Added applyMaskAction(CLEAR_COLOR) to Camera::setClearColor() to enable proper inheritance
This commit is contained in:
@@ -91,7 +91,7 @@ class OSG_EXPORT Camera : public Transform, public CullSettings
|
||||
|
||||
/** Set the clear color used in glClearColor(..).
|
||||
* glClearColor is only called if mask & GL_COLOR_BUFFER_BIT is true*/
|
||||
void setClearColor(const osg::Vec4& color) { _clearColor=color; }
|
||||
void setClearColor(const osg::Vec4& color) { _clearColor=color; applyMaskAction(CLEAR_COLOR); }
|
||||
|
||||
/** Get the clear color.*/
|
||||
const osg::Vec4& getClearColor() const { return _clearColor; }
|
||||
|
||||
Reference in New Issue
Block a user