Fixed osgTerrain CMakeLists.txt so it didn't include DataSet or GDAL references

This commit is contained in:
Robert Osfield
2007-03-12 11:48:35 +00:00
parent e310198860
commit 5fdeaeaaa2

View File

@@ -1,47 +1,35 @@
# Only build if GDAL dependencies have been found.
IF(GDAL_FOUND)
IF (DYNAMIC_OPENSCENEGRAPH)
ADD_DEFINITIONS(-DOSGTERRAIN_LIBRARY)
ELSE (DYNAMIC_OPENSCENEGRAPH)
ADD_DEFINITIONS(-DOSG_LIBRARY_STATIC)
ENDIF(DYNAMIC_OPENSCENEGRAPH)
IF (DYNAMIC_OPENSCENEGRAPH)
ADD_DEFINITIONS(-DOSGTERRAIN_LIBRARY)
ELSE (DYNAMIC_OPENSCENEGRAPH)
ADD_DEFINITIONS(-DOSG_LIBRARY_STATIC)
ENDIF(DYNAMIC_OPENSCENEGRAPH)
INCLUDE_DIRECTORIES(
${GDAL_INCLUDE_DIR}
)
SET(LIB_NAME osgTerrain)
SET(HEADER_PATH ${OpenSceneGraph_SOURCE_DIR}/include/${LIB_NAME})
SET(LIB_PUBLIC_HEADERS
${HEADER_PATH}/DataSet
${HEADER_PATH}/Export
${HEADER_PATH}/HeightFieldNode
${HEADER_PATH}/HeightFieldRenderer
${HEADER_PATH}/Version
)
SET(LIB_NAME osgTerrain)
SET(HEADER_PATH ${OpenSceneGraph_SOURCE_DIR}/include/${LIB_NAME})
SET(LIB_PUBLIC_HEADERS
${HEADER_PATH}/Export
${HEADER_PATH}/HeightFieldNode
${HEADER_PATH}/HeightFieldRenderer
${HEADER_PATH}/Version
)
# FIXME: For OS X, need flag for Framework or dylib
ADD_LIBRARY(${LIB_NAME}
${OPENSCENEGRAPH_USER_DEFINED_DYNAMIC_OR_STATIC}
${LIB_PUBLIC_HEADERS}
DataSet.cpp
HeightFieldNode.cpp
HeightFieldRenderer.cpp
Version.cpp
)
ADD_LIBRARY(${LIB_NAME}
${OPENSCENEGRAPH_USER_DEFINED_DYNAMIC_OR_STATIC}
${LIB_PUBLIC_HEADERS}
HeightFieldNode.cpp
HeightFieldRenderer.cpp
Version.cpp
)
TARGET_LINK_LIBRARIES(${LIB_NAME}
osg
osgDB
osgUtil
osgFX
${GDAL_LIBRARY}
${OPENTHREADS_LIBRARY}
${OPENGL_LIBRARIES}
)
TARGET_LINK_LIBRARIES(${LIB_NAME}
osg
osgDB
osgUtil
${OPENTHREADS_LIBRARY}
${OPENGL_LIBRARIES}
)
INCLUDE(ModuleInstall OPTIONAL)
INCLUDE(ModuleInstall OPTIONAL)
ENDIF(GDAL_FOUND)