ditr!=dll.end() && elapsedTime<availableTime && noDeleted<maxNumToDelete;
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++ditr)
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{
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glDeleteLists(ditr->second,1);
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elapsedTime = timer.delta_s(start_tick,timer.tick());
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++noDeleted;
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++Drawable::s_numberDeletedDrawablesInLastFrame;
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}
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if (ditr!=dll.begin()) dll.erase(dll.begin(),ditr);
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if (noDeleted+dll.size() != prev_size)
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{
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osg::notify(osg::WARN)<<"Error in delete"<<std::endl;
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}
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}
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else
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{
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unsigned int prev_size = dll.size();
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DisplayListMap::reverse_iterator ditr=dll.rbegin();
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unsigned int maxNumToDelete = (dll.size() > s_minimumNumberOfDisplayListsToRetainInCache) ? dll.size()-s_minimumNumberOfDisplayListsToRetainInCache : 0;
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for(;
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ditr!=dll.rend() && elapsedTime<availableTime && noDeleted<maxNumToDelete;
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++ditr)
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{
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glDeleteLists(ditr->second,1);
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elapsedTime = timer.delta_s(start_tick,timer.tick());
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++noDeleted;
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++Drawable::s_numberDeletedDrawablesInLastFrame;
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}
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if (ditr!=dll.rbegin()) dll.erase(ditr.base(),dll.end());
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if (noDeleted+dll.size() != prev_size)
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{
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osg::notify(osg::WARN)<<"Error in delete"<<std::endl;
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}
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}
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}
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}
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elapsedTime = timer.delta_s(start_tick,timer.tick());
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@@ -156,7 +210,7 @@ void Drawable::deleteVertexBufferObject(unsigned int contextID,GLuint globj)
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedVertexBufferObjectCache);
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// insert the globj into the cache for the appropriate context.
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s_deletedVertexBufferObjectCache[contextID].push_back(globj);
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s_deletedVertexBufferObjectCache[contextID].insert(DisplayListMap::value_type(0,globj));
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}
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}
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@@ -182,17 +236,18 @@ void Drawable::flushDeletedVertexBufferObjects(unsigned int contextID,double /*c
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unsigned int noDeleted = 0;
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DisplayListList& dll = citr->second;
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DisplayListMap& dll = citr->second;
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for(DisplayListList::iterator ditr=dll.begin();
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DisplayListMap::iterator ditr=dll.begin();
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for(;
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ditr!=dll.end() && elapsedTime<availableTime;
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)
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++ditr)
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{
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extensions->glDeleteBuffers(1,&(*ditr));
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ditr = dll.erase(ditr);
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extensions->glDeleteBuffers(1,&(ditr->second));
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elapsedTime = timer.delta_s(start_tick,timer.tick());
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++noDeleted;
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}
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if (ditr!=dll.begin()) dll.erase(dll.begin(),ditr);
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if (noDeleted!=0) notify(osg::INFO)<<"Number VBOs deleted = "<<noDeleted<<std::endl;
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}
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@@ -417,6 +417,9 @@ Geometry::Geometry(const Geometry& geometry,const CopyOp& copyop):
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Geometry::~Geometry()
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{
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// do dirty here to keep the getGLObjectSizeHint() estimate on the ball
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dirtyDisplayList();
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// no need to delete, all automatically handled by ref_ptr :-)
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}
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@@ -745,8 +748,49 @@ bool Geometry::computeFastPathsUsed()
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unsigned int Geometry::getGLObjectSizeHint() const
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{
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unsigned int totalSize = 0;
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if (_vertexData.array.valid()) totalSize += _vertexData.array->getTotalDataSize();
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if (_normalData.array.valid()) totalSize += _normalData.array->getTotalDataSize();
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if (_colorData.array.valid()) totalSize += _colorData.array->getTotalDataSize();
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if (_secondaryColorData.array.valid()) totalSize += _secondaryColorData.array->getTotalDataSize();
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if (_fogCoordData.array.valid()) totalSize += _fogCoordData.array->getTotalDataSize();
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unsigned int unit;
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for(unit=0;unit<_texCoordList.size();++unit)
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{
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const Array* array = _texCoordList[unit].array.get();
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if (array) totalSize += array->getTotalDataSize();
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}
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bool handleVertexAttributes = true;
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if (handleVertexAttributes)
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{
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unsigned int index;
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for( index = 0; index < _vertexAttribList.size(); ++index )
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{
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const Array* array = _vertexAttribList[index].array.get();
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if (array) totalSize += array->getTotalDataSize();
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}
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}
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for(PrimitiveSetList::const_iterator itr=_primitives.begin();
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itr!=_primitives.end();
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++itr)
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{
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totalSize += 4*(*itr)->getNumIndices();
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}
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// do a very simply mapping of display list size proportional to vertex datasize.
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return _vertexData.array.valid() ? _vertexData.array->getNumElements() : 0;
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return totalSize;
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}
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void Geometry::drawImplementation(State& state) const
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@@ -885,7 +929,7 @@ void Geometry::drawImplementation(State& state) const
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unsigned int index;
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for( index = 0; index < _vertexAttribList.size(); ++index )
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{
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_texCoordList[unit].offset = totalSize;
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_vertexAttribList[unit].offset = totalSize;
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const Array* array = _vertexAttribList[index].array.get();
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const AttributeBinding ab = _vertexAttribList[index].binding;
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if( ab == BIND_PER_VERTEX && array )
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