Added methods for checking sizes of various buffer object/texture object pool sizes.

This commit is contained in:
Robert Osfield
2010-12-14 19:29:01 +00:00
parent 4b4b438d44
commit 65f95fe3fe
5 changed files with 119 additions and 20 deletions

View File

@@ -365,6 +365,8 @@ class OSG_EXPORT GLBufferObjectSet : public Referenced
public:
GLBufferObjectSet(GLBufferObjectManager* parent, const BufferObjectProfile& profile);
const BufferObjectProfile& getProfile() const { return _profile; }
void handlePendingOrphandedGLBufferObjects();
void deleteAllGLBufferObjects();
@@ -390,6 +392,11 @@ class OSG_EXPORT GLBufferObjectSet : public Referenced
GLBufferObjectManager* getParent() { return _parent; }
unsigned int computeNumGLBufferObjectsInList() const;
unsigned int getNumOfGLBufferObjects() const { return _numOfGLBufferObjects; }
unsigned int getNumOrphans() const { return _orphanedGLBufferObjects.size(); }
unsigned int getNumPendingOrphans() const { return _pendingOrphanedGLBufferObjects.size(); }
protected:
@@ -449,7 +456,8 @@ class OSG_EXPORT GLBufferObjectManager : public osg::Referenced
void newFrame(osg::FrameStamp* fs);
void resetStats();
void reportStats();
void reportStats(std::ostream& out);
void recomputeStats(std::ostream& out);
unsigned int& getFrameNumber() { return _frameNumber; }
unsigned int& getNumberFrames() { return _numFrames; }

View File

@@ -1095,6 +1095,8 @@ class OSG_EXPORT Texture : public osg::StateAttribute
public:
TextureObjectSet(TextureObjectManager* parent, const TextureProfile& profile);
const TextureProfile& getProfile() const { return _profile; }
void handlePendingOrphandedTextureObjects();
void deleteAllTextureObjects();
@@ -1119,6 +1121,11 @@ class OSG_EXPORT Texture : public osg::StateAttribute
TextureObjectManager* getParent() { return _parent; }
unsigned int computeNumTextureObjectsInList() const;
unsigned int getNumOfTextureObjects() const { return _numOfTextureObjects; }
unsigned int getNumOrphans() const { return _orphanedTextureObjects.size(); }
unsigned int getNumPendingOrphans() const { return _pendingOrphanedTextureObjects.size(); }
protected:
virtual ~TextureObjectSet();
@@ -1185,7 +1192,8 @@ class OSG_EXPORT Texture : public osg::StateAttribute
void newFrame(osg::FrameStamp* fs);
void resetStats();
void reportStats();
void reportStats(std::ostream& out);
void recomputeStats(std::ostream& out);
unsigned int& getFrameNumber() { return _frameNumber; }
unsigned int& getNumberFrames() { return _numFrames; }