Changed the default of OSG_SPLIT_STEREO_AUTO_ADJUST_ASPECT_RATIO to OFF

This commit is contained in:
Robert Osfield
2013-05-16 14:51:07 +00:00
parent f54f4e40ed
commit 6926cec135

View File

@@ -176,7 +176,7 @@ void DisplaySettings::setDefaults()
_splitStereoVerticalEyeMapping = LEFT_EYE_TOP_VIEWPORT;
_splitStereoVerticalSeparation = 0;
_splitStereoAutoAdjustAspectRatio = true;
_splitStereoAutoAdjustAspectRatio = false;
_doubleBuffer = true;
_RGB = true;
@@ -268,7 +268,7 @@ static ApplicationUsageProxy DisplaySetting_e9(ApplicationUsage::ENVIRONMENTAL_V
"LEFT_EYE_TOP_VIEWPORT | LEFT_EYE_BOTTOM_VIEWPORT");
static ApplicationUsageProxy DisplaySetting_e10(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
"OSG_SPLIT_STEREO_AUTO_ADJUST_ASPECT_RATIO <mode>",
"OFF | ON Default to ON to compenstate for the compression of the aspect ratio when viewing in split screen stereo. Note, if you are setting fovx and fovy explicityly OFF should be used.");
"OFF | ON Default to OFF to compenstate for the compression of the aspect ratio when viewing in split screen stereo. Note, if you are setting fovx and fovy explicityly OFF should be used.");
static ApplicationUsageProxy DisplaySetting_e11(ApplicationUsage::ENVIRONMENTAL_VARIABLE,
"OSG_SPLIT_STEREO_VERTICAL_SEPARATION <float>",
"Number of pixels between viewports.");