Merge pull request #332 from denyskoch/fix-boundingsphere-inequality-operator

Fix flawed BoundingSphere inequality operator
This commit is contained in:
OpenSceneGraph git repository
2017-08-28 16:28:30 +01:00
committed by GitHub

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@@ -64,7 +64,7 @@ class BoundingSphereImpl
inline bool valid() const { return _radius>=0.0; }
inline bool operator == (const BoundingSphereImpl& rhs) const { return _center==rhs._center && _radius==rhs._radius; }
inline bool operator != (const BoundingSphereImpl& rhs) const { return _center!=rhs._center || _radius==rhs._radius; }
inline bool operator != (const BoundingSphereImpl& rhs) const { return _center!=rhs._center || _radius!=rhs._radius; }
/** Set the bounding sphere to the given center/radius using floats. */
inline void set(const vec_type& center,value_type radius)