Added #include<algorithm> to keep OSX build compiling.
Reverted the mymax implementation to std::max, hopefully this should be ok now that we have standardised on non native STL under VisualStudio.
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@@ -1,5 +1,7 @@
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#include <osg/ApplicationUsage>
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#include <algorithm>
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using namespace osg;
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ApplicationUsage::ApplicationUsage(const std::string& commandLineUsage):
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