Udates to Drawable + IVE plugin with support for new ClusterCullingCallack.
Improvement to osgbluemarble.
This commit is contained in:
@@ -45,7 +45,7 @@ osg::Node* createTile(const std::string& filename, bool leftHemisphere, double x
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options->_sourceRatioWindow.set(x,1-(y+h),w,h);
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options->_destinationImageWindowMode = osgDB::ImageOptions::PIXEL_WINDOW;
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options->_destinationPixelWindow.set(0,0,512,512);
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options->_destinationPixelWindow.set(0,0,256,256);
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osgDB::Registry::instance()->setOptions(options.get());
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osg::Image* image = osgDB::readImageFile(filename.c_str());
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@@ -61,8 +61,8 @@ osg::Node* createTile(const std::string& filename, bool leftHemisphere, double x
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geode->setStateSet( stateset );
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unsigned int numColumns = 20;
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unsigned int numRows = 20;
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unsigned int numColumns = 10;
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unsigned int numRows = 10;
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unsigned int r;
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unsigned int c;
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@@ -142,108 +142,101 @@ osg::Node* createTile(const std::string& filename, bool leftHemisphere, double x
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geometry->setUseVertexBufferObjects(true);
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{
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osg::Vec3 center = computePosition(leftHemisphere, x+w*0.5, y+h*0.5);
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osg::Vec3 normal = center;
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osg::Vec3 n00 = computePosition(leftHemisphere, x, y);
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osg::Vec3 n10 = computePosition(leftHemisphere, x+w, y);
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osg::Vec3 n11 = computePosition(leftHemisphere, x+w, y+h);
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osg::Vec3 n01 = computePosition(leftHemisphere, x, y+h);
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float radius = (center-n00).length();
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radius = osg::maximum((center-n10).length(),radius);
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radius = osg::maximum((center-n11).length(),radius);
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radius = osg::maximum((center-n01).length(),radius);
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float min_dot = normal*n00;
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min_dot = osg::minimum(normal*n10,min_dot);
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min_dot = osg::minimum(normal*n11,min_dot);
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min_dot = osg::minimum(normal*n01,min_dot);
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float angle = acosf(min_dot)+osg::PI*0.5f;
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float deviation = (angle<osg::PI) ? deviation = cosf(angle) : -1.0f;
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osg::ClusterCullingCallback* ccc = new osg::ClusterCullingCallback;
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ccc->setControlPoint(center);
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ccc->setNormal(normal);
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ccc->setRadius(radius);
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ccc->setDeviation(deviation);
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geometry->setCullCallback(ccc);
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}
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geode->addDrawable(geometry);
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return geode;
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}
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osg::Node* createTileAndRecurse(const std::string& filename, const std::string& basename, const std::string& extension, bool leftHemisphere, double x, double y, double w,double h, unsigned int numLevelsLeft)
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osg::Node* createTileAndRecurse(const std::string& filename, const std::string& basename, const std::string& extension, bool leftHemisphere, unsigned int noTilesX, unsigned int noTilesY, double x, double y, double w,double h, unsigned int numLevelsLeft)
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{
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osg::Group* group = new osg::Group;
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double dx = w / (double) noTilesX;
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double dy = h / (double) noTilesY;
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if (numLevelsLeft>0)
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{
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std::string basename1 = basename+"_1";
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std::string basename2 = basename+"_2";
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std::string basename3 = basename+"_3";
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std::string basename4 = basename+"_4";
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{
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osg::ref_ptr<osg::Node> node = createTileAndRecurse(filename,basename1,extension,leftHemisphere,x,y,w*0.5,h*0.5,numLevelsLeft-1);
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osgDB::writeNodeFile(*node, basename1+extension);
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}
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{
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osg::ref_ptr<osg::Node> node = createTileAndRecurse(filename,basename2,extension,leftHemisphere,x+w*0.5,y,w*0.5,h*0.5,numLevelsLeft-1);
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osgDB::writeNodeFile(*node, basename2+extension);
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}
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{
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osg::ref_ptr<osg::Node> node = createTileAndRecurse(filename,basename3,extension,leftHemisphere,x,y+h*0.5,w*0.5,h*0.5,numLevelsLeft-1);
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osgDB::writeNodeFile(*node, basename3+extension);
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}
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{
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osg::ref_ptr<osg::Node> node = createTileAndRecurse(filename,basename4,extension,leftHemisphere,x+w*0.5,y+h*0.5,w*0.5,h*0.5,numLevelsLeft-1);
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osgDB::writeNodeFile(*node, basename4+extension);
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}
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float cut_off_distance = h*osg::PI;
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float cut_off_distance = 4.0f*dy*osg::PI;
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float max_visible_distance = 1e7;
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// create current layer, and write to disk.
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unsigned int numTiles = 0;
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double lx = x;
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for(unsigned i=0;i<noTilesX;++i,lx+=dx)
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{
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double ly = y;
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for(unsigned j=0;j<noTilesY;++j,ly+=dy)
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{
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// create name for tile.
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char char_num = 'A'+numTiles;
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std::string lbasename = basename+"_"+char_num;
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// create the subtiles and write out to disk.
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{
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osg::ref_ptr<osg::Node> node = createTileAndRecurse(filename,lbasename,extension,leftHemisphere,2,2,lx,ly,dx,dy,numLevelsLeft-1);
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osgDB::writeNodeFile(*node, lbasename+extension);
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}
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// create PagedLOD for tile.
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osg::PagedLOD* pagedlod = new osg::PagedLOD;
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osg::Node* tile = createTile(filename,leftHemisphere,x,y,w*0.5,h*0.5);
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osg::Node* tile = createTile(filename,leftHemisphere,lx,ly,dx,dy);
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pagedlod->addChild(tile, cut_off_distance,max_visible_distance);
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pagedlod->setRange(1,0.0f,cut_off_distance);
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pagedlod->setFileName(1,basename1+extension);
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pagedlod->setCenter(computePosition(leftHemisphere,x+w*0.25,y+h*0.25));
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pagedlod->setFileName(1,lbasename+extension);
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pagedlod->setCenter(computePosition(leftHemisphere,lx+dx*0.5,ly+dy*0.5));
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group->addChild(pagedlod);
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// increment number of tiles.
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++numTiles;
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}
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{
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osg::PagedLOD* pagedlod = new osg::PagedLOD;
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osg::Node* tile = createTile(filename,leftHemisphere,x+w*0.5,y,w*0.5,h*0.5);
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pagedlod->addChild(tile, cut_off_distance,max_visible_distance);
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pagedlod->setRange(1,0.0f,cut_off_distance);
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pagedlod->setFileName(1,basename2+extension);
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pagedlod->setCenter(computePosition(leftHemisphere,x+w*0.75,y+h*0.25));
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group->addChild(pagedlod);
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}
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{
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osg::PagedLOD* pagedlod = new osg::PagedLOD;
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osg::Node* tile = createTile(filename,leftHemisphere,x,y+h*0.5,w*0.5,h*0.5);
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pagedlod->addChild(tile, cut_off_distance,max_visible_distance);
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pagedlod->setRange(1,0.0f,cut_off_distance);
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pagedlod->setFileName(1,basename3+extension);
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pagedlod->setCenter(computePosition(leftHemisphere,x+w*0.25,y+h*0.75));
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group->addChild(pagedlod);
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}
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{
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osg::PagedLOD* pagedlod = new osg::PagedLOD;
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osg::Node* tile = createTile(filename,leftHemisphere,x+w*0.5,y+h*0.5,w*0.5,h*0.5);
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pagedlod->addChild(tile, cut_off_distance,max_visible_distance);
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pagedlod->setRange(1,0.0f,cut_off_distance);
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pagedlod->setFileName(1,basename4+extension);
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pagedlod->setCenter(computePosition(leftHemisphere,x+w*0.75,y+h*0.75));
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group->addChild(pagedlod);
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}
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}
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}
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else
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{
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// create current layer, and write to disk.
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double lx = x;
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for(unsigned i=0;i<noTilesX;++i,lx+=dx)
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{
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group->addChild(createTile(filename,leftHemisphere,x,y,w*0.5,h*0.5));
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group->addChild(createTile(filename,leftHemisphere,x+w*0.5,y,w*0.5,h*0.5));
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group->addChild(createTile(filename,leftHemisphere,x,y+h*0.5,w*0.5,h*0.5));
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group->addChild(createTile(filename,leftHemisphere,x+w*0.5,y+h*0.5,w*0.5,h*0.5));
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double ly = y;
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for(unsigned j=0;j<noTilesY;++j,ly+=dy)
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{
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group->addChild(createTile(filename,leftHemisphere,lx,ly,dx,dy));
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}
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}
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}
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@@ -277,8 +270,8 @@ bool createWorld(const std::string& left_hemisphere, const std::string& right_he
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osg::ref_ptr<osg::Group> group = new osg::Group;
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group->addChild(createTileAndRecurse(left_hemisphere, base+"_west", extension, true, 0.0, 0.0, 1.0, 1.0, numLevels));
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group->addChild(createTileAndRecurse(right_hemisphere, base+"_east", extension, false, 0.0, 0.0, 1.0, 1.0, numLevels));
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group->addChild(createTileAndRecurse(left_hemisphere, base+"_west", extension, true, 5,5, 0.0, 0.0, 1.0, 1.0, numLevels));
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group->addChild(createTileAndRecurse(right_hemisphere, base+"_east", extension, false, 5,5, 0.0, 0.0, 1.0, 1.0, numLevels));
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osg::StateSet* stateset = group->getOrCreateStateSet();
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stateset->setMode(GL_CULL_FACE,osg::StateAttribute::ON);
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@@ -331,7 +324,7 @@ int main( int argc, char **argv )
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std::string left_hemisphere("land_shallow_topo_west.tif");
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std::string right_hemisphere("land_shallow_topo_east.tif");
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std::string basename("bluemarble.ive");
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std::string basename("BlueMarble/bluemarble.ive");
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createWorld(left_hemisphere,right_hemisphere,basename,4);
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@@ -731,6 +731,9 @@ class SG_EXPORT ClusterCullingCallback : public Drawable::CullCallback
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void setNormal(const osg::Vec3& normal) { _normal = normal; }
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const osg::Vec3& getNormal() const { return _normal; }
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void setRadius(float radius) { _radius = radius; }
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float getRadius() const { return _radius; }
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void setDeviation(float deviation) { _deviation = deviation; }
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float getDeviation() const { return _deviation; }
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@@ -740,9 +743,10 @@ class SG_EXPORT ClusterCullingCallback : public Drawable::CullCallback
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virtual ~ClusterCullingCallback() {}
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osg::Vec3 _controlPoint;
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osg::Vec3 _normal;
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float _deviation;
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osg::Vec3 _controlPoint;
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osg::Vec3 _normal;
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float _radius;
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float _deviation;
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};
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@@ -899,6 +899,7 @@ void Drawable::Extensions::glGetOcclusionQueryuiv( GLuint id, GLenum pname, GLui
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//
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ClusterCullingCallback::ClusterCullingCallback():
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_radius(-1.0f),
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_deviation(-1.0f)
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{
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}
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@@ -919,20 +920,24 @@ ClusterCullingCallback::ClusterCullingCallback(const osg::Drawable* drawable)
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computeFrom(drawable);
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}
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struct CollectNormalsFunctor
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struct ComputeAveragesFunctor
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{
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CollectNormalsFunctor():
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_x(0.0),_y(0.0),_z(0) {}
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ComputeAveragesFunctor():
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_num(0),
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_x(0.0),_y(0.0),_z(0),
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_nx(0.0),_ny(0.0),_nz(0) {}
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inline void operator() ( const osg::Vec3 &v1, const osg::Vec3 &v2, const osg::Vec3 &v3, bool)
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{
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// calc orientation of triangle.
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osg::Vec3 normal = (v2-v1)^(v3-v1);
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normal.normalize();
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_normals.push_back(normal);
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if (normal.normalize()!=0.0f)
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{
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_nx += normal.x();
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_ny += normal.y();
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_nz += normal.z();
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}
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_x += v1.x();
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_y += v1.y();
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_z += v1.z();
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@@ -944,20 +949,74 @@ struct CollectNormalsFunctor
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_x += v3.x();
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_y += v3.y();
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_z += v3.z();
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++_num;
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}
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typedef std::vector<osg::Vec3> NormalList;
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NormalList _normals;
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osg::Vec3 center() const { return osg::Vec3(_x/(double)(3*_num),_y/(double)(3*_num),_z/(double)(3*_num)); }
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osg::Vec3 normal() const { Vec3 normal(_nx/(double)_num,_ny/(double)_num,_nz/(double)_num); normal.normalize(); return normal; }
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unsigned int _num;
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double _x,_y,_z;
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double _nx,_ny,_nz;
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};
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struct ComputeDeviationFunctor
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{
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ComputeDeviationFunctor():
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_deviation(1.0),
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_radius2(0.0) {}
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void set(const osg::Vec3& center,const osg::Vec3& normal)
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{
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_center = center;
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_normal = normal;
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}
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inline void operator() ( const osg::Vec3 &v1, const osg::Vec3 &v2, const osg::Vec3 &v3, bool)
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{
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// calc orientation of triangle.
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osg::Vec3 normal = (v2-v1)^(v3-v1);
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if (normal.normalize()!=0.0f)
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{
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_deviation = osg::minimum(_normal*normal,_deviation);
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}
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_radius2 = osg::maximum((v1-_center).length2(),_radius2);
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_radius2 = osg::maximum((v2-_center).length2(),_radius2);
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_radius2 = osg::maximum((v3-_center).length2(),_radius2);
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}
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osg::Vec3 _center;
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osg::Vec3 _normal;
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float _deviation;
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float _radius2;
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};
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void ClusterCullingCallback::computeFrom(const osg::Drawable* drawable)
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{
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TriangleFunctor<CollectNormalsFunctor> stf;
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drawable->accept(stf);
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TriangleFunctor<ComputeAveragesFunctor> caf;
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drawable->accept(caf);
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_controlPoint = caf.center();
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_normal = caf.normal();
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TriangleFunctor<ComputeDeviationFunctor> cdf;
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cdf.set(_controlPoint,_normal);
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drawable->accept(cdf);
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if (_normal.length2()==0.0) _deviation = -1.0f;
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else
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{
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float angle = acosf(cdf._deviation)+osg::PI*0.5f;
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if (angle<osg::PI) _deviation = cosf(angle);
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else _deviation = -1.0f;
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}
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_radius = sqrtf(cdf._radius2);
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}
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void ClusterCullingCallback::set(const osg::Vec3& controlPoint, const osg::Vec3& normal, float deviation)
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@@ -968,7 +1027,13 @@ void ClusterCullingCallback::set(const osg::Vec3& controlPoint, const osg::Vec3&
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}
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bool ClusterCullingCallback::cull(osg::NodeVisitor*, osg::Drawable*, osg::State*) const
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bool ClusterCullingCallback::cull(osg::NodeVisitor* nv, osg::Drawable* , osg::State*) const
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{
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return false;
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if (_deviation<=-1.0f) return false;
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osg::Vec3 eye_cp = nv->getEyePoint() - _controlPoint;
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float deviation = (eye_cp * _normal)/eye_cp.length();
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return deviation < _deviation;
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}
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@@ -50,10 +50,10 @@ class ReaderWriterGDAL : public osgDB::ReaderWriter
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switch(imageOptions->_sourceImageWindowMode)
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{
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case(osgDB::ImageOptions::RATIO_WINDOW):
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windowX = (unsigned int)(floor((double)dataWidth * imageOptions->_sourceRatioWindow.windowX));
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windowY = (unsigned int)(floor((double)dataHeight * imageOptions->_sourceRatioWindow.windowY));
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windowWidth = (unsigned int)(ceil((double)dataWidth * (imageOptions->_sourceRatioWindow.windowX + imageOptions->_sourceRatioWindow.windowWidth)))-windowX;
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windowHeight = (unsigned int)(ceil((double)dataHeight * (imageOptions->_sourceRatioWindow.windowY + imageOptions->_sourceRatioWindow.windowHeight)))-windowY;
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windowX = osg::maximum((int)(floor((double)dataWidth * imageOptions->_sourceRatioWindow.windowX)),0);
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windowY = osg::maximum((int)(floor((double)dataHeight * imageOptions->_sourceRatioWindow.windowY)),0);
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windowWidth = osg::minimum((int)(ceil((double)dataWidth * (imageOptions->_sourceRatioWindow.windowX + imageOptions->_sourceRatioWindow.windowWidth))),dataWidth)-windowX;
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windowHeight = osg::minimum((int)(ceil((double)dataHeight * (imageOptions->_sourceRatioWindow.windowY + imageOptions->_sourceRatioWindow.windowHeight))),dataHeight)-windowY;
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break;
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case(osgDB::ImageOptions::PIXEL_WINDOW):
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windowX = imageOptions->_sourcePixelWindow.windowX;
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@@ -1,100 +1,107 @@
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/**********************************************************************
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*
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* FILE: Drawable.cpp
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* FILE: Drawable.cpp
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*
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* DESCRIPTION: Read/Write osg::Drawable in binary format to disk.
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* DESCRIPTION: Read/Write osg::Drawable in binary format to disk.
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*
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* CREATED BY: Auto generated by iveGenerated
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* and later modified by Rune Schmidt Jensen.
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* CREATED BY: Auto generated by iveGenerated
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* and later modified by Rune Schmidt Jensen.
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*
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||||
* HISTORY: Created 18.3.2003
|
||||
* HISTORY: Created 18.3.2003
|
||||
*
|
||||
* Copyright 2003 VR-C
|
||||
* Copyright 2003 VR-C
|
||||
**********************************************************************/
|
||||
|
||||
#include "Exception.h"
|
||||
#include "Drawable.h"
|
||||
#include "ClusterCullingCallback.h"
|
||||
#include "Object.h"
|
||||
#include "StateSet.h"
|
||||
|
||||
|
||||
using namespace ive;
|
||||
|
||||
void Drawable::write(DataOutputStream* out){
|
||||
// Write Drawable's identification.
|
||||
out->writeInt(IVEDRAWABLE);
|
||||
// If the osg class is inherited by any other class we should also write this to file.
|
||||
osg::Object* obj = dynamic_cast<osg::Object*>(this);
|
||||
if(obj){
|
||||
((ive::Object*)(obj))->write(out);
|
||||
}
|
||||
else
|
||||
throw Exception("Drawable::write(): Could not cast this osg::Drawable to an osg::Object.");
|
||||
void Drawable::write(DataOutputStream* out)
|
||||
{
|
||||
// Write Drawable's identification.
|
||||
out->writeInt(IVEDRAWABLE);
|
||||
// If the osg class is inherited by any other class we should also write this to file.
|
||||
osg::Object* obj = dynamic_cast<osg::Object*>(this);
|
||||
if(obj){
|
||||
((ive::Object*)(obj))->write(out);
|
||||
}
|
||||
else
|
||||
throw Exception("Drawable::write(): Could not cast this osg::Drawable to an osg::Object.");
|
||||
|
||||
// Write Drawable's properties.
|
||||
|
||||
// Write stateset if any
|
||||
if (getStateSet())
|
||||
{
|
||||
out->writeInt(1); //true we have a stateset
|
||||
out->writeStateSet(getStateSet());
|
||||
}
|
||||
else
|
||||
out->writeInt(0); //false we don't have a stateset
|
||||
// Write Drawable's properties.
|
||||
|
||||
// Write shape
|
||||
if (getShape())
|
||||
{
|
||||
out->writeInt(1); //true we have a shape
|
||||
//static_cast<Shape*>(getShape())->write(out);
|
||||
}
|
||||
else
|
||||
out->writeInt(0); //false we don't have a shape
|
||||
// Write stateset if any
|
||||
out->writeBool(getStateSet()!=0);
|
||||
if (getStateSet())
|
||||
{
|
||||
out->writeStateSet(getStateSet());
|
||||
}
|
||||
|
||||
|
||||
osg::ClusterCullingCallback* ccc = dynamic_cast<osg::ClusterCullingCallback*>(getCullCallback());
|
||||
out->writeBool(ccc!=0);
|
||||
if(ccc)
|
||||
{
|
||||
((ive::ClusterCullingCallback*)(ccc))->write(out);
|
||||
}
|
||||
|
||||
// Write support display list.
|
||||
out->writeBool(getSupportsDisplayList());
|
||||
// Write support display list.
|
||||
out->writeBool(getSupportsDisplayList());
|
||||
|
||||
// Write use display list.
|
||||
out->writeBool(getUseDisplayList());
|
||||
// Write use display list.
|
||||
out->writeBool(getUseDisplayList());
|
||||
|
||||
// Write use display list.
|
||||
out->writeBool(getUseVertexBufferObjects());
|
||||
}
|
||||
|
||||
void Drawable::read(DataInputStream* in){
|
||||
// Read Drawable's identification.
|
||||
int id = in->peekInt();
|
||||
if(id == IVEDRAWABLE){
|
||||
// Code to read Drawable's properties.
|
||||
id = in->readInt();
|
||||
// If the osg class is inherited by any other class we should also read this from file.
|
||||
osg::Object* obj = dynamic_cast<osg::Object*>(this);
|
||||
if(obj){
|
||||
((ive::Object*)(obj))->read(in);
|
||||
}
|
||||
else
|
||||
throw Exception("Drawable::read(): Could not cast this osg::Drawable to an osg::Object.");
|
||||
void Drawable::read(DataInputStream* in)
|
||||
{
|
||||
// Read Drawable's identification.
|
||||
int id = in->peekInt();
|
||||
if(id == IVEDRAWABLE)
|
||||
{
|
||||
// Code to read Drawable's properties.
|
||||
id = in->readInt();
|
||||
// If the osg class is inherited by any other class we should also read this from file.
|
||||
osg::Object* obj = dynamic_cast<osg::Object*>(this);
|
||||
if(obj){
|
||||
((ive::Object*)(obj))->read(in);
|
||||
}
|
||||
else
|
||||
throw Exception("Drawable::read(): Could not cast this osg::Drawable to an osg::Object.");
|
||||
|
||||
// Read in drawable's properties
|
||||
// Read in drawable's properties
|
||||
|
||||
// Read stateset if any
|
||||
if(in->readInt()){
|
||||
setStateSet(in->readStateSet());
|
||||
}
|
||||
// Read stateset if any
|
||||
if(in->readBool())
|
||||
{
|
||||
setStateSet(in->readStateSet());
|
||||
}
|
||||
|
||||
// Read shape if any
|
||||
if(in->readInt()){
|
||||
//osg::Shape* shape = new osg::Shape();
|
||||
//static_cast<Shape*>(shape)->read(in);
|
||||
//setShape(shape);
|
||||
}
|
||||
if(in->readBool())
|
||||
{
|
||||
osg::ClusterCullingCallback* ccc = new osg::ClusterCullingCallback();
|
||||
((ive::ClusterCullingCallback*)(ccc))->read(in);
|
||||
setCullCallback(ccc);
|
||||
}
|
||||
|
||||
// Read support display list
|
||||
setSupportsDisplayList(in->readBool());
|
||||
// Read support display list
|
||||
setSupportsDisplayList(in->readBool());
|
||||
|
||||
// Read use display list
|
||||
setUseDisplayList(in->readBool());
|
||||
// Read use display list
|
||||
setUseDisplayList(in->readBool());
|
||||
|
||||
}
|
||||
else{
|
||||
throw Exception("Drawable::read(): Expected Drawable identification.");
|
||||
}
|
||||
// Read use display list
|
||||
setUseVertexBufferObjects(in->readBool());
|
||||
|
||||
}
|
||||
else{
|
||||
throw Exception("Drawable::read(): Expected Drawable identification.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,6 +8,7 @@ CXXFILES =\
|
||||
BlendFunc.cpp\
|
||||
ConvexPlanarOccluder.cpp\
|
||||
ConvexPlanarPolygon.cpp\
|
||||
ClusterCullingCallback.cpp\
|
||||
CullFace.cpp\
|
||||
DataInputStream.cpp\
|
||||
DataOutputStream.cpp\
|
||||
|
||||
@@ -32,6 +32,7 @@ namespace ive {
|
||||
// Node callbacks
|
||||
#define IVENODECALLBACK 0x00000050
|
||||
#define IVEANIMATIONPATHCALLBACK 0x00000051
|
||||
#define IVECLUSTERCULLINGCALLBACK 0x00000052
|
||||
|
||||
// State attributes.
|
||||
#define IVESTATEATTRIBUTE 0x00000100
|
||||
|
||||
Reference in New Issue
Block a user