Added osgteapot demo to show how to implement custom Drawables to
wrap up OpenGL code.
This commit is contained in:
@@ -91,6 +91,10 @@ echo osgstereoimage Images/dog_left_eye.jpg Images/dog_right_eye.jpg
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osgstereoimage Images/dog_left_eye.jpg Images/dog_right_eye.jpg
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more memleaks.log
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echo osgteapot
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osgteapot
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more memleaks.log
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echo osgtext
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osgtext
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more memleaks.log
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@@ -89,6 +89,7 @@ DEMOS_DIRS = \
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osgscribe\
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osgstereoimage\
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osgsequence\
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osgteapot\
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osgtext\
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osgtexture1D\
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osgtexture2D\
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@@ -64,6 +64,9 @@ osgscribe cow.osg
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echo osgstereoimage Images/dog_left_eye.jpg Images/dog_right_eye.jpg
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osgstereoimage Images/dog_left_eye.jpg Images/dog_right_eye.jpg
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echo osgteapot
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osgteapot
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echo osgtext
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osgtext
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96
VisualStudio/Demos/osgteapot/osgteapot.dsp
Executable file
96
VisualStudio/Demos/osgteapot/osgteapot.dsp
Executable file
@@ -0,0 +1,96 @@
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# Microsoft Developer Studio Project File - Name="Demo osgteapot" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=Demo osgteapot - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "osgteapot.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "osgteapot.mak" CFG="Demo osgteapot - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "Demo osgteapot - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "Demo osgteapot - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "Demo osgteapot - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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||||
# PROP Use_MFC 0
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||||
# PROP Use_Debug_Libraries 0
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||||
# PROP Output_Dir "Release"
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||||
# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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# ADD RSC /l 0x809 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgteapot.exe" /libpath:"../../../lib"
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!ELSEIF "$(CFG)" == "Demo osgteapot - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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||||
# PROP BASE Output_Dir "Debug"
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||||
# PROP BASE Intermediate_Dir "Debug"
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||||
# PROP BASE Target_Dir ""
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||||
# PROP Use_MFC 0
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||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
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||||
# ADD BASE BSC32 /nologo
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||||
# ADD BSC32 /nologo
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||||
LINK32=link.exe
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||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgteapotd.exe" /pdbtype:sept /libpath:"../../../lib"
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# SUBTRACT LINK32 /incremental:no
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!ENDIF
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# Begin Target
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# Name "Demo osgteapot - Win32 Release"
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# Name "Demo osgteapot - Win32 Debug"
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# Begin Source File
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SOURCE=..\..\..\src\Demos\osgteapot\osgteapot.cpp
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# End Source File
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# End Target
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Group
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||||
# End Project
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<EFBFBD><EFBFBD>
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@@ -354,6 +354,33 @@ Package=<4>
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###############################################################################
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Project: "Demo osgteapot"=.\Demos\osgteapot\osgteapot.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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Begin Project Dependency
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Project_Dep_Name Core osg
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgDB
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgGA
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgGLUT
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgUtil
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End Project Dependency
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}}}
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##############################################################################################################################################################
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Project: "Demo osggeometry"=.\Demos\osggeometry\osggeometry.dsp - Package Owner=<4>
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Package=<5>
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15
src/Demos/osgteapot/Makefile
Normal file
15
src/Demos/osgteapot/Makefile
Normal file
@@ -0,0 +1,15 @@
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TOPDIR = ../../..
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include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgteapot.cpp\
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LIBS += $(OSG_LIBS) $(GLUT_LIB) $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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INSTFILES = \
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$(CXXFILES)\
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Makefile.inst=Makefile
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EXEC = osgteapot
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include $(TOPDIR)/Make/makerules
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11
src/Demos/osgteapot/Makefile.inst
Normal file
11
src/Demos/osgteapot/Makefile.inst
Normal file
@@ -0,0 +1,11 @@
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TOPDIR = ../..
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include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgcube.cpp\
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LIBS += $(OSG_LIBS) $(GLUT_LIB) $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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EXEC = osgcube
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include $(TOPDIR)/Make/makerules
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349
src/Demos/osgteapot/osgteapot.cpp
Normal file
349
src/Demos/osgteapot/osgteapot.cpp
Normal file
@@ -0,0 +1,349 @@
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#include <osg/Geode>
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#include <osg/TexGen>
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#include <osg/Texture2D>
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#include <osgDB/ReadFile>
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#include <osgGA/TrackballManipulator>
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#include <osgGLUT/Viewer>
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#include <osgGLUT/glut>
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// The classic OpenGL teapot... taken form glut-3.7/lib/glut/glut_teapot.c
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/* Copyright (c) Mark J. Kilgard, 1994. */
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/**
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(c) Copyright 1993, Silicon Graphics, Inc.
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ALL RIGHTS RESERVED
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Permission to use, copy, modify, and distribute this software
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for any purpose and without fee is hereby granted, provided
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that the above copyright notice appear in all copies and that
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both the copyright notice and this permission notice appear in
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supporting documentation, and that the name of Silicon
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Graphics, Inc. not be used in advertising or publicity
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||||
pertaining to distribution of the software without specific,
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written prior permission.
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THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU
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"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
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OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
|
||||
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO
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EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE
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||||
ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR
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CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
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INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE,
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||||
SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR
|
||||
NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY
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||||
OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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||||
ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR
|
||||
PERFORMANCE OF THIS SOFTWARE.
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US Government Users Restricted Rights
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Use, duplication, or disclosure by the Government is subject to
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restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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(c)(1)(ii) of the Rights in Technical Data and Computer
|
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Software clause at DFARS 252.227-7013 and/or in similar or
|
||||
successor clauses in the FAR or the DOD or NASA FAR
|
||||
Supplement. Unpublished-- rights reserved under the copyright
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||||
laws of the United States. Contractor/manufacturer is Silicon
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||||
Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA
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94039-7311.
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OpenGL(TM) is a trademark of Silicon Graphics, Inc.
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*/
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/* Rim, body, lid, and bottom data must be reflected in x and
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y; handle and spout data across the y axis only. */
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static int patchdata[][16] =
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{
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/* rim */
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{102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11,
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12, 13, 14, 15},
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/* body */
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{12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
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24, 25, 26, 27},
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{24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36,
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37, 38, 39, 40},
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/* lid */
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{96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101,
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101, 0, 1, 2, 3,},
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{0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112,
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113, 114, 115, 116, 117},
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||||
/* bottom */
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{118, 118, 118, 118, 124, 122, 119, 121, 123, 126,
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125, 120, 40, 39, 38, 37},
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/* handle */
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{41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
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53, 54, 55, 56},
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{53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
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28, 65, 66, 67},
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/* spout */
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{68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
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80, 81, 82, 83},
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{80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91,
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92, 93, 94, 95}
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||||
};
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/* *INDENT-OFF* */
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static float cpdata[][3] =
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{
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{0.2, 0, 2.7}, {0.2, -0.112, 2.7}, {0.112, -0.2, 2.7}, {0,
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||||
-0.2, 2.7}, {1.3375, 0, 2.53125}, {1.3375, -0.749, 2.53125},
|
||||
{0.749, -1.3375, 2.53125}, {0, -1.3375, 2.53125}, {1.4375,
|
||||
0, 2.53125}, {1.4375, -0.805, 2.53125}, {0.805, -1.4375,
|
||||
2.53125}, {0, -1.4375, 2.53125}, {1.5, 0, 2.4}, {1.5, -0.84,
|
||||
2.4}, {0.84, -1.5, 2.4}, {0, -1.5, 2.4}, {1.75, 0, 1.875},
|
||||
{1.75, -0.98, 1.875}, {0.98, -1.75, 1.875}, {0, -1.75,
|
||||
1.875}, {2, 0, 1.35}, {2, -1.12, 1.35}, {1.12, -2, 1.35},
|
||||
{0, -2, 1.35}, {2, 0, 0.9}, {2, -1.12, 0.9}, {1.12, -2,
|
||||
0.9}, {0, -2, 0.9}, {-2, 0, 0.9}, {2, 0, 0.45}, {2, -1.12,
|
||||
0.45}, {1.12, -2, 0.45}, {0, -2, 0.45}, {1.5, 0, 0.225},
|
||||
{1.5, -0.84, 0.225}, {0.84, -1.5, 0.225}, {0, -1.5, 0.225},
|
||||
{1.5, 0, 0.15}, {1.5, -0.84, 0.15}, {0.84, -1.5, 0.15}, {0,
|
||||
-1.5, 0.15}, {-1.6, 0, 2.025}, {-1.6, -0.3, 2.025}, {-1.5,
|
||||
-0.3, 2.25}, {-1.5, 0, 2.25}, {-2.3, 0, 2.025}, {-2.3, -0.3,
|
||||
2.025}, {-2.5, -0.3, 2.25}, {-2.5, 0, 2.25}, {-2.7, 0,
|
||||
2.025}, {-2.7, -0.3, 2.025}, {-3, -0.3, 2.25}, {-3, 0,
|
||||
2.25}, {-2.7, 0, 1.8}, {-2.7, -0.3, 1.8}, {-3, -0.3, 1.8},
|
||||
{-3, 0, 1.8}, {-2.7, 0, 1.575}, {-2.7, -0.3, 1.575}, {-3,
|
||||
-0.3, 1.35}, {-3, 0, 1.35}, {-2.5, 0, 1.125}, {-2.5, -0.3,
|
||||
1.125}, {-2.65, -0.3, 0.9375}, {-2.65, 0, 0.9375}, {-2,
|
||||
-0.3, 0.9}, {-1.9, -0.3, 0.6}, {-1.9, 0, 0.6}, {1.7, 0,
|
||||
1.425}, {1.7, -0.66, 1.425}, {1.7, -0.66, 0.6}, {1.7, 0,
|
||||
0.6}, {2.6, 0, 1.425}, {2.6, -0.66, 1.425}, {3.1, -0.66,
|
||||
0.825}, {3.1, 0, 0.825}, {2.3, 0, 2.1}, {2.3, -0.25, 2.1},
|
||||
{2.4, -0.25, 2.025}, {2.4, 0, 2.025}, {2.7, 0, 2.4}, {2.7,
|
||||
-0.25, 2.4}, {3.3, -0.25, 2.4}, {3.3, 0, 2.4}, {2.8, 0,
|
||||
2.475}, {2.8, -0.25, 2.475}, {3.525, -0.25, 2.49375},
|
||||
{3.525, 0, 2.49375}, {2.9, 0, 2.475}, {2.9, -0.15, 2.475},
|
||||
{3.45, -0.15, 2.5125}, {3.45, 0, 2.5125}, {2.8, 0, 2.4},
|
||||
{2.8, -0.15, 2.4}, {3.2, -0.15, 2.4}, {3.2, 0, 2.4}, {0, 0,
|
||||
3.15}, {0.8, 0, 3.15}, {0.8, -0.45, 3.15}, {0.45, -0.8,
|
||||
3.15}, {0, -0.8, 3.15}, {0, 0, 2.85}, {1.4, 0, 2.4}, {1.4,
|
||||
-0.784, 2.4}, {0.784, -1.4, 2.4}, {0, -1.4, 2.4}, {0.4, 0,
|
||||
2.55}, {0.4, -0.224, 2.55}, {0.224, -0.4, 2.55}, {0, -0.4,
|
||||
2.55}, {1.3, 0, 2.55}, {1.3, -0.728, 2.55}, {0.728, -1.3,
|
||||
2.55}, {0, -1.3, 2.55}, {1.3, 0, 2.4}, {1.3, -0.728, 2.4},
|
||||
{0.728, -1.3, 2.4}, {0, -1.3, 2.4}, {0, 0, 0}, {1.425,
|
||||
-0.798, 0}, {1.5, 0, 0.075}, {1.425, 0, 0}, {0.798, -1.425,
|
||||
0}, {0, -1.5, 0.075}, {0, -1.425, 0}, {1.5, -0.84, 0.075},
|
||||
{0.84, -1.5, 0.075}
|
||||
};
|
||||
|
||||
static float tex[2][2][2] =
|
||||
{
|
||||
{ {0, 0},
|
||||
{1, 0}},
|
||||
{ {0, 1},
|
||||
{1, 1}}
|
||||
};
|
||||
|
||||
/* *INDENT-ON* */
|
||||
|
||||
static void
|
||||
teapot(GLint grid, GLenum type)
|
||||
{
|
||||
float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3];
|
||||
long i, j, k, l;
|
||||
|
||||
glPushAttrib(GL_ENABLE_BIT | GL_EVAL_BIT);
|
||||
glEnable(GL_AUTO_NORMAL);
|
||||
glEnable(GL_NORMALIZE);
|
||||
glEnable(GL_MAP2_VERTEX_3);
|
||||
glEnable(GL_MAP2_TEXTURE_COORD_2);
|
||||
for (i = 0; i < 10; i++) {
|
||||
for (j = 0; j < 4; j++) {
|
||||
for (k = 0; k < 4; k++) {
|
||||
for (l = 0; l < 3; l++) {
|
||||
p[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
|
||||
q[j][k][l] = cpdata[patchdata[i][j * 4 + (3 - k)]][l];
|
||||
if (l == 1)
|
||||
q[j][k][l] *= -1.0;
|
||||
if (i < 6) {
|
||||
r[j][k][l] =
|
||||
cpdata[patchdata[i][j * 4 + (3 - k)]][l];
|
||||
if (l == 0)
|
||||
r[j][k][l] *= -1.0;
|
||||
s[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
|
||||
if (l == 0)
|
||||
s[j][k][l] *= -1.0;
|
||||
if (l == 1)
|
||||
s[j][k][l] *= -1.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2,
|
||||
&tex[0][0][0]);
|
||||
glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
|
||||
&p[0][0][0]);
|
||||
glMapGrid2f(grid, 0.0, 1.0, grid, 0.0, 1.0);
|
||||
glEvalMesh2(type, 0, grid, 0, grid);
|
||||
glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
|
||||
&q[0][0][0]);
|
||||
glEvalMesh2(type, 0, grid, 0, grid);
|
||||
if (i < 6) {
|
||||
glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
|
||||
&r[0][0][0]);
|
||||
glEvalMesh2(type, 0, grid, 0, grid);
|
||||
glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
|
||||
&s[0][0][0]);
|
||||
glEvalMesh2(type, 0, grid, 0, grid);
|
||||
}
|
||||
}
|
||||
glPopAttrib();
|
||||
}
|
||||
|
||||
|
||||
// Now the OSG wrapper for the above OpenGL code, the most complicated bit is computing
|
||||
// the bounding box for the above example, normally you'll find this the easy bit.
|
||||
class Teapot : public osg::Drawable
|
||||
{
|
||||
public:
|
||||
Teapot() {}
|
||||
|
||||
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
|
||||
Teapot(const Teapot& teapot,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
|
||||
osg::Drawable(teapot,copyop) {}
|
||||
|
||||
META_Object(myTeapotApp,Teapot)
|
||||
|
||||
|
||||
// the draw immediate mode method is where the OSG wraps up the drawing of
|
||||
// of OpenGL primitives.
|
||||
virtual void drawImmediateMode(osg::State&)
|
||||
{
|
||||
// teapot(..) doens't use vertex arrays at all so we don't need to toggle their state
|
||||
// if we did we'd need to something like following call
|
||||
// state.disableAllVertexArrays(), see src/osg/Geometry.cpp for the low down.
|
||||
|
||||
// just call the OpenGL code.
|
||||
teapot(14,GL_FILL);
|
||||
}
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
virtual ~Teapot() {}
|
||||
|
||||
// we need to set up the bounding box of the data too, so that the scene graph knows where this
|
||||
// objects is, for both positioning the camera at start up, and most importantly for culling.
|
||||
virtual bool computeBound() const
|
||||
{
|
||||
_bbox.init();
|
||||
|
||||
// follow is some truely horrible code required to calculate the
|
||||
// bounding box of the teapot. Have used the original code above to do
|
||||
// help compute it.
|
||||
float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3];
|
||||
long i, j, k, l;
|
||||
|
||||
for (i = 0; i < 10; i++) {
|
||||
for (j = 0; j < 4; j++) {
|
||||
for (k = 0; k < 4; k++) {
|
||||
|
||||
for (l = 0; l < 3; l++) {
|
||||
p[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
|
||||
q[j][k][l] = cpdata[patchdata[i][j * 4 + (3 - k)]][l];
|
||||
if (l == 1)
|
||||
q[j][k][l] *= -1.0;
|
||||
|
||||
if (i < 6) {
|
||||
r[j][k][l] =
|
||||
cpdata[patchdata[i][j * 4 + (3 - k)]][l];
|
||||
if (l == 0)
|
||||
r[j][k][l] *= -1.0;
|
||||
s[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
|
||||
if (l == 0)
|
||||
s[j][k][l] *= -1.0;
|
||||
if (l == 1)
|
||||
s[j][k][l] *= -1.0;
|
||||
}
|
||||
}
|
||||
|
||||
_bbox.expandBy(osg::Vec3(p[j][k][0],p[j][k][1],p[j][k][2]));
|
||||
_bbox.expandBy(osg::Vec3(q[j][k][0],q[j][k][1],q[j][k][2]));
|
||||
|
||||
if (i < 6)
|
||||
{
|
||||
_bbox.expandBy(osg::Vec3(r[j][k][0],r[j][k][1],r[j][k][2]));
|
||||
_bbox.expandBy(osg::Vec3(s[j][k][0],s[j][k][1],s[j][k][2]));
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_bbox_computed = true;
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
osg::Geode* createTeapot()
|
||||
{
|
||||
osg::Geode* geode = osgNew osg::Geode();
|
||||
|
||||
// add the teapot to the geode.
|
||||
geode->addDrawable( new Teapot );
|
||||
|
||||
// add a reflection map to the teapot.
|
||||
osg::Image* image = osgDB::readImageFile("Images/reflect.rgb");
|
||||
if (image)
|
||||
{
|
||||
osg::Texture2D* texture = new osg::Texture2D;
|
||||
texture->setImage(image);
|
||||
|
||||
osg::TexGen* texgen = new osg::TexGen;
|
||||
texgen->setMode(osg::TexGen::SPHERE_MAP);
|
||||
|
||||
osg::StateSet* stateset = new osg::StateSet;
|
||||
stateset->setTextureAttributeAndModes(0,texture,osg::StateAttribute::ON);
|
||||
stateset->setTextureAttributeAndModes(0,texgen,osg::StateAttribute::ON);
|
||||
|
||||
geode->setStateSet(stateset);
|
||||
}
|
||||
|
||||
return geode;
|
||||
}
|
||||
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
|
||||
glutInit( &argc, argv );
|
||||
|
||||
// create the commandline args.
|
||||
std::vector<std::string> commandLine;
|
||||
for(int i=1;i<argc;++i) commandLine.push_back(argv[i]);
|
||||
|
||||
// create the viewer and the model to it.
|
||||
osgGLUT::Viewer viewer;
|
||||
|
||||
viewer.setWindowTitle(argv[0]);
|
||||
|
||||
|
||||
// configure the viewer from the commandline arguments, and eat any
|
||||
// parameters that have been matched.
|
||||
viewer.readCommandLine(commandLine);
|
||||
|
||||
|
||||
// add model to viewer.
|
||||
viewer.addViewport( createTeapot() );
|
||||
|
||||
// register trackball maniupulators.
|
||||
viewer.registerCameraManipulator(osgNew osgGA::TrackballManipulator);
|
||||
|
||||
viewer.open();
|
||||
|
||||
viewer.run();
|
||||
|
||||
return 0;
|
||||
}
|
||||
Reference in New Issue
Block a user