From Marco Jez, .dsp updates

This commit is contained in:
Robert Osfield
2005-04-07 20:06:16 +00:00
parent 7a27a0bef7
commit 6716617b82
3 changed files with 444 additions and 15 deletions

View File

@@ -264,6 +264,10 @@ SOURCE=..\..\src\osg\Image.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osg\ImageStream.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osg\Impostor.cpp
# End Source File
# Begin Source File
@@ -708,11 +712,14 @@ SOURCE=..\..\src\osg\dxtctool.h
# End Source File
# Begin Source File
SOURCE=..\..\Include\Osg\Image
# End Source File
# Begin Source File
SOURCE=..\..\Include\Osg\ImageStream
# End Source File
# Begin Source File
SOURCE=..\..\Include\Osg\Impostor
# End Source File
# Begin Source File

View File

@@ -147,6 +147,14 @@ SOURCE=..\..\include\osgIntrospection\ConstructorInfo
# End Source File
# Begin Source File
SOURCE=..\..\include\osgIntrospection\Converter
# End Source File
# Begin Source File
SOURCE=..\..\include\osgIntrospection\ConverterProxy
# End Source File
# Begin Source File
SOURCE=..\..\include\osgIntrospection\CustomAttribute
# End Source File
# Begin Source File
@@ -233,3 +241,4 @@ SOURCE=..\..\include\osgIntrospection\variant_cast
# End Target
# End Project

View File

@@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 OpenThreadsWin32.lib /nologo /dll /pdb:none /machine:I386 /nodefaultlib:"LIBC" /out:"../../../bin/osgwrapper_osg.dll" /libpath:"../../../lib" /libpath:"../../../../OpenThreads/lib/win32" /libpath:"../../../../Producer/lib" /libpath:"../../../../3rdParty/lib"
# ADD LINK32 opengl32.lib OpenThreadsWin32.lib /nologo /dll /pdb:none /machine:I386 /nodefaultlib:"LIBC" /out:"../../../bin/osgwrapper_osg.dll" /libpath:"../../../lib" /libpath:"../../../../OpenThreads/lib/win32" /libpath:"../../../../Producer/lib" /libpath:"../../../../3rdParty/lib"
# SUBTRACT LINK32 /nodefaultlib
!ELSEIF "$(CFG)" == "osgWrapper osg - Win32 Debug"
@@ -82,7 +82,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 OpenThreadsWin32d.lib /nologo /dll /debug /machine:I386 /nodefaultlib:"LIBC" /out:"../../../bin/osgwrapper_osgd.dll" /pdbtype:sept /libpath:"../../../lib" /libpath:"../../../../OpenThreads/lib/win32" /libpath:"../../../../Producer/lib" /libpath:"../../../../3rdParty/lib"
# ADD LINK32 opengl32.lib OpenThreadsWin32d.lib /nologo /dll /debug /machine:I386 /nodefaultlib:"LIBC" /out:"../../../bin/osgwrapper_osgd.dll" /pdbtype:sept /libpath:"../../../lib" /libpath:"../../../../OpenThreads/lib/win32" /libpath:"../../../../Producer/lib" /libpath:"../../../../3rdParty/lib"
# SUBTRACT LINK32 /pdb:none /nodefaultlib
!ENDIF
@@ -95,57 +95,469 @@ LINK32=link.exe
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\AlphaFunc.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\AnimationPath.cpp
# End Source File
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SOURCE=..\..\..\src\osgWrappers\osg\ApplicationUsage.cpp
# End Source File
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SOURCE=..\..\..\src\osgWrappers\osg\ArgumentParser.cpp
# End Source File
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SOURCE=..\..\..\src\osgWrappers\osg\Array.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\AutoTransform.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Billboard.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\BlendColor.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\BlendEquation.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\BlendFunc.cpp
# End Source File
# Begin Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\BoundingBox.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\BoundingSphere.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\BufferObject.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\ClearNode.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\ClipNode.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\ClipPlane.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\ClusterCullingCallback.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\CollectOccludersVisitor.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\ColorMask.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\ColorMatrix.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\ConvexPlanarOccluder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\ConvexPlanarPolygon.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\CoordinateSystemNode.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\CopyOp.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\CullFace.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\CullingSet.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\CullSettings.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\CullStack.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Depth.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\DisplaySettings.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Drawable.cpp
# End Source File
# Begin Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\DrawPixels.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Fog.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\FragmentProgram.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\FrameStamp.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\FrontFace.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Geode.cpp
# End Source File
# Begin Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Geometry.cpp
# End Source File
# Begin Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Group.cpp
# End Source File
# Begin Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Image.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\ImageStream.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Impostor.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\ImpostorSprite.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Light.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\LightModel.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\LightSource.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\LineSegment.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\LineStipple.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\LineWidth.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\LOD.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\LogicOp.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Material.cpp
# End Source File
# Begin Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Matrix.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Matrixd.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Matrixf.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\MatrixTransform.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Multisample.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Node.cpp
# End Source File
# Begin Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\NodeCallback.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\NodeVisitor.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Object.cpp
# End Source File
# Begin Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\OccluderNode.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\PagedLOD.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Plane.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Point.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\PointSprite.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\PolygonMode.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\PolygonOffset.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\PolygonStipple.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Polytope.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\PositionAttitudeTransform.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\PrimitiveSet.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Program.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Projection.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\ProxyNode.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Quat.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Referenced.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\RefNodePath.cpp
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# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Sequence.cpp
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SOURCE=..\..\..\src\osgWrappers\osg\ShadeModel.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Shader.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\ShadowVolumeOccluder.cpp
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# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Shape.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\ShapeDrawable.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\State.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\StateAttribute.cpp
# End Source File
# Begin Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\StateSet.cpp
# End Source File
# Begin Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Stencil.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Switch.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\TexEnv.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\TexEnvCombine.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\TexEnvFilter.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\TexGen.cpp
# End Source File
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SOURCE=..\..\..\src\osgWrappers\osg\TexGenNode.cpp
# End Source File
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SOURCE=..\..\..\src\osgWrappers\osg\TexMat.cpp
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SOURCE=..\..\..\src\osgWrappers\osg\Texture.cpp
# End Source File
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SOURCE=..\..\..\src\osgWrappers\osg\Texture1D.cpp
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SOURCE=..\..\..\src\osgWrappers\osg\Texture2D.cpp
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SOURCE=..\..\..\src\osgWrappers\osg\Texture3D.cpp
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SOURCE=..\..\..\src\osgWrappers\osg\TextureCubeMap.cpp
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SOURCE=..\..\..\src\osgWrappers\osg\TextureRectangle.cpp
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SOURCE=..\..\..\src\osgWrappers\osg\Timer.cpp
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SOURCE=..\..\..\src\osgWrappers\osg\Transform.cpp
# End Source File
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SOURCE=..\..\..\src\osgWrappers\osg\UByte4.cpp
# End Source File
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SOURCE=..\..\..\src\osgWrappers\osg\Uniform.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Vec2.cpp
# End Source File
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# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Vec2d.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Vec2f.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Vec3.cpp
# End Source File
# Begin Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Vec3d.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Vec3f.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Vec4.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Vec4d.cpp
# End Source File
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SOURCE=..\..\..\src\osgWrappers\osg\Vec4f.cpp
# End Source File
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SOURCE=..\..\..\src\osgWrappers\osg\VertexProgram.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osg\Viewport.cpp
# End Source File
# End Group
# Begin Group "Header Files"
@@ -157,3 +569,4 @@ SOURCE=..\..\..\src\osgWrappers\osg\Vec4.cpp
# End Group
# End Target
# End Project