Robert Osfield 696c89e2c5 Added #include<algorithm> to keep OSX build compiling.
Reverted the mymax implementation to std::max, hopefully this should be ok now
that we have standardised on non native STL under VisualStudio.
2003-02-21 20:22:32 +00:00
2003-01-25 00:14:14 +00:00

Welcome to the OpenSceneGraph (OSG).

For information on the project, this distribtion, how to compile and
run libraries and demos, and for documention see open up index.html
in your perfered html browser.

Robert Osfield. 
robert@openscenegraph.com
April 2002.
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