Fixed build errors when compiling with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
This commit is contained in:
@@ -91,13 +91,13 @@ namespace osgAnimation
|
||||
inline void setVertexSource(osg::Vec3Array *v){ _positionSource=v;}
|
||||
|
||||
/** Get source of vertices for this morph geometry */
|
||||
inline osg::Vec3Array * getVertexSource()const{return _positionSource;}
|
||||
inline osg::Vec3Array * getVertexSource()const{return _positionSource.get();}
|
||||
|
||||
/** Set source of normals for this morph geometry */
|
||||
inline void setNormalSource(osg::Vec3Array *n){ _normalSource=n;}
|
||||
|
||||
/** Get source of normals for this morph geometry */
|
||||
inline osg::Vec3Array * getNormalSource()const{return _normalSource;}
|
||||
inline osg::Vec3Array * getNormalSource() const {return _normalSource.get();}
|
||||
|
||||
/** Add a \c MorphTarget to the \c MorphGeometry.
|
||||
* If \c MorphTarget is not \c NULL and is not contained in the \c MorphGeometry
|
||||
|
||||
@@ -43,8 +43,8 @@ namespace osgAnimation
|
||||
virtual void operator()(MorphGeometry&);
|
||||
|
||||
inline void setShader( osg::Shader*s ) { _shader=s; }
|
||||
inline const osg::Shader * getShader() const{ return _shader; }
|
||||
inline osg::Shader * getShader() { return _shader; }
|
||||
inline const osg::Shader * getShader() const{ return _shader.get(); }
|
||||
inline osg::Shader * getShader() { return _shader.get(); }
|
||||
|
||||
///texture unit reserved for morphtarget TBO default is 7
|
||||
void setReservedTextureUnit(unsigned int t) { _reservedTextureUnit=t; }
|
||||
|
||||
@@ -50,8 +50,8 @@ namespace osgAnimation
|
||||
unsigned int getFirstVertexAttributeTarget()const { return _minAttribIndex;}
|
||||
|
||||
void setShader(osg::Shader* shader) { _shader = shader; }
|
||||
const osg::Shader* getShader() const { return _shader; }
|
||||
osg::Shader* getShader() { return _shader; }
|
||||
const osg::Shader* getShader() const { return _shader.get(); }
|
||||
osg::Shader* getShader() { return _shader.get(); }
|
||||
|
||||
osg::Vec4Array* getVertexAttrib(unsigned int index);
|
||||
unsigned int getNumVertexAttrib() const {return _boneWeightAttribArrays.size();}
|
||||
@@ -61,7 +61,7 @@ namespace osgAnimation
|
||||
|
||||
const BoneNamePaletteIndex& getBoneNameToPalette(){ return _boneNameToPalette; }
|
||||
const BonePalette& getBonePalette() { return _bonePalette; }
|
||||
osg::Uniform* getMatrixPaletteUniform() { return _uniformMatrixPalette; }
|
||||
osg::Uniform* getMatrixPaletteUniform() { return _uniformMatrixPalette.get(); }
|
||||
|
||||
void computeMatrixPaletteUniform(const osg::Matrix& transformFromSkeletonToGeometry, const osg::Matrix& invTransformFromSkeletonToGeometry);
|
||||
|
||||
|
||||
@@ -47,7 +47,7 @@ MorphGeometry::MorphGeometry(const osg::Geometry& g) :
|
||||
|
||||
MorphGeometry::MorphGeometry(const MorphGeometry& b, const osg::CopyOp& copyop) :
|
||||
osg::Geometry(b,copyop),
|
||||
_morphTransformImplementation((MorphTransform*)copyop(b._morphTransformImplementation)),
|
||||
_morphTransformImplementation(osg::clone(b._morphTransformImplementation.get(), copyop)),
|
||||
_dirty(b._dirty),
|
||||
_method(b._method),
|
||||
_morphTargets(b._morphTargets),
|
||||
|
||||
@@ -67,7 +67,7 @@ RigGeometry::RigGeometry()
|
||||
RigGeometry::RigGeometry(const RigGeometry& b, const osg::CopyOp& copyop) :
|
||||
osg::Geometry(b,copyop),
|
||||
_geometry(b._geometry),
|
||||
_rigTransformImplementation((RigTransform*)copyop(b._rigTransformImplementation)),
|
||||
_rigTransformImplementation(osg::clone(_rigTransformImplementation.get(), copyop)),
|
||||
_vertexInfluenceMap(b._vertexInfluenceMap),
|
||||
_needToComputeMatrix(b._needToComputeMatrix)
|
||||
{
|
||||
|
||||
@@ -279,7 +279,7 @@ void VertexInfluenceMap::removeUnexpressedBones(Skeleton &skel) const
|
||||
}
|
||||
|
||||
///Bone can be removed
|
||||
Bone * bone2rm = bmit->second;
|
||||
Bone * bone2rm = bmit->second.get();
|
||||
for(unsigned int numchild = 0; numchild < bone2rm->getNumChildren(); numchild++)
|
||||
{
|
||||
if( (child = dynamic_cast<Bone*>(bone2rm->getChild(numchild))) )
|
||||
|
||||
@@ -41,8 +41,8 @@ static bool writeMorphTargets( osgDB::OutputStream& os, const osgAnimation::Morp
|
||||
{ return geom.get##PROP()!=0; } \
|
||||
static bool read##ORIGINAL_PROP( osgDB::InputStream& is, osgAnimation::MorphGeometry& geom ) { \
|
||||
is >> is.BEGIN_BRACKET; \
|
||||
osg::Array* array =is.readArray(); \
|
||||
geom.set##PROP((osg::Vec3Array*)array); \
|
||||
osg::ref_ptr<osg::Array> array = is.readArray(); \
|
||||
geom.set##PROP(dynamic_cast<osg::Vec3Array*>(array.get())); \
|
||||
is >> is.END_BRACKET; \
|
||||
return true; \
|
||||
} \
|
||||
|
||||
Reference in New Issue
Block a user