Added default use of osgVolume::ShaderTechnique

This commit is contained in:
Robert Osfield
2009-01-16 10:34:58 +00:00
parent 78c2f98b7a
commit 5e629d1236

View File

@@ -16,6 +16,7 @@
#include <osgVolume/Volume>
#include <osgVolume/VolumeTile>
#include <osgVolume/ShaderTechnique>
#ifdef USE_DCMTK
#define HAVE_CONFIG_H
@@ -121,6 +122,7 @@ class ReaderWriterDICOM : public osgDB::ReaderWriter
osg::ref_ptr<osgVolume::VolumeTile> tile = new osgVolume::VolumeTile;
tile->setVolume(volume.get());
tile->setVolumeTechnique(new osgVolume::ShaderTechnique());
osg::ref_ptr<osgVolume::ImageLayer> layer= new osgVolume::ImageLayer(result.getImage());
layer->rescaleToZeroToOneRange();