From Marco Jez, osgWrappers updates to latest changes in core osg.

This commit is contained in:
Robert Osfield
2005-04-17 11:30:33 +00:00
parent 88e8477cbf
commit 6017b810eb
16 changed files with 75 additions and 53 deletions

View File

@@ -15,6 +15,7 @@
#include <osg/Shader>
#include <osg/State>
#include <osg/StateAttribute>
#include <osg/Uniform>
BEGIN_OBJECT_REFLECTOR(osg::GL2Extensions)
BaseType(osg::Referenced);
@@ -157,6 +158,9 @@ BEGIN_OBJECT_REFLECTOR(osg::Program)
MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, state, 0);
Method0(void, dirtyProgram);
Method1(bool, addShader, IN, osg::Shader *, shader);
Method0(unsigned int, getNumShaders);
Method1(osg::Shader *, getShader, IN, unsigned int, i);
Method1(const osg::Shader *, getShader, IN, unsigned int, i);
Method1(bool, removeShader, IN, osg::Shader *, shader);
Method2(void, bindAttribLocation, IN, GLuint, index, IN, const char *, name);
Method0(const osg::Program::AttribBindingList &, getAttribBindingList);
@@ -165,10 +169,28 @@ BEGIN_OBJECT_REFLECTOR(osg::Program)
Method1(void, setName, IN, const std::string &, name);
Method1(void, setName, IN, const char *, name);
Method0(const std::string &, getName);
Method1(osg::Program::PerContextProgram *, getPCP, IN, unsigned int, contextID);
ReadOnlyProperty(const osg::Program::AttribBindingList &, AttribBindingList);
Property(const std::string &, Name);
ArrayProperty_GA(osg::Shader *, Shader, Shaders, unsigned int, bool);
ReadOnlyProperty(osg::StateAttribute::Type, Type);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osg::Program::PerContextProgram)
BaseType(osg::Referenced);
Constructor2(IN, const osg::Program *, program, IN, unsigned int, contextID);
Method0(GLuint, getHandle);
Method0(void, requestLink);
Method0(void, linkProgram);
Method0(bool, needsLink);
Method0(bool, isLinked);
Method1(void, getInfoLog, IN, std::string &, infoLog);
Method0(void, useProgram);
Method1(void, apply, IN, const osg::Uniform &, uniform);
Method1(GLint, getUniformLocation, IN, const std::string &, name);
Method1(GLint, getAttribLocation, IN, const std::string &, name);
ReadOnlyProperty(GLuint, Handle);
END_REFLECTOR
STD_MAP_REFLECTOR(std::map< std::string COMMA GLuint >);