Changed the <*.h> to "*.h> in the terrapage plugin to get it compile under Windows.

This commit is contained in:
Robert Osfield
2002-12-18 09:50:36 +00:00
parent 6d4e13ab1b
commit 677764bed9
39 changed files with 88 additions and 88 deletions

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@@ -26,7 +26,7 @@
#ifndef READER_WRITER_TXP_H
#define READER_WRITER_TXP_H
#include <trpage_sys.h>
#include "trpage_sys.h"
#include <osg/Object>
#include <osg/Node>

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@@ -6,7 +6,7 @@
#include <osg/Node>
#include <osg/BoundingBox>
#include <trPagePageManager.h>
#include "trPagePageManager.h"
namespace txp
{

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@@ -2,8 +2,8 @@
#include <stdio.h>
#include <string.h>
#include <TrPageArchive.h>
#include <TrPageParser.h>
#include "TrPageArchive.h"
#include "TrPageParser.h"
#include <osg/AlphaFunc>
#include <osg/Group>
@@ -23,11 +23,11 @@
#include <osgDB/WriteFile>
#include <osgDB/FileNameUtils>
#include <trpage_geom.h>
#include <trpage_read.h>
#include <trpage_write.h>
#include <trpage_scene.h>
#include <trpage_managers.h>
#include "trpage_geom.h"
#include "trpage_read.h"
#include "trpage_write.h"
#include "trpage_scene.h"
#include "trpage_managers.h"
using namespace txp;

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@@ -25,11 +25,11 @@
#include <trpage_sys.h>
#include <trpage_read.h>
#include <trpage_managers.h>
#include "trpage_sys.h"
#include "trpage_read.h"
#include "trpage_managers.h"
#include <TrPageParser.h>
#include "TrPageParser.h"
#include <string>
#include <vector>

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@@ -19,7 +19,7 @@
* All Rights Reserved.
*
*****************************************************************************/
#include <trpage_sys.h>
#include "trpage_sys.h"
#include <osg/AlphaFunc>
#include <osg/Group>
#include <osg/Material>
@@ -35,8 +35,8 @@
#include <osg/Notify>
#include <TrPageParser.h>
#include <TrPageArchive.h>
#include "TrPageParser.h"
#include "TrPageArchive.h"
/*
#include <stdlib.h>
#include <stdio.h>

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@@ -31,7 +31,7 @@
#include <osg/Group>
#include <osg/StateSet>
#include <vector>
#include <trpage_read.h>
#include "trpage_read.h"
namespace txp
{

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@@ -9,9 +9,9 @@
#include <pthread.h>
#endif
#include <TrPageArchive.h>
#include <trPagePageManager.h>
#include <trpage_print.h>
#include "TrPageArchive.h"
#include "trPagePageManager.h"
#include "trpage_print.h"
#include <osg/Group>
#include <osg/Object>

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@@ -27,13 +27,13 @@
#include <osg/Object>
#include <osg/Node>
#include <trpage_geom.h>
#include <trpage_read.h>
#include <trpage_write.h>
#include <trpage_scene.h>
#include <trpage_managers.h>
#include "trpage_geom.h"
#include "trpage_read.h"
#include "trpage_write.h"
#include "trpage_scene.h"
#include "trpage_managers.h"
#include <WaitBlock.h>
#include <TrPageArchive.h>
#include "TrPageArchive.h"
namespace txp
{

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@@ -20,7 +20,7 @@
#include <stdlib.h>
#include <stdio.h>
#include <trpage_io.h>
#include "trpage_io.h"
/* Checkable
This is just a class that checks validity.

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@@ -24,9 +24,9 @@
*/
#include <trpage_geom.h>
#include <trpage_read.h>
#include <trpage_compat.h>
#include "trpage_geom.h"
#include "trpage_read.h"
#include "trpage_compat.h"
/* Old short Material definition from 1.0.
{secret}

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@@ -24,8 +24,8 @@
#include <stdio.h>
#include <string.h>
#include <trpage_geom.h>
#include <trpage_read.h>
#include "trpage_geom.h"
#include "trpage_read.h"
#include <osg/Vec3>

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@@ -21,10 +21,10 @@
These are the objects that get read from and written to archives.
*/
#include <trpage_sys.h>
#include "trpage_sys.h"
#include <trpage_io.h>
#include <trpage_swap.h>
#include "trpage_io.h"
#include "trpage_swap.h"
// Forward declarations

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@@ -23,8 +23,8 @@
to the header definition.
*/
#include <trpage_geom.h>
#include <trpage_read.h>
#include "trpage_geom.h"
#include "trpage_read.h"
/* Write Header class
Fill it in and write it out.

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@@ -20,7 +20,7 @@
Token definitions and basic classes.
*/
#include <trpage_sys.h>
#include "trpage_sys.h"
// Macros we may need
#ifndef MIN

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@@ -24,8 +24,8 @@
#include <stdio.h>
#include <string.h>
#include <trpage_geom.h>
#include <trpage_read.h>
#include "trpage_geom.h"
#include "trpage_read.h"
#if defined(_WIN32)
#define ALIGNMENT_WORKAROUND false

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@@ -26,6 +26,6 @@
#include <stdlib.h>
#include <stdio.h>
#include <trdll.h>
#include "trdll.h"
TXDUMMY_DLL_MAIN

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@@ -17,11 +17,11 @@
#include <stdio.h>
#include <string.h>
#include <trpage_sys.h>
#include <trpage_geom.h>
#include <trpage_read.h>
#include <trpage_print.h>
#include <trpage_managers.h>
#include "trpage_sys.h"
#include "trpage_geom.h"
#include "trpage_read.h"
#include "trpage_print.h"
#include "trpage_managers.h"
/* Managed Tile class.
Check the header file for details.

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@@ -23,8 +23,8 @@
You should only modify this code if you want to add data to these classes.
*/
#include <trpage_geom.h>
#include <trpage_read.h>
#include "trpage_geom.h"
#include "trpage_read.h"
/* Write Material Table class
Keeps track of the materials that have been added.

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@@ -22,8 +22,8 @@
You should only modify this code if you want to add data to these classes.
*/
#include <trpage_geom.h>
#include <trpage_read.h>
#include "trpage_geom.h"
#include "trpage_read.h"
/* Write Model class
Represents a model reference.

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@@ -24,8 +24,8 @@
of these classes.
*/
#include <trpage_geom.h>
#include <trpage_read.h>
#include "trpage_geom.h"
#include "trpage_read.h"
/* Write Group
Basic group.

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@@ -30,7 +30,7 @@
for the rest of the tokens that you want.
*/
#include <trpage_read.h>
#include "trpage_read.h"
/* ***************************
Paging token callback structure

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@@ -22,8 +22,8 @@
archive for the purpose of printing it out.
*/
#include <trpage_print.h>
#include <trpage_scene.h>
#include "trpage_print.h"
#include "trpage_scene.h"
/* Set up the callbacks for the scene graph parser.
In our case this is just one read helper with

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@@ -23,7 +23,7 @@
within a TerraPage archive.
*/
#include <trpage_print.h>
#include "trpage_print.h"
/* ******************************************
Print Buffer implementation

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@@ -16,7 +16,7 @@
#ifndef trpage_print_h_
#define trpage_print_h_
#include <trpage_read.h>
#include "trpage_read.h"
/* Print Buffer for TerraPage. Subclasses of this object
are used to print out to stdout or disk (or whatever).

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@@ -22,8 +22,8 @@
#include <stdio.h>
#include <string.h>
#include <trpage_geom.h>
#include <trpage_read.h>
#include "trpage_geom.h"
#include "trpage_read.h"
/* *******************
Range Methods

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@@ -22,8 +22,8 @@
The Read Archive is used to read a paging archive from disk.
*/
#include <trpage_read.h>
#include <trpage_compat.h>
#include "trpage_read.h"
#include "trpage_compat.h"
// Constructor
trpgr_Archive::trpgr_Archive()

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@@ -21,9 +21,9 @@
Classes used to represent read objects for paging files.
*/
#include <trpage_sys.h>
#include "trpage_sys.h"
#include <trpage_geom.h>
#include "trpage_geom.h"
/* Callback base class
Called when a given token is found.

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@@ -28,8 +28,8 @@
implement a trpgDiskReadBuffer as a subclass of trpgReadBuffer.
*/
#include <trpage_io.h>
#include <trpage_swap.h>
#include "trpage_io.h"
#include "trpage_swap.h"
/* **********************
Read buffer base class functions

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@@ -34,8 +34,8 @@
to read into a scene graph. You'll need to replace the helpers, primarily.
*/
#include <trpage_read.h>
#include <trpage_scene.h>
#include "trpage_read.h"
#include "trpage_scene.h"
/* ****************
MBR Calculation and handling

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@@ -26,7 +26,7 @@
for how to read TerraPage format into your own scene graph.
*/
#include <trpage_geom.h>
#include "trpage_geom.h"
/*
{group:Demonstration Scene Graph}

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@@ -20,7 +20,7 @@
Byte swapping utility functions.
*/
#include <trpage_swap.h>
#include "trpage_swap.h"
/*
** func: swap_two( in, out )

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@@ -20,9 +20,9 @@
Byte swapping utility functions.
*/
#include <trpage_sys.h>
#include "trpage_sys.h"
#include <trpage_io.h>
#include "trpage_io.h"
// Byte swap and return a short
// {group:Byte Ordering Utilities}

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@@ -101,7 +101,7 @@ typedef int64 trpgllong;
// These are used to export classes from a DLL
// Definitely Windows specific
#include <trpage_ident.h>
#include <trdll.h>
#include "trpage_ident.h"
#include "trdll.h"
#endif

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@@ -23,8 +23,8 @@
the front of an archive) or the Tile Header (at the beginning of each tile).
*/
#include <trpage_geom.h>
#include <trpage_read.h>
#include "trpage_geom.h"
#include "trpage_read.h"
/* Write Tile Table
Keeps track of tiles written to disk.

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@@ -13,7 +13,7 @@
************************
*/
#include <trpage_util.h>
#include "trpage_util.h"
/* trpage_util.cpp
This source file implements various utility routines for paging archive

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@@ -20,9 +20,9 @@
#ifndef trpage_util_h_
#define trpage_util_h_
#include <stdlib.h>
#include <trpage_read.h>
#include <trpage_write.h>
#include <trpage_scene.h>
#include "trpage_read.h"
#include "trpage_write.h"
#include "trpage_scene.h"
TX_EXDECL class TX_CLDECL trpgUtil {
public:

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@@ -28,10 +28,10 @@
again, subclass and override if you need to change them.
*/
#include <trpage_geom.h>
#include <trpage_write.h>
#include <trpage_compat.h>
#include <trpage_read.h>
#include "trpage_geom.h"
#include "trpage_write.h"
#include "trpage_compat.h"
#include "trpage_read.h"
// Constructor
trpgwArchive::trpgwArchive(trpgEndian inNess,TileMode inTileMode,int inVersion)

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@@ -21,9 +21,9 @@
Classes that are used to write paging archives.
*/
#include <trpage_sys.h>
#include <trpage_io.h>
#include <trpage_swap.h>
#include "trpage_sys.h"
#include "trpage_io.h"
#include "trpage_swap.h"
/* Geometry Stats
Used with a Geometry Helper to keep track of what go built.

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@@ -29,8 +29,8 @@
is required.
*/
#include <trpage_io.h>
#include <trpage_swap.h>
#include "trpage_io.h"
#include "trpage_swap.h"
/* **********************
Memory Write Buffer functions